Player Matchup

Mulan
Mulan
Darth1Revan
Mulan
Level 22
God Stats
6W - 36L
1,148 SR
Queue Stats
22W - 69L
1,220 Elo+
Party 2
Da Ji
Da Ji
LarryOgBLzN
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 413L
1,441 Elo+
Solo
Nu Wa
Nu Wa
PapaZulu99
Nu Wa
Level 65
God Stats
2W - 4L
1,432 SR
Queue Stats
63W - 53L
1,470 Elo+
Party 2
Izanami
Izanami
RentalBrute9
Izanami
Level 89
God Stats
3W - 9L
1,439 SR
Queue Stats
101W - 103L
1,422 Elo+
Solo
Xing Tian
Xing Tian
SHREDDRR3
Xing Tian
Level 48
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 17L
1,288 Elo+
Party 2
Team Averages
Level 62
1,357 SR
1,368 Elo+

VS

Team Averages
Level 50
1,346 SR
1,430 Elo+
Raijin
Raijin
 
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Buckets789
Izanami
Level 42
God Stats
5W - 7L
1,507 SR
Queue Stats
78W - 89L
1,463 Elo+
Party 1
Medusa
Medusa
Death_Bringer545
Medusa
Level 26
God Stats
9W - 19L
1,369 SR
Queue Stats
17W - 42L
1,242 Elo+
Party 3
Cerberus
Cerberus
DeeeesFooo
Cerberus
Level 32
God Stats
6W - 12L
1,068 SR
Queue Stats
44W - 91L
1,194 Elo+
Party 3
Chaac
Chaac
Rawnchy Acid
Chaac
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 3L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,692
515
6,068
8,311
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 2
5,812
447
1,625
9,764
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
1 / 4 / 2
6,453
496
4,858
6,967
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
RentalBrute9
Izanami
10
2 / 2 / 1
6,364
490
5,614
6,202
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SHREDDRR3
Xing Tian
10
1 / 1 / 2
6,381
491
2,554
11,129
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 1 / 5
7,911
609
3,195
6,861
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Buckets789
Izanami
15
5 / 0 / 4
8,627
664
8,622
7,097
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 2
6,144
473
5,266
6,853
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DeeeesFooo
Cerberus
10
1 / 2 / 0
6,207
477
3,643
10,013
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 1
7,659
589
5,217
9,315
5,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
14
15
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
5
6.5
W
Izanami
Buckets789
Izanami
5
0
4
7
L
0
4
0
0
W
0
1
2
1
W
Cerberus
DeeeesFooo
Cerberus
1
2
0
0.5
L
0
4
2
0.25
L
Nu Wa
1
4
2
0.5
W
4
0
1
4.5
L
Izanami
RentalBrute9
Izanami
2
2
1
1.25
L
Xing Tian
SHREDDRR3
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
25,943
42,373
Taken
40,139
17,584
Mitigated
17,334
9,093
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,195
256
0
3,073
6,861
1,917
123
2,008
4,853
47,353
0
W
Izanami
Buckets789
Izanami
8,622
6,034
0
3,682
7,097
2,727
0
1,588
5,509
0
73,635
L
6,068
1,236
0
1,764
8,311
3,490
221
552
7,759
0
36,634
W
5,266
2,481
0
1,710
6,853
1,841
80
1,166
5,687
0
32,823
W
Cerberus
DeeeesFooo
Cerberus
3,643
98
0
2,790
10,013
5,068
27
2,108
7,905
22,856
0
L
1,625
285
0
2,844
9,764
2,550
0
1,028
8,736
0
25,931
L
Nu Wa
4,858
1,044
293
915
6,967
1,248
188
1,351
5,616
35,469
0
W
5,217
1,196
0
4,784
9,315
5,781
431
542
8,773
0
38,259
L
Izanami
RentalBrute9
Izanami
5,614
3,302
0
120
6,202
1,858
935
1,144
5,058
0
42,962
L
Xing Tian
SHREDDRR3
Xing Tian
2,554
230
0
3,157
11,129
8,438
475
2,997
8,132
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
36,548
299
Minions Killed
434
0
Camps Cleared
0
1,188,422
Distance Traveled
1,286,483
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,911
609
101
8
0
248,367
4
W
Izanami
8,627
664
143
11
0
271,467
6
L
Mulan
6,692
515
78
6
0
214,289
0
W
Medusa
6,144
473
60
5
0
250,155
4
W
Cerberus
6,207
477
48
4
0
252,396
4
L
Da Ji
5,812
447
55
4
0
268,202
4
L
Nu Wa
6,453
496
66
5
0
215,033
2
W
Chaac
7,659
589
82
6
0
264,098
2
L
Izanami
6,364
490
80
6
0
235,198
1
L
Xing Tian
6,381
491
20
2
0
255,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role