Player Matchup

Janus
Janus
Avestruzqtsedus_
Janus
Level 122
God Stats
9W - 6L
1,506 SR
Queue Stats
426W - 493L
1,426 Elo+
Party 2
Ares
Ares
Intellectual_Dgn
Ares
Level 129
God Stats
7W - 5L
1,545 SR
Queue Stats
49W - 50L
1,523 Elo+
Solo
Cliodhna
Cliodhna
MVP_Rafinha9
Cliodhna
Level 141
God Stats
1W - 1L
1,289 SR
Queue Stats
351W - 420L
1,483 Elo+
Party 2
King Arthur
King Arthur
RockMars3990210
King Arthur
Level 72
God Stats
37W - 48L
1,446 SR
Queue Stats
457W - 411L
1,486 Elo+
Solo
Neith
Neith
victor_e_murilo
Neith
Level 127
God Stats
4W - 3L
1,520 SR
Queue Stats
363W - 400L
1,493 Elo+
Party 2
Team Averages
Level 118
1,461 SR
1,482 Elo+

VS

Team Averages
Level 99
1,536 SR
1,479 Elo+
Cthulhu
Cthulhu
Cejohnson_204
Cthulhu
Level 88
God Stats
21W - 13L
1,709 SR
Queue Stats
181W - 208L
1,483 Elo+
Party 1
Artemis
Artemis
Jspurge04
Artemis
Level 108
God Stats
3W - 5L
1,624 SR
Queue Stats
182W - 207L
1,481 Elo+
Party 1
Chang'e
Chang'e
KittySlayerEthan
Chang'e
Level 114
God Stats
0W - 2L
1,427 SR
Queue Stats
183W - 187L
1,495 Elo+
Party 1
Achilles
Achilles
KittySlayerLee
Achilles
Level 64
God Stats
2W - 8L
1,460 SR
Queue Stats
34W - 49L
1,412 Elo+
Party 1
Mercury
Mercury
KittySlayerUtley
Mercury
Level 123
God Stats
3W - 7L
1,463 SR
Queue Stats
204W - 210L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,156
572
5,263
7,105
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 1
7,964
498
4,263
9,729
8,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
MVP_Rafinha9
Cliodhna
15
6 / 3 / 2
9,020
564
8,099
10,055
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
RockMars3990210
King Arthur
16
1 / 0 / 2
9,572
598
6,911
5,484
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 3
8,748
547
8,373
8,609
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 1 / 3
8,255
516
3,357
9,574
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jspurge04
Artemis
15
2 / 3 / 2
8,249
516
4,753
6,297
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 2
7,125
445
6,575
9,704
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
0 / 2 / 0
7,796
487
2,588
10,597
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 4 / 2
8,335
521
6,319
11,859
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
11
11
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Cthulhu
2
1
3
3.5
W
1
2
1
0.75
L
Artemis
Jspurge04
Artemis
2
3
2
1
L
2
4
2
0.75
L
Achilles
0
2
0
0
L
5
4
2
1.5
W
Cliodhna
MVP_Rafinha9
Cliodhna
6
3
2
2.33
W
King Arthur
RockMars3990210
King Arthur
1
0
2
2
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
23,592
40,982
Taken
48,031
21,774
Mitigated
25,629
11,080
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,263
87
40
2,460
7,105
2,362
604
2,183
4,736
54,855
0
L
Cthulhu
3,357
200
177
2,581
9,574
6,973
0
2,807
6,656
31,448
0
W
4,263
89
0
1,585
9,729
8,083
76
2,499
7,098
36,661
0
L
Artemis
Jspurge04
Artemis
4,753
1,963
0
1,734
6,297
2,069
1,274
1,048
5,209
0
54,083
L
6,575
207
584
3,116
9,704
2,765
0
3,350
6,176
32,699
0
L
Achilles
2,588
479
0
4,149
10,597
7,705
0
0
10,034
0
46,956
L
6,319
4,224
0
2,916
11,859
6,117
0
1,969
9,770
0
53,106
W
Cliodhna
MVP_Rafinha9
Cliodhna
8,099
488
0
2,702
10,055
3,796
0
2,376
7,462
0
60,222
W
King Arthur
RockMars3990210
King Arthur
6,911
1,189
0
1,956
5,484
4,275
0
286
4,703
0
65,691
W
8,373
3,324
0
2,337
8,609
3,258
268
2,012
6,511
0
54,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
39,760
544
Minions Killed
450
0
Camps Cleared
0
1,583,413
Distance Traveled
1,517,199
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,156
572
110
7
0
317,941
2
L
Cthulhu
8,255
516
60
4
0
321,425
2
W
Ares
7,964
498
56
4
0
297,282
2
L
Artemis
8,249
516
120
8
0
276,596
1
L
Chang'e
7,125
445
66
4
0
308,619
3
L
Achilles
7,796
487
112
7
0
304,983
4
L
Mercury
8,335
521
92
6
0
305,576
0
W
Cliodhna
9,020
564
93
6
0
349,682
2
W
King Arthur
9,572
598
160
10
0
346,069
9
W
Neith
8,748
547
125
8
0
272,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role