Player Matchup

Sobek
Sobek
 
Sobek
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
I Tojo I
Nu Wa
Level 148
God Stats
13W - 10L
1,582 SR
Queue Stats
520W - 504L
1,536 Elo+
Party 2
Neith
Neith
STR1KEone
Neith
Level 145
God Stats
5W - 3L
1,633 SR
Queue Stats
506W - 485L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Sleek47
Danzaburou
Level 122
God Stats
8W - 6L
1,501 SR
Queue Stats
581W - 569L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
TellyGunner
Heimdallr
Level 24
God Stats
1W - 1L
1,678 SR
Queue Stats
61W - 80L
1,358 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,473 Elo+

VS

Team Averages
Level 70
1,475 SR
1,598 Elo+
Cliodhna
Cliodhna
BOUBOU EL CAMPO
Cliodhna
Level 153
God Stats
6W - 6L
1,346 SR
Queue Stats
905W - 968L
1,435 Elo+
Solo
Odin
Odin
Huntress01
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
ProCanadian517
Cabrakan
Level 99
God Stats
1W - 2L
1,183 SR
Queue Stats
146W - 118L
1,575 Elo+
Party 1
Merlin
Merlin
SweatyChap
Merlin
Level 24
God Stats
1W - 0L
1,844 SR
Queue Stats
10W - 5L
1,614 Elo+
Party 1
Achilles
Achilles
TheThumb527
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 6 / 10
8,350
642
5,447
17,823
22,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
I Tojo I
Nu Wa
17
5 / 5 / 6
9,833
756
11,543
10,058
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
STR1KEone
Neith
16
4 / 5 / 7
9,297
715
12,156
12,287
5,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Sleek47
Danzaburou
14
3 / 7 / 7
8,755
673
8,298
16,156
8,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
TellyGunner
Heimdallr
13
1 / 7 / 11
8,109
624
3,338
12,602
6,263
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
4 / 2 / 15
10,039
772
11,519
7,917
3,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 25
9,380
722
9,126
12,847
12,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
17
6 / 5 / 16
10,282
791
14,278
13,935
8,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SweatyChap
Merlin
20
14 / 1 / 15
12,892
992
24,952
8,363
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheThumb527
Achilles
17
5 / 4 / 20
10,085
776
4,790
14,329
13,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
14
Kills
30
30
Deaths
14
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
10
1
W
Cliodhna
4
2
15
5.75
W
1
2
25
6.75
L
Nu Wa
I Tojo I
Nu Wa
5
5
6
1.6
W
Cabrakan
6
5
16
2.8
L
Neith
STR1KEone
Neith
4
5
7
1.5
L
Danzaburou
Sleek47
Danzaburou
3
7
7
0.93
W
Merlin
SweatyChap
Merlin
14
1
15
21.5
L
Heimdallr
TellyGunner
Heimdallr
1
7
11
0.93
W
Achilles
TheThumb527
Achilles
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
64,665
68,926
Taken
57,391
47,305
Mitigated
42,879
10,784
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,447
549
576
1,229
17,823
22,244
0
8,500
9,145
9,797
0
W
Cliodhna
11,519
400
1,045
1,056
7,917
3,667
2,011
3,042
4,875
0
25,401
W
9,126
1,392
3,355
3,707
12,847
12,757
538
3,773
9,074
777
20,216
L
Nu Wa
I Tojo I
Nu Wa
11,543
1,997
955
785
10,058
5,127
0
5,606
4,320
29,721
0
W
Cabrakan
14,278
678
1,337
2,081
13,935
8,670
540
5,209
8,726
18,618
0
L
Neith
STR1KEone
Neith
12,156
3,580
262
2,271
12,287
5,457
0
5,947
6,278
0
34,969
L
Danzaburou
Sleek47
Danzaburou
8,298
3,638
665
2,831
16,156
8,214
0
10,687
5,204
0
16,461
W
Merlin
SweatyChap
Merlin
24,952
798
212
1,568
8,363
3,858
1,150
2,330
6,033
57,464
0
L
Heimdallr
TellyGunner
Heimdallr
3,338
1,729
398
812
12,602
6,263
0
8,039
4,381
0
7,380
W
Achilles
TheThumb527
Achilles
4,790
1,650
0
30
14,329
13,927
1,181
2,636
11,693
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
52,678
119
Minions Killed
139
0
Camps Cleared
0
1,084,065
Distance Traveled
1,253,813
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,350
642
10
1
0
230,811
0
W
Cliodhna
10,039
772
22
2
0
270,859
0
W
Odin
9,380
722
18
1
0
287,718
1
L
Nu Wa
9,833
756
28
2
0
210,592
0
W
Cabrakan
10,282
791
6
0
0
218,263
0
L
Neith
9,297
715
50
4
0
233,643
1
L
Danzaburou
8,755
673
21
2
0
208,880
0
W
Merlin
12,892
992
75
6
0
242,919
0
L
Heimdallr
8,109
624
10
1
0
200,139
1
W
Achilles
10,085
776
18
1
0
234,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role