Player Matchup

Bacchus
Bacchus
Ahzevo
Bacchus
Level 6
God Stats
3W - 2L
1,486 SR
Queue Stats
3W - 4L
1,289 Elo+
Party 1
Ah Puch
Ah Puch
PAPALUBE
Ah Puch
Level 102
God Stats
2W - 1L
1,699 SR
Queue Stats
98W - 132L
1,366 Elo+
Party 1
King Arthur
King Arthur
cadewolf
King Arthur
Level 107
God Stats
3W - 5L
1,269 SR
Queue Stats
99W - 135L
1,369 Elo+
Party 1
Team Averages
Level 72
1,485 SR
1,341 Elo+

VS

Team Averages
Level 52
1,570 SR
1,279 Elo+
Sol
Sol
BulletMagnet010
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,210 Elo+
Party 2
Pele
Pele
Jaidsteel
Pele
Level 55
God Stats
1W - 1L
1,710 SR
Queue Stats
76W - 131L
1,260 Elo+
Solo
Ares
Ares
TheArizonaKid17
Ares
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ahzevo
Bacchus
16
9 / 1 / 11
13,026
814
13,741
14,716
20,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
PAPALUBE
Ah Puch
18
12 / 0 / 12
12,630
789
30,504
10,177
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
cadewolf
King Arthur
14
4 / 2 / 14
10,991
687
9,059
22,868
21,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
9,254
578
15,329
16,528
5,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
0 / 8 / 2
9,773
611
10,054
18,727
6,758
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 8 / 1
9,652
603
6,826
24,754
12,339
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
25
Kills
3
3
Deaths
25
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ahzevo
Bacchus
9
1
11
14.5
L
1
9
1
0.17
L
Pele
0
8
2
0.13
W
Ah Puch
PAPALUBE
Ah Puch
12
0
12
18
L
2
8
1
0.31
W
King Arthur
cadewolf
King Arthur
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
32,209
47,761
Taken
60,009
46,520
Mitigated
24,227
11,953
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ahzevo
Bacchus
13,741
1,707
0
2,580
14,716
20,414
587
8,628
6,088
24,461
0
L
15,329
5,842
0
2,674
16,528
5,130
1,113
13,542
2,751
36,535
0
L
Pele
10,054
2,214
0
3,470
18,727
6,758
0
13,623
4,730
0
36,376
W
Ah Puch
PAPALUBE
Ah Puch
30,504
3,381
0
5,395
10,177
4,638
1,251
3,957
6,220
77,693
0
L
6,826
796
275
1,189
24,754
12,339
200
17,730
6,481
15,573
0
W
King Arthur
cadewolf
King Arthur
9,059
1,508
612
3,366
22,868
21,468
562
10,670
12,198
0
33,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
28,679
170
Minions Killed
156
8
Camps Cleared
5
929,560
Distance Traveled
762,746
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,026
814
19
1
1
295,922
2
L
Sol
9,254
578
80
5
2
226,807
0
L
Pele
9,773
611
54
3
2
274,180
2
W
Ah Puch
12,630
789
112
7
4
306,360
8
L
Ares
9,652
603
22
1
1
261,759
0
W
King Arthur
10,991
687
39
2
3
327,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role