Player Matchup

Serqet
Serqet
destructodong
Serqet
Level 121
God Stats
1W - 1L
1,345 SR
Queue Stats
342W - 191L
1,650 Elo+
Party 1
Ymir
Ymir
itsDabbyDuck
Ymir
Level 29
God Stats
51W - 8L
1,905 SR
Queue Stats
190W - 66L
1,756 Elo+
Party 1
Chronos
Chronos
pressf6idiot
Chronos
Level 7
God Stats
13W - 7L
1,599 SR
Queue Stats
44W - 15L
1,561 Elo+
Party 1
Team Averages
Level 52
1,616 SR
1,656 Elo+

VS

Team Averages
Level 91
1,555 SR
1,539 Elo+
Kali
Kali
I0Deadgirls
Kali
Level 146
God Stats
18W - 24L
1,470 SR
Queue Stats
172W - 280L
1,336 Elo+
Solo
Hercules
Hercules
Rooster002
Hercules
Level 111
God Stats
1W - 2L
1,562 SR
Queue Stats
222W - 196L
1,668 Elo+
Party 2
Cabrakan
Cabrakan
nolifemclovn
Cabrakan
Level 16
God Stats
2W - 2L
1,634 SR
Queue Stats
38W - 23L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 14
13,132
772
21,975
16,746
13,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 19
12,194
717
8,835
19,000
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
pressf6idiot
Chronos
16
11 / 3 / 9
12,526
737
18,609
15,504
6,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
10,206
600
7,783
14,797
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Rooster002
Hercules
14
6 / 7 / 2
11,160
656
15,964
24,027
19,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
nolifemclovn
Cabrakan
13
2 / 10 / 4
11,143
655
11,064
19,200
15,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
9
10
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Hercules
Rooster002
Hercules
6
7
2
1
W
10
2
14
8.5
W
3
5
19
2.5
L
Cabrakan
nolifemclovn
Cabrakan
2
10
4
0.4
W
Chronos
pressf6idiot
Chronos
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,419
Damage
34,811
51,250
Taken
58,024
41,782
Mitigated
41,293
12,904
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
2,122
56
4,144
14,797
6,450
0
7,759
6,444
0
32,876
L
Hercules
Rooster002
Hercules
15,964
4,746
637
5,119
24,027
19,047
352
10,578
12,468
0
41,908
W
21,975
8,151
0
4,467
16,746
13,107
1,900
5,283
11,317
0
59,451
W
8,835
2,009
0
3,475
19,000
22,035
399
3,262
15,738
25,870
0
L
Cabrakan
nolifemclovn
Cabrakan
11,064
2,152
976
2,048
19,200
15,796
302
9,663
9,008
22,820
0
W
Chronos
pressf6idiot
Chronos
18,609
6,306
0
4,962
15,504
6,640
395
3,790
11,714
43,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
32,509
164
Minions Killed
142
9
Camps Cleared
5
914,955
Distance Traveled
806,416
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,206
600
54
3
2
291,881
6
L
Hercules
11,160
656
58
3
3
287,544
5
W
Serqet
13,132
772
79
5
7
340,415
3
W
Ymir
12,194
717
30
2
1
251,745
2
L
Cabrakan
11,143
655
30
2
0
226,991
3
W
Chronos
12,526
737
55
3
1
322,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role