Player Matchup

Artemis
Artemis
PVT_PoTaTo01
Artemis
Level 76
God Stats
2W - 2L
1,397 SR
Queue Stats
139W - 87L
1,588 Elo+
Party 1
Achilles
Achilles
SharkKing4421
Achilles
Level 113
God Stats
5W - 5L
1,557 SR
Queue Stats
310W - 238L
1,594 Elo+
Party 1
Vulcan
Vulcan
Taka_Cow_Man217
Vulcan
Level 107
God Stats
0W - 2L
1,286 SR
Queue Stats
79W - 50L
1,643 Elo+
Party 1
Team Averages
Level 99
1,413 SR
1,608 Elo+

VS

Team Averages
Level 104
1,526 SR
1,433 Elo+
Gilgamesh
Gilgamesh
AlexNPz
Gilgamesh
Level 83
God Stats
8W - 15L
1,404 SR
Queue Stats
336W - 383L
1,388 Elo+
Party 2
Olorun
Olorun
UchihaGod77
Olorun
Level 140
God Stats
3W - 1L
1,505 SR
Queue Stats
334W - 327L
1,473 Elo+
Party 2
Atlas
Atlas
chuckda11
Atlas
Level 89
God Stats
2W - 2L
1,670 SR
Queue Stats
37W - 37L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PVT_PoTaTo01
Artemis
14
2 / 6 / 5
9,873
617
10,245
9,452
3,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SharkKing4421
Achilles
14
5 / 4 / 3
10,633
665
12,514
22,585
27,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 7
9,865
617
11,390
9,510
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexNPz
Gilgamesh
13
2 / 3 / 7
10,276
642
5,872
10,553
5,085
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
17
11 / 3 / 4
12,671
792
18,290
16,794
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
chuckda11
Atlas
15
2 / 3 / 12
11,461
716
8,358
17,912
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
15
15
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexNPz
Gilgamesh
2
3
7
1.83
L
Artemis
PVT_PoTaTo01
Artemis
2
6
5
0.75
L
Achilles
SharkKing4421
Achilles
5
4
3
1.63
L
2
5
7
1.1
W
Olorun
11
3
4
4.33
W
Atlas
chuckda11
Atlas
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
32,520
41,547
Taken
45,259
33,962
Mitigated
29,861
7,858
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexNPz
Gilgamesh
5,872
899
0
316
10,553
5,085
320
3,195
6,969
0
23,152
L
Artemis
PVT_PoTaTo01
Artemis
10,245
3,891
0
625
9,452
3,328
208
7,048
2,404
0
36,059
L
Achilles
SharkKing4421
Achilles
12,514
2,303
152
6,494
22,585
27,190
132
11,274
11,311
347
28,415
L
11,390
3,929
0
587
9,510
3,444
339
6,737
2,773
41,141
0
W
Olorun
18,290
7,424
635
8,590
16,794
8,696
2,113
3,269
12,796
65,806
4,920
W
Atlas
chuckda11
Atlas
8,358
2,556
0
3,178
17,912
16,080
241
5,341
11,669
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
34,408
177
Minions Killed
186
8
Camps Cleared
7
704,000
Distance Traveled
713,758
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,276
642
41
3
0
209,286
1
L
Artemis
9,873
617
67
4
3
202,755
4
L
Achilles
10,633
665
30
2
0
241,822
0
L
Vulcan
9,865
617
80
5
5
259,423
0
W
Olorun
12,671
792
116
7
6
229,300
1
W
Atlas
11,461
716
29
2
1
275,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role