Player Matchup

Thanatos
Thanatos
BuiltInBaegis
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,652 Elo+
Party 1
Aphrodite
Aphrodite
CEOofSeagulls
Aphrodite
Level 47
God Stats
19W - 23L
1,438 SR
Queue Stats
140W - 132L
1,511 Elo+
Solo
Mulan
Mulan
Cptsnicker
Mulan
Level 105
God Stats
292W - 238L
1,649 SR
Queue Stats
703W - 590L
1,615 Elo+
Party 2
Skadi
Skadi
ItsAngelSchultz
Skadi
Level 68
God Stats
10W - 6L
1,683 SR
Queue Stats
63W - 54L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stevichi
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,816 Elo+
Party 2
Team Averages
Level 49
1,554 SR
1,629 Elo+

VS

Team Averages
Level 64
1,537 SR
1,546 Elo+
Tiamat
Tiamat
Jerisleif
Tiamat
Level 45
God Stats
4W - 4L
1,705 SR
Queue Stats
174W - 202L
1,428 Elo+
Solo
Geb
Geb
Raul 1234567891
Geb
Level 109
God Stats
12W - 9L
1,574 SR
Queue Stats
419W - 393L
1,584 Elo+
Party 4
Ao Kuang
Ao Kuang
Scale420
Ao Kuang
Level 22
God Stats
10W - 22L
1,408 SR
Queue Stats
33W - 51L
1,481 Elo+
Party 3
Mulan
Mulan
TavoMadrigal
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,506 Elo+
Party 3
Izanami
Izanami
Vanessa5017
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,730 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuiltInBaegis
Thanatos
20
22 / 5 / 11
17,876
616
26,541
34,926
14,212
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
CEOofSeagulls
Aphrodite
20
2 / 1 / 20
15,616
538
5,125
19,761
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
20
9 / 3 / 21
17,495
603
36,633
35,517
53,074
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 9 / 5
15,053
519
14,114
20,601
6,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Stevichi
Morgan Le Fay
20
9 / 0 / 16
18,436
636
28,497
15,476
7,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jerisleif
Tiamat
20
0 / 4 / 5
13,663
471
12,078
19,590
9,352
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 9 / 10
11,290
389
7,402
30,899
36,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Scale420
Ao Kuang
19
5 / 15 / 4
13,446
464
17,170
32,157
9,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 10 / 5
12,849
443
17,382
33,676
34,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Vanessa5017
Izanami
20
8 / 7 / 2
14,837
512
25,795
27,112
11,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
43
45
Kills
17
18
Deaths
45
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BuiltInBaegis
Thanatos
22
5
11
5.5
W
Aphrodite
CEOofSeagulls
Aphrodite
2
1
20
12
W
Mulan
9
3
21
6.5
W
3
9
5
0.61
L
Tiamat
Jerisleif
Tiamat
0
4
5
0.63
L
0
9
10
0.56
L
Ao Kuang
Scale420
Ao Kuang
5
15
4
0.47
W
Morgan Le Fay
Stevichi
Morgan Le Fay
9
0
16
17
L
4
10
5
0.65
L
Izanami
Vanessa5017
Izanami
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,910
Damage
79,827
126,281
Taken
143,434
102,089
Mitigated
100,895
80,357
Healing
30,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BuiltInBaegis
Thanatos
26,541
8,081
0
32,714
34,926
14,212
6,221
12,022
22,502
0
134,387
W
Aphrodite
CEOofSeagulls
Aphrodite
5,125
1,560
8,211
12,738
19,761
21,271
1,884
7,092
12,225
61,235
0
W
Mulan
36,633
6,049
0
16,470
35,517
53,074
2,782
11,375
22,922
0
126,836
W
14,114
6,493
0
2,034
20,601
6,275
3,542
8,579
11,910
0
114,731
L
Tiamat
Jerisleif
Tiamat
12,078
1,103
0
5,928
19,590
9,352
0
8,569
11,021
96,785
0
L
7,402
688
749
2,430
30,899
36,280
0
10,137
20,762
19,615
0
L
Ao Kuang
Scale420
Ao Kuang
17,170
6,106
0
4,493
32,157
9,531
0
5,644
26,513
87,331
0
W
Morgan Le Fay
Stevichi
Morgan Le Fay
28,497
2,213
1,161
7,029
15,476
7,257
1,512
7,413
7,812
173,929
0
L
17,382
1,560
1,072
8,754
33,676
34,710
0
5,245
28,351
18,495
66,120
L
Izanami
Vanessa5017
Izanami
25,795
19,315
0
6,914
27,112
11,022
2,753
4,679
22,433
0
157,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,476
Gold Earned
66,085
894
Minions Killed
697
0
Camps Cleared
0
2,831,945
Distance Traveled
2,577,909
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,876
616
142
5
0
626,794
6
W
Aphrodite
15,616
538
111
4
0
545,002
4
W
Mulan
17,495
603
187
6
0
590,453
6
W
Skadi
15,053
519
183
6
0
497,235
4
L
Tiamat
13,663
471
200
7
0
600,086
6
L
Geb
11,290
389
20
1
0
592,218
6
L
Ao Kuang
13,446
464
101
3
0
452,134
0
W
Morgan Le Fay
18,436
636
271
9
0
572,461
15
L
Mulan
12,849
443
142
5
0
452,060
13
L
Izanami
14,837
512
234
8
0
481,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role