Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
abypie
Ah Puch
Level 124
God Stats
3W - 1L
1,941 SR
Queue Stats
224W - 192L
1,715 Elo+
Party 1
Ratatoskr
Ratatoskr
adlan89
Ratatoskr
Level 129
God Stats
6W - 4L
1,826 SR
Queue Stats
149W - 99L
1,688 Elo+
Party 1
Ra
Ra
iSoUnderratedTV
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,422 Elo+
Party 1
Bastet
Bastet
iapneSiatneH
Bastet
Level 106
God Stats
19W - 17L
1,528 SR
Queue Stats
1,153W - 1,272L
1,384 Elo+
Solo
Team Averages
Level 81
1,659 SR
1,542 Elo+

VS

Team Averages
Level 89
1,642 SR
1,611 Elo+
Agni
Agni
GrandpaWally
Agni
Level 129
God Stats
17W - 11L
1,628 SR
Queue Stats
1,486W - 1,258L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Hurmahgawd
Sylvanus
Level 155
God Stats
8W - 0L
1,988 SR
Queue Stats
1,283W - 1,254L
1,607 Elo+
Party 2
Artemis
Artemis
TLE Splurge
Artemis
Level 43
God Stats
2W - 1L
1,502 SR
Queue Stats
119W - 156L
1,399 Elo+
Solo
Tiamat
Tiamat
killeryoshi4444
Tiamat
Level 101
God Stats
9W - 6L
1,591 SR
Queue Stats
408W - 279L
1,636 Elo+
Party 2
Set
Set
lb00
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 4L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
1 / 8 / 9
11,180
658
11,707
16,666
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
abypie
Ah Puch
20
4 / 4 / 8
11,923
701
28,267
12,613
4,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ratatoskr
adlan89
Ratatoskr
17
5 / 7 / 8
10,674
628
13,001
20,974
14,212
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 7 / 3
10,296
606
7,014
12,315
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
17
2 / 5 / 9
10,600
624
15,380
14,113
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 22
12,770
751
21,834
12,500
5,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Hurmahgawd
Sylvanus
18
1 / 4 / 23
11,958
703
5,988
25,273
28,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
TLE Splurge
Artemis
18
7 / 4 / 14
11,933
702
13,544
16,366
7,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 2 / 18
12,836
755
16,928
17,854
10,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
lb00
Set
19
7 / 4 / 16
11,774
693
15,323
21,041
19,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
124
15
Kills
31
31
Deaths
15
37
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
8
9
0.69
W
7
1
22
18
W
Sylvanus
Hurmahgawd
Sylvanus
1
4
23
3.13
W
Artemis
TLE Splurge
Artemis
7
4
14
3.5
L
Ah Puch
abypie
Ah Puch
4
4
8
2
L
Ratatoskr
adlan89
Ratatoskr
5
7
8
1.29
L
3
7
3
0.64
L
Bastet
2
5
9
1.3
W
9
2
18
9
W
Set
lb00
Set
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,369
Damage
73,617
76,681
Taken
93,034
35,845
Mitigated
72,504
22,869
Healing
41,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,707
2,516
49
479
16,666
6,246
502
10,859
5,422
0
41,095
W
21,834
1,263
6,368
2,116
12,500
5,561
1,174
5,464
6,861
43,328
0
W
Sylvanus
Hurmahgawd
Sylvanus
5,988
460
9,014
7,253
25,273
28,743
432
7,884
17,242
12,882
0
W
Artemis
TLE Splurge
Artemis
13,544
3,395
0
2,049
16,366
7,907
2,619
6,857
9,263
0
29,048
L
Ah Puch
abypie
Ah Puch
28,267
290
905
2,418
12,613
4,986
294
7,577
4,857
46,092
0
L
Ratatoskr
adlan89
Ratatoskr
13,001
1,788
3,087
6,681
20,974
14,212
429
12,451
7,779
0
20,562
L
7,014
285
3,243
2,718
12,315
5,126
0
6,394
5,585
23,904
0
L
Bastet
15,380
2,159
1,031
2,258
14,113
5,275
288
7,025
6,774
0
24,969
W
16,928
1,705
2,106
5,840
17,854
10,676
580
7,752
10,025
45,066
0
W
Set
lb00
Set
15,323
5,275
1,954
4,425
21,041
19,617
827
7,238
13,549
498
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,673
Gold Earned
61,271
210
Minions Killed
227
0
Camps Cleared
0
1,465,621
Distance Traveled
1,588,693
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,180
658
52
3
0
270,067
2
W
Agni
12,770
751
59
3
0
349,882
7
W
Sylvanus
11,958
703
7
0
0
296,088
0
W
Artemis
11,933
702
64
4
0
299,828
1
L
Ah Puch
11,923
701
47
3
0
312,096
1
L
Ratatoskr
10,674
628
29
2
0
302,554
1
L
Ra
10,296
606
51
3
0
273,057
4
L
Bastet
10,600
624
31
2
0
307,847
0
W
Tiamat
12,836
755
57
3
0
330,608
3
W
Set
11,774
693
40
2
0
312,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role