Player Matchup

Chaac
Chaac
ChiefGatorguy
Chaac
Level 61
God Stats
41W - 31L
1,573 SR
Queue Stats
152W - 120L
1,453 Elo+
Party 2
Ymir
Ymir
FrankoStanko420
Ymir
Level 80
God Stats
2W - 2L
1,374 SR
Queue Stats
44W - 57L
1,404 Elo+
Party 2
Neith
Neith
HanGoneViral
Neith
Level 43
God Stats
54W - 45L
1,538 SR
Queue Stats
130W - 133L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LimaBean12303
Morgan Le Fay
Level 69
God Stats
9W - 14L
1,406 SR
Queue Stats
325W - 330L
1,476 Elo+
Party 2
Arachne
Arachne
OkayJonesy
Arachne
Level 71
God Stats
125W - 99L
1,555 SR
Queue Stats
266W - 233L
1,472 Elo+
Party 2
Team Averages
Level 65
1,489 SR
1,456 Elo+

VS

Team Averages
Level 33
1,579 SR
1,359 Elo+
Bacchus
Bacchus
Caloulou_
Bacchus
Level 28
God Stats
3W - 7L
1,423 SR
Queue Stats
64W - 76L
1,273 Elo+
Party 1
Raijin
Raijin
F_ROBY_
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingMomo6
Tsukuyomi
Level 14
God Stats
1W - 2L
1,755 SR
Queue Stats
4W - 11L
1,451 Elo+
Party 1
Mulan
Mulan
PozzNarine
Mulan
Level 19
God Stats
8W - 8L
1,755 SR
Queue Stats
104W - 110L
1,269 Elo+
Party 1
Charybdis
Charybdis
morri_7
Charybdis
Level 88
God Stats
1W - 2L
1,463 SR
Queue Stats
66W - 69L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
11,909
595
20,549
17,526
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 0 / 10
10,331
517
5,331
16,059
20,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 6
11,358
568
15,426
10,464
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LimaBean12303
Morgan Le Fay
17
6 / 4 / 8
11,078
554
15,880
12,723
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
OkayJonesy
Arachne
18
5 / 4 / 5
11,031
552
9,137
15,823
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caloulou_
Bacchus
14
1 / 4 / 3
8,599
430
4,716
18,219
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
F_ROBY_
Raijin
13
1 / 10 / 2
8,535
427
6,917
16,958
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KingMomo6
Tsukuyomi
16
4 / 4 / 2
9,920
496
13,405
16,038
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
14
1 / 7 / 2
8,696
435
9,494
22,324
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
morri_7
Charybdis
15
2 / 5 / 0
8,964
448
10,618
14,451
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
30
Kills
9
9
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Caloulou_
Bacchus
1
4
3
0.63
W
8
0
10
13
L
Raijin
F_ROBY_
Raijin
1
10
2
0.2
W
4
0
10
9
W
7
1
6
10
L
Tsukuyomi
KingMomo6
Tsukuyomi
4
4
2
1.25
W
Morgan Le Fay
LimaBean12303
Morgan Le Fay
6
4
8
2.5
W
Arachne
OkayJonesy
Arachne
5
4
5
1.88
L
Mulan
1
7
2
0.29
L
Charybdis
morri_7
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,323
Damage
45,150
72,595
Taken
87,990
54,703
Mitigated
53,490
26,892
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Caloulou_
Bacchus
4,716
480
0
3,246
18,219
22,579
0
5,720
12,227
18,495
0
W
20,549
3,912
0
11,990
17,526
17,975
901
2,204
14,708
0
74,078
L
Raijin
F_ROBY_
Raijin
6,917
405
162
3,106
16,958
6,044
0
6,014
10,808
44,560
0
W
5,331
917
1,334
3,577
16,059
20,326
256
2,174
13,790
22,051
0
W
15,426
8,284
0
5,296
10,464
3,936
468
1,992
8,382
0
91,823
L
Tsukuyomi
KingMomo6
Tsukuyomi
13,405
2,042
0
2,822
16,038
6,027
0
1,440
14,411
0
81,479
W
Morgan Le Fay
LimaBean12303
Morgan Le Fay
15,880
1,713
0
781
12,723
5,351
663
3,473
8,892
80,648
0
W
Arachne
OkayJonesy
Arachne
9,137
6,819
0
3,914
15,823
7,115
497
2,323
13,317
0
80,409
L
Mulan
9,494
1,213
0
3,979
22,324
14,957
0
5,549
16,026
3,090
43,692
L
Charybdis
morri_7
Charybdis
10,618
4,907
0
5,238
14,451
3,883
0
2,808
11,445
0
62,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
44,714
533
Minions Killed
466
0
Camps Cleared
0
1,995,446
Distance Traveled
1,766,006
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,599
430
28
1
0
392,103
0
W
Chaac
11,909
595
123
6
0
442,774
5
L
Raijin
8,535
427
93
5
0
285,480
2
W
Ymir
10,331
517
32
2
0
388,494
3
W
Neith
11,358
568
141
7
0
367,307
3
L
Tsukuyomi
9,920
496
130
7
0
396,121
6
W
Morgan Le Fay
11,078
554
112
6
0
361,201
3
W
Arachne
11,031
552
125
6
0
435,670
4
L
Mulan
8,696
435
107
5
0
362,661
3
L
Charybdis
8,964
448
108
5
0
329,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role