Player Matchup

Osiris
Osiris
CallMeTheXade
Osiris
Level 142
God Stats
0W - 6L
1,491 SR
Queue Stats
433W - 310L
1,718 Elo+
Party 2
Chronos
Chronos
Thundarus
Chronos
Level 124
God Stats
234W - 175L
1,665 SR
Queue Stats
454W - 391L
1,715 Elo+
Solo
Heimdallr
Heimdallr
francoSUPREM0
Heimdallr
Level 139
God Stats
3W - 5L
1,585 SR
Queue Stats
527W - 341L
1,751 Elo+
Party 2
Team Averages
Level 135
1,580 SR
1,728 Elo+

VS

Team Averages
Level 159
1,691 SR
1,699 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AridPuppet3
Bacchus
Level 158
God Stats
2W - 3L
1,480 SR
Queue Stats
194W - 210L
1,680 Elo+
Solo
Medusa
Medusa
papamelt
Medusa
Level 160
God Stats
35W - 2L
2,094 SR
Queue Stats
2,019W - 689L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,816
601
4,196
20,067
17,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Thundarus
Chronos
13
3 / 6 / 0
9,661
743
7,726
17,807
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
francoSUPREM0
Heimdallr
11
0 / 10 / 1
7,675
590
5,402
18,443
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
7 / 1 / 13
11,211
862
18,463
9,027
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
AridPuppet3
Bacchus
13
2 / 1 / 19
9,836
757
8,996
11,135
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
papamelt
Medusa
15
15 / 1 / 9
11,349
873
22,817
11,710
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
24
24
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
1
13
13.5
W
Bacchus
AridPuppet3
Bacchus
2
1
19
11.5
L
0
8
2
0.13
L
Chronos
Thundarus
Chronos
3
6
0
0.5
L
Heimdallr
francoSUPREM0
Heimdallr
0
10
1
0.05
W
Medusa
papamelt
Medusa
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
50,276
56,317
Taken
31,872
31,770
Mitigated
21,408
4,445
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,463
436
0
1,819
9,027
4,486
393
1,836
7,190
50,647
0
W
Bacchus
AridPuppet3
Bacchus
8,996
700
0
3,223
11,135
11,362
354
3,070
8,065
20,516
0
L
4,196
1,182
128
1,498
20,067
17,319
0
7,486
12,137
0
16,603
L
Chronos
Thundarus
Chronos
7,726
1,601
0
1,940
17,807
7,997
0
10,188
7,337
25,565
2,231
L
Heimdallr
francoSUPREM0
Heimdallr
5,402
1,997
0
879
18,443
6,454
0
9,119
9,154
0
27,275
W
Medusa
papamelt
Medusa
22,817
11,498
0
4,928
11,710
5,560
1,663
2,568
9,142
0
53,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
32,396
112
Minions Killed
143
4
Camps Cleared
8
688,379
Distance Traveled
804,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,211
862
75
6
5
274,480
2
W
Bacchus
9,836
757
26
2
1
250,861
3
L
Osiris
7,816
601
17
1
1
227,564
0
L
Chronos
9,661
743
46
4
2
258,573
2
L
Heimdallr
7,675
590
49
4
1
202,242
6
W
Medusa
11,349
873
42
3
2
279,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role