Player Matchup

Morgan Le Fay
Morgan Le Fay
Bradforton
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,552 SR
Queue Stats
120W - 147L
1,430 Elo+
Party 3
Loki
Loki
Mysteryskill
Loki
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,339 Elo+
Party 1
Neith
Neith
bwodie
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 113L
1,447 Elo+
Party 3
Odin
Odin
kinger15
Odin
Level 69
God Stats
3W - 3L
1,406 SR
Queue Stats
308W - 287L
1,583 Elo+
Party 1
Cerberus
Cerberus
lil_r_tard5
Cerberus
Level 57
God Stats
2W - 1L
1,467 SR
Queue Stats
42W - 39L
1,465 Elo+
Party 1
Team Averages
Level 52
1,485 SR
1,453 Elo+

VS

Team Averages
Level 43
1,529 SR
1,486 Elo+
Arachne
Arachne
CjErizo
Arachne
Level 103
God Stats
126W - 69L
1,676 SR
Queue Stats
396W - 417L
1,428 Elo+
Solo
Yemoja
Yemoja
D2THEP6669
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MTGChase
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Megamario
Danzaburou
Level 32
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
S1aythe1nnocent
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bradforton
Morgan Le Fay
17
6 / 2 / 3
9,759
651
7,672
9,371
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 4
7,790
519
3,934
9,751
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
bwodie
Neith
15
17 / 1 / 4
10,000
667
19,525
10,424
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
12
3 / 2 / 10
8,068
538
4,848
10,682
9,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
lil_r_tard5
Cerberus
14
2 / 2 / 5
8,308
554
7,839
9,633
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CjErizo
Arachne
13
7 / 6 / 1
8,696
580
10,279
13,579
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
D2THEP6669
Yemoja
9
0 / 4 / 2
6,326
422
1,902
9,136
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MTGChase
Gilgamesh
14
2 / 5 / 2
8,430
562
6,559
11,348
6,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Megamario
Danzaburou
9
0 / 10 / 2
6,040
403
6,293
12,310
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,605
440
1,761
8,660
2,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
32
Kills
9
10
Deaths
32
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bradforton
Morgan Le Fay
6
2
3
3.75
L
Arachne
CjErizo
Arachne
7
6
1
1.25
L
Yemoja
D2THEP6669
Yemoja
0
4
2
0.25
L
Gilgamesh
MTGChase
Gilgamesh
2
5
2
0.6
L
Danzaburou
Megamario
Danzaburou
0
10
2
0.1
W
4
3
4
2
L
0
7
1
0.07
W
Neith
bwodie
Neith
17
1
4
19
W
Odin
3
2
10
4
W
Cerberus
lil_r_tard5
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
26,794
49,861
Taken
55,033
28,684
Mitigated
23,612
16,272
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bradforton
Morgan Le Fay
7,672
398
0
3,058
9,371
3,797
71
1,107
8,264
78,628
0
L
Arachne
CjErizo
Arachne
10,279
5,703
170
4,598
13,579
5,279
282
3,574
9,915
0
40,143
L
Yemoja
D2THEP6669
Yemoja
1,902
515
492
945
9,136
6,142
147
520
8,570
14,399
0
L
Gilgamesh
MTGChase
Gilgamesh
6,559
2,396
0
2,158
11,348
6,685
547
5,495
5,179
0
36,159
L
Danzaburou
Megamario
Danzaburou
6,293
2,821
0
1,298
12,310
2,565
288
1,231
11,079
0
28,244
W
3,934
700
0
3,230
9,751
3,277
23
251
9,500
0
37,716
L
1,761
0
0
1,091
8,660
2,941
0
4,177
4,483
32,559
0
W
Neith
bwodie
Neith
19,525
11,495
0
4,005
10,424
4,578
974
1,212
9,212
0
68,104
W
Odin
4,848
995
660
1,155
10,682
9,185
0
1,195
9,487
0
23,416
W
Cerberus
lil_r_tard5
Cerberus
7,839
969
0
4,164
9,633
7,847
0
156
9,477
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
36,097
502
Minions Killed
281
0
Camps Cleared
0
1,520,411
Distance Traveled
1,341,716
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,759
651
160
11
0
297,038
3
L
Arachne
8,696
580
66
4
0
315,813
4
L
Yemoja
6,326
422
24
2
0
233,578
2
L
Gilgamesh
8,430
562
73
5
0
290,870
6
L
Danzaburou
6,040
403
50
3
0
252,150
0
W
Loki
7,790
519
72
5
0
336,924
6
L
Anubis
6,605
440
68
5
0
249,305
2
W
Neith
10,000
667
106
7
0
286,926
0
W
Odin
8,068
538
43
3
0
313,956
2
W
Cerberus
8,308
554
121
8
0
285,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role