Player Matchup

Ymir
Ymir
Platinum II
Frickerr
Ymir
Platinum II
Level 134
God Stats
20W - 16L
1,669 SR
Queue Stats
96W - 94L
1,970 MMR
Solo
Cernunnos
Cernunnos
Platinum II
HickoryHamm
Cernunnos
Platinum II
Level 126
God Stats
0W - 2L
1,429 SR
Queue Stats
175W - 167L
1,980 MMR
Party 1
Cliodhna
Cliodhna
Diamond V
Hypxr
Cliodhna
Diamond V
Level 148
God Stats
4W - 3L
1,248 SR
Queue Stats
314W - 306L
2,041 MMR
Solo
Bacchus
Bacchus
Gold I
ShmopTopic
Bacchus
Gold I
Level 145
God Stats
9W - 10L
1,560 SR
Queue Stats
271W - 262L
1,637 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
Yahshua241
Danzaburou
Diamond IV
Level 135
God Stats
10W - 12L
1,533 SR
Queue Stats
221W - 219L
2,056 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,488 SR
1,937 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,585 SR
1,837 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Jprod
Merlin
Gold V
Level 146
God Stats
17W - 11L
1,608 SR
Queue Stats
298W - 289L
1,783 MMR
Solo
Bakasura
Bakasura
Platinum I
LumpiaKid
Bakasura
Platinum I
Level 119
God Stats
67W - 51L
1,539 SR
Queue Stats
151W - 140L
2,037 MMR
Solo
Sylvanus
Sylvanus
Platinum V
TR BLASSKIN
Sylvanus
Platinum V
Level 64
God Stats
7W - 1L
1,784 SR
Queue Stats
184W - 181L
1,762 MMR
Solo
Medusa
Medusa
Diamond IV
x El Alone x
Medusa
Diamond IV
Level 156
God Stats
2W - 2L
1,492 SR
Queue Stats
49W - 45L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 9 / 16
13,881
496
14,406
33,896
29,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
HickoryHamm
Cernunnos
20
7 / 10 / 5
14,326
512
30,306
22,276
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Hypxr
Cliodhna
20
11 / 7 / 8
14,175
506
26,328
23,263
14,421
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ShmopTopic
Bacchus
19
5 / 6 / 6
12,927
462
16,449
28,376
33,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Yahshua241
Danzaburou
20
3 / 3 / 11
13,988
500
21,108
26,302
11,115
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosBastetLokiArtio

VS

Bans
AthenaOdinGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 3 / 17
14,750
527
24,259
29,821
32,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Jprod
Merlin
20
7 / 6 / 17
15,229
544
25,942
22,160
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
LumpiaKid
Bakasura
20
14 / 8 / 9
17,492
625
23,652
32,883
16,251
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
TR BLASSKIN
Sylvanus
20
6 / 11 / 15
13,959
499
20,120
33,631
48,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
5 / 4 / 5
16,432
587
12,901
22,961
7,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
98
32
Kills
35
35
Deaths
32
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
17
3.83
L
Ymir
6
9
16
1.56
L
Cernunnos
HickoryHamm
Cernunnos
7
10
5
0.95
L
Cliodhna
Hypxr
Cliodhna
11
7
8
2.14
W
Merlin
Jprod
Merlin
7
6
17
2.58
W
Bakasura
LumpiaKid
Bakasura
14
8
9
2.31
L
Bacchus
ShmopTopic
Bacchus
5
6
6
1.33
W
Sylvanus
TR BLASSKIN
Sylvanus
6
11
15
1.23
L
Danzaburou
Yahshua241
Danzaburou
3
3
11
2.83
W
Medusa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,597
Damage
106,874
134,113
Taken
141,456
98,606
Mitigated
113,471
27,702
Healing
59,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,259
3,378
0
17,457
29,821
32,380
246
8,248
21,573
10,194
77,814
L
Ymir
14,406
3,858
0
6,084
33,896
29,913
0
10,819
20,660
44,401
0
L
Cernunnos
HickoryHamm
Cernunnos
30,306
16,393
0
2,498
22,276
9,269
786
10,611
10,836
0
104,040
L
Cliodhna
Hypxr
Cliodhna
26,328
4,599
0
3,394
23,263
14,421
0
10,595
11,626
0
116,020
W
Merlin
Jprod
Merlin
25,942
1,640
0
2,567
22,160
8,032
1,060
6,339
15,821
113,806
0
W
Bakasura
LumpiaKid
Bakasura
23,652
17,032
0
10,138
32,883
16,251
1,441
6,663
26,220
0
138,738
L
Bacchus
ShmopTopic
Bacchus
16,449
1,277
0
5,123
28,376
33,888
0
10,726
16,075
70,689
0
W
Sylvanus
TR BLASSKIN
Sylvanus
20,120
5,293
8,145
12,879
33,631
48,840
222
6,914
26,717
42,622
11,477
L
Danzaburou
Yahshua241
Danzaburou
21,108
10,403
0
10,603
26,302
11,115
482
7,547
18,180
0
134,006
W
Medusa
12,901
6,034
0
7,822
22,961
7,968
2,651
3,199
19,762
0
169,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,297
Gold Earned
77,862
661
Minions Killed
775
0
Camps Cleared
0
2,498,553
Distance Traveled
2,649,369
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,750
527
136
5
0
579,557
5
L
Ymir
13,881
496
52
2
0
474,884
10
L
Cernunnos
14,326
512
149
5
0
444,251
2
L
Cliodhna
14,175
506
145
5
0
555,682
4
W
Merlin
15,229
544
163
6
0
513,158
13
W
Bakasura
17,492
625
186
7
0
633,825
4
L
Bacchus
12,927
462
121
4
0
507,021
0
W
Sylvanus
13,959
499
67
2
0
413,306
1
L
Danzaburou
13,988
500
194
7
0
516,715
12
W
Medusa
16,432
587
223
8
0
509,523
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role