Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CosmicChihuahua
Mulan
Level 121
God Stats
1W - 3L
1,594 SR
Queue Stats
23W - 30L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
pfg10x4
Baron Samedi
Level 28
God Stats
2W - 2L
1,633 SR
Queue Stats
42W - 52L
1,263 Elo+
Party 2
Team Averages
Level 77
1,576 SR
1,390 Elo+

VS

Team Averages
Level 49
1,408 SR
1,227 Elo+
Kukulkan
Kukulkan
DODAGNAR
Kukulkan
Level 56
God Stats
8W - 16L
1,383 SR
Queue Stats
30W - 75L
1,238 Elo+
Party 1
Nemesis
Nemesis
JoRomo117
Nemesis
Level 23
God Stats
14W - 26L
1,374 SR
Queue Stats
18W - 61L
1,184 Elo+
Party 1
Ao Kuang
Ao Kuang
fropepecrack07
Ao Kuang
Level 67
God Stats
20W - 32L
1,465 SR
Queue Stats
36W - 76L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 5 / 2
6,773
677
6,176
9,159
2,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 8 / 1
6,878
688
5,955
15,059
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
pfg10x4
Baron Samedi
10
0 / 6 / 4
6,229
623
3,693
10,372
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DODAGNAR
Kukulkan
12
2 / 1 / 11
7,896
790
10,241
4,691
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JoRomo117
Nemesis
14
10 / 0 / 9
9,238
924
14,299
9,892
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
12
7 / 3 / 9
8,575
858
5,758
6,340
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
19
19
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
2
0.6
L
2
8
1
0.31
W
Kukulkan
DODAGNAR
Kukulkan
2
1
11
7.5
W
Nemesis
JoRomo117
Nemesis
10
0
9
14.5
W
Ao Kuang
7
3
9
3.83
L
Baron Samedi
pfg10x4
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
30,298
34,590
Taken
20,923
15,609
Mitigated
9,345
6,788
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,176
3,108
318
1,779
9,159
2,996
0
4,658
4,501
0
20,539
L
5,955
1,415
638
2,057
15,059
8,725
0
6,140
8,919
0
14,365
W
Kukulkan
DODAGNAR
Kukulkan
10,241
976
0
1,724
4,691
1,686
573
920
3,771
34,178
0
W
Nemesis
JoRomo117
Nemesis
14,299
9,005
68
2,183
9,892
4,936
0
1,879
8,013
0
34,359
W
Ao Kuang
5,758
1,706
280
2,548
6,340
2,723
470
1,157
5,183
14,159
1,543
L
Baron Samedi
pfg10x4
Baron Samedi
3,693
602
716
1,280
10,372
3,888
0
5,058
5,314
13,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,880
Gold Earned
25,709
84
Minions Killed
127
2
Camps Cleared
7
477,396
Distance Traveled
612,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,773
677
44
4
2
153,812
0
L
Mulan
6,878
688
17
2
0
159,226
1
W
Kukulkan
7,896
790
65
7
1
193,262
0
W
Nemesis
9,238
924
39
4
4
226,658
0
W
Ao Kuang
8,575
858
23
2
2
192,376
1
L
Baron Samedi
6,229
623
23
2
0
164,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role