Player Matchup

Cerberus
Cerberus
KnightmareM00n
Cerberus
Level 14
God Stats
4W - 2L
1,365 SR
Queue Stats
46W - 30L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
MalfestedApril
Nu Wa
Level 35
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 2
Chang'e
Chang'e
Strip0bacon
Chang'e
Level 112
God Stats
1W - 1L
1,773 SR
Queue Stats
110W - 102L
1,593 Elo+
Party 2
Cupid
Cupid
SunnySyn
Cupid
Level 115
God Stats
11W - 10L
1,542 SR
Queue Stats
661W - 671L
1,600 Elo+
Party 2
Thanatos
Thanatos
xbrightshadowsx
Thanatos
Level 29
God Stats
26W - 8L
1,738 SR
Queue Stats
81W - 46L
1,674 Elo+
Party 2
Team Averages
Level 61
1,623 SR
1,573 Elo+

VS

Team Averages
Level 77
1,527 SR
1,598 Elo+
Ymir
Ymir
BittyJames
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Thanatos
Thanatos
Mrtrollan
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
NickMozzarella
Sylvanus
Level 149
God Stats
18W - 14L
1,593 SR
Queue Stats
117W - 100L
1,549 Elo+
Party 1
Raijin
Raijin
Retry777
Raijin
Level 45
God Stats
0W - 1L
1,761 SR
Queue Stats
9W - 6L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
k00alabeast
Danzaburou
Level 88
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 13
9,323
491
4,104
10,912
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 1 / 13
11,241
592
11,924
7,240
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Strip0bacon
Chang'e
18
7 / 0 / 8
11,650
613
13,675
8,965
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SunnySyn
Cupid
16
2 / 4 / 4
10,043
529
6,800
12,820
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
19
18 / 0 / 9
12,893
679
20,209
15,902
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,359
387
2,417
16,803
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Mrtrollan
Thanatos
12
3 / 6 / 1
7,814
411
4,103
13,216
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
1 / 5 / 4
8,006
421
7,341
17,433
15,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Retry777
Raijin
13
1 / 8 / 0
7,943
418
6,095
12,150
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
k00alabeast
Danzaburou
11
1 / 7 / 3
7,337
386
8,481
14,411
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
32
Kills
6
6
Deaths
32
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cerberus
0
1
13
6.5
W
5
1
13
11.5
L
Thanatos
Mrtrollan
Thanatos
3
6
1
0.58
L
Sylvanus
1
5
4
0.6
L
Raijin
Retry777
Raijin
1
8
0
0.13
W
Chang'e
Strip0bacon
Chang'e
7
0
8
11
W
Cupid
SunnySyn
Cupid
2
4
4
1
L
Danzaburou
k00alabeast
Danzaburou
1
7
3
0.36
W
Thanatos
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,712
Damage
28,437
55,839
Taken
74,013
29,091
Mitigated
39,998
41,440
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
647
0
766
16,803
11,958
0
7,323
9,280
32,003
0
W
Cerberus
4,104
247
258
4,528
10,912
8,340
588
2,409
8,491
19,383
0
W
11,924
3,333
244
3,512
7,240
2,223
2,729
3,406
3,490
51,817
0
L
Thanatos
Mrtrollan
Thanatos
4,103
1,582
0
6,394
13,216
4,846
162
4,981
8,081
0
43,761
L
Sylvanus
7,341
1,248
3,369
3,995
17,433
15,785
281
6,337
10,908
28,540
0
L
Raijin
Retry777
Raijin
6,095
215
0
896
12,150
2,968
0
5,231
6,517
46,703
0
W
Chang'e
Strip0bacon
Chang'e
13,675
1,541
2,737
6,495
8,965
6,987
3,279
2,974
5,907
75,534
0
W
Cupid
SunnySyn
Cupid
6,800
3,537
157
4,298
12,820
4,900
1,548
3,095
9,685
0
65,419
L
Danzaburou
k00alabeast
Danzaburou
8,481
4,142
0
1,672
14,411
4,441
528
4,773
9,524
0
39,489
W
Thanatos
20,209
6,525
0
19,211
15,902
6,641
4,519
3,455
12,413
0
99,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
38,459
513
Minions Killed
346
0
Camps Cleared
0
1,847,447
Distance Traveled
1,550,870
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,359
387
66
3
0
274,469
0
W
Cerberus
9,323
491
46
2
0
367,504
1
W
Nu Wa
11,241
592
95
5
0
320,151
2
L
Thanatos
7,814
411
74
4
0
349,775
6
L
Sylvanus
8,006
421
38
2
0
295,351
4
L
Raijin
7,943
418
89
5
0
324,234
4
W
Chang'e
11,650
613
130
7
0
389,288
3
W
Cupid
10,043
529
109
6
0
330,079
10
L
Danzaburou
7,337
386
79
4
0
307,041
2
W
Thanatos
12,893
679
133
7
0
440,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role