Player Matchup

Hachiman
Hachiman
ALPHAsnake2001
Hachiman
Level 48
God Stats
0W - 2L
1,299 SR
Queue Stats
77W - 92L
1,348 Elo+
Party 4
Merlin
Merlin
DarkSideoftheMoo
Merlin
Level 28
God Stats
1W - 8L
1,114 SR
Queue Stats
84W - 107L
1,291 Elo+
Party 1
Mercury
Mercury
RadicalWasabi
Mercury
Level 41
God Stats
2W - 4L
1,439 SR
Queue Stats
67W - 104L
1,273 Elo+
Solo
Bellona
Bellona
gabbylikessleep
Bellona
Level 59
God Stats
1W - 5L
1,285 SR
Queue Stats
194W - 240L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
suzusaki
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,343 Elo+
Party 4
Team Averages
Level 41
1,327 SR
1,317 Elo+

VS

Team Averages
Level 81
1,464 SR
1,391 Elo+
Merlin
Merlin
F1EMA
Merlin
Level 86
God Stats
4W - 9L
1,407 SR
Queue Stats
145W - 294L
1,313 Elo+
Party 3
Cerberus
Cerberus
HastyChunk6
Cerberus
Level 41
God Stats
10W - 41L
1,198 SR
Queue Stats
19W - 73L
1,190 Elo+
Party 3
Anhur
Anhur
Kojaih
Anhur
Level 120
God Stats
5W - 1L
1,466 SR
Queue Stats
422W - 349L
1,588 Elo+
Party 2
Chaac
Chaac
girlswchokers
Chaac
Level 88
God Stats
6W - 4L
1,582 SR
Queue Stats
92W - 97L
1,500 Elo+
Party 2
Arachne
Arachne
假装在努力
Arachne
Level 69
God Stats
4W - 1L
1,668 SR
Queue Stats
259W - 313L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 8 / 1
8,932
425
7,443
13,863
2,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 0
8,303
395
7,327
11,744
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
14
1 / 10 / 2
8,721
415
8,246
19,591
6,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 0
7,884
375
8,871
14,581
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
suzusaki
Cthulhu
11
1 / 10 / 0
7,326
349
6,567
20,641
14,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
F1EMA
Merlin
19
7 / 2 / 8
12,445
593
12,481
11,144
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HastyChunk6
Cerberus
14
1 / 1 / 12
9,689
461
5,434
13,605
11,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Kojaih
Anhur
20
17 / 0 / 5
13,221
630
20,691
11,846
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 0 / 5
12,278
585
11,337
19,093
26,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 6
11,699
557
7,354
17,612
8,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
5
Kills
41
41
Deaths
5
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
8
1
0.19
L
2
5
0
0.4
W
Merlin
F1EMA
Merlin
7
2
8
5.5
W
Cerberus
HastyChunk6
Cerberus
1
1
12
7
W
Anhur
Kojaih
Anhur
17
0
5
19.5
L
Mercury
1
10
2
0.2
L
0
8
0
0
W
11
0
5
13.5
L
Cthulhu
suzusaki
Cthulhu
1
10
0
0.1
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,454
Damage
57,297
80,420
Taken
73,300
42,432
Mitigated
55,209
9,911
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,443
4,351
0
1,363
13,863
2,698
230
2,970
10,790
0
48,814
L
7,327
641
0
2,435
11,744
3,600
0
4,702
7,042
44,786
0
W
Merlin
F1EMA
Merlin
12,481
445
731
2,799
11,144
4,691
2,494
4,058
7,086
81,615
0
W
Cerberus
HastyChunk6
Cerberus
5,434
399
0
820
13,605
11,727
1,095
3,431
10,174
23,695
0
W
Anhur
Kojaih
Anhur
20,691
12,080
0
4,383
11,846
4,570
6,388
3,464
8,382
0
107,537
L
Mercury
8,246
3,008
0
2,005
19,591
6,347
96
4,767
14,600
0
49,407
L
8,871
4,676
0
2,535
14,581
15,007
622
970
12,642
0
43,343
W
11,337
2,074
0
6,680
19,093
26,056
1,103
138
18,162
0
66,503
L
Cthulhu
suzusaki
Cthulhu
6,567
250
0
1,573
20,641
14,780
33
4,506
16,083
36,017
0
W
7,354
5,551
0
7,098
17,612
8,165
5,322
2,873
14,660
0
63,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
59,332
403
Minions Killed
569
0
Camps Cleared
0
1,601,426
Distance Traveled
1,951,599
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,932
425
99
5
0
352,314
7
L
Merlin
8,303
395
86
4
0
248,418
0
W
Merlin
12,445
593
144
7
0
390,208
4
W
Cerberus
9,689
461
32
2
0
433,526
0
W
Anhur
13,221
630
155
7
0
375,558
5
L
Mercury
8,721
415
88
4
0
362,030
0
L
Bellona
7,884
375
83
4
0
285,855
3
W
Chaac
12,278
585
116
6
0
362,373
4
L
Cthulhu
7,326
349
47
2
0
352,809
6
W
Arachne
11,699
557
122
6
0
389,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role