Player Matchup

Heimdallr
Heimdallr
AAsianSnack
Heimdallr
Level 26
God Stats
4W - 1L
1,606 SR
Queue Stats
4W - 8L
1,203 Elo+
Party 2
Neith
Neith
ASupremeSnack
Neith
Level 62
God Stats
3W - 3L
1,490 SR
Queue Stats
19W - 19L
1,353 Elo+
Party 2
Achilles
Achilles
AThiccSnack
Achilles
Level 44
God Stats
4W - 7L
1,294 SR
Queue Stats
5W - 11L
1,137 Elo+
Party 2
Nemesis
Nemesis
OldJoeClarke
Nemesis
Level 67
God Stats
3W - 3L
1,496 SR
Queue Stats
6W - 13L
1,275 Elo+
Party 2
Zeus
Zeus
Rexatoo
Zeus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,320 Elo+
Party 2
Team Averages
Level 52
1,477 SR
1,258 Elo+

VS

Team Averages
Level 65
1,460 SR
1,386 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CinniMiniBun191
Medusa
Level 62
God Stats
5W - 5L
1,380 SR
Queue Stats
23W - 35L
1,333 Elo+
Party 1
Arachne
Arachne
DoctoeDowns85
Arachne
Level 68
God Stats
8W - 5L
1,390 SR
Queue Stats
34W - 39L
1,375 Elo+
Party 1
Atlas
Atlas
KingShyy034352
Atlas
Level 82
God Stats
2W - 7L
1,504 SR
Queue Stats
105W - 121L
1,360 Elo+
Party 1
Hades
Hades
fearless toast4
Hades
Level 29
God Stats
12W - 9L
1,524 SR
Queue Stats
29W - 31L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AAsianSnack
Heimdallr
11
2 / 0 / 4
6,733
518
2,740
4,073
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 4 / 4
6,319
486
6,998
7,599
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
AThiccSnack
Achilles
11
2 / 1 / 6
6,738
518
3,709
7,327
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
OldJoeClarke
Nemesis
15
12 / 0 / 2
9,041
695
13,363
11,252
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Rexatoo
Zeus
13
3 / 2 / 4
7,458
574
4,331
3,856
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 6 / 0
6,285
483
4,247
10,949
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 4 / 1
6,122
471
5,204
8,465
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
10
2 / 6 / 2
5,986
460
5,880
10,923
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
1 / 1 / 2
5,690
438
2,644
8,012
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,547
504
3,774
9,835
5,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
7
7
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
0
0.17
W
Heimdallr
AAsianSnack
Heimdallr
2
0
4
4
W
1
4
4
0.75
W
Achilles
AThiccSnack
Achilles
2
1
6
5
L
2
4
1
0.63
L
Arachne
2
6
2
0.5
L
1
1
2
2
W
Nemesis
OldJoeClarke
Nemesis
12
0
2
13
W
Zeus
Rexatoo
Zeus
3
2
4
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
21,749
34,107
Taken
48,184
14,518
Mitigated
18,531
14,190
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,247
1,883
41
2,430
10,949
5,104
0
0
10,949
0
31,539
W
Heimdallr
AAsianSnack
Heimdallr
2,740
1,041
162
1,038
4,073
3,080
0
1,022
3,051
0
17,022
W
6,998
3,172
211
2,964
7,599
2,830
1,161
1,541
6,058
0
41,459
W
Achilles
AThiccSnack
Achilles
3,709
523
0
3,205
7,327
3,193
0
264
7,063
0
31,349
L
5,204
1,692
100
488
8,465
2,022
0
0
8,465
0
32,461
L
Arachne
5,880
3,180
0
2,547
10,923
3,929
0
1,311
9,534
0
31,064
L
2,644
1,262
1,103
3,115
8,012
2,165
0
0
8,012
12,231
0
W
Nemesis
OldJoeClarke
Nemesis
13,363
6,283
0
5,970
11,252
4,353
0
1,849
9,403
0
53,372
W
Zeus
Rexatoo
Zeus
4,331
1,070
0
640
3,856
1,062
1,063
1,742
2,114
37,974
0
L
3,774
260
0
3,801
9,835
5,311
0
2,608
6,893
39,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
30,630
381
Minions Killed
267
0
Camps Cleared
0
1,206,373
Distance Traveled
1,079,958
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,285
483
61
5
0
241,710
0
W
Heimdallr
6,733
518
29
2
0
208,775
0
W
Neith
6,319
486
84
6
0
222,553
1
W
Achilles
6,738
518
72
6
0
274,880
0
L
Medusa
6,122
471
63
5
0
225,994
0
L
Arachne
5,986
460
47
4
0
234,109
0
L
Atlas
5,690
438
14
1
0
164,021
1
W
Nemesis
9,041
695
114
9
0
288,341
1
W
Zeus
7,458
574
82
6
0
211,824
1
L
Hades
6,547
504
82
6
0
214,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role