Player Matchup

Merlin
Merlin
FR0ST BL1TZ
Merlin
Level 160
God Stats
7W - 10L
1,552 SR
Queue Stats
1,244W - 1,040L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G0Iiath
Ah Muzen Cab
Level 158
God Stats
35W - 27L
1,710 SR
Queue Stats
674W - 581L
1,587 Elo+
Party 1
Mercury
Mercury
IBadNinjaI
Mercury
Level 148
God Stats
47W - 18L
1,767 SR
Queue Stats
1,023W - 711L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
SoON-Of-DarK2
Sylvanus
Level 159
God Stats
1W - 2L
1,376 SR
Queue Stats
372W - 325L
1,687 Elo+
Solo
Nike
Nike
flashgordo2
Nike
Level 160
God Stats
13W - 8L
1,642 SR
Queue Stats
830W - 736L
1,578 Elo+
Party 1
Team Averages
Level 157
1,609 SR
1,620 Elo+

VS

Team Averages
Level 126
1,702 SR
1,665 Elo+
Apollo
Apollo
EMTpromises
Apollo
Level 160
God Stats
4W - 5L
1,646 SR
Queue Stats
333W - 314L
1,665 Elo+
Party 2
Susano
Susano
ThreeDog76
Susano
Level 158
God Stats
13W - 9L
1,654 SR
Queue Stats
351W - 266L
1,690 Elo+
Solo
Chang'e
Chang'e
UndeadWolf313
Chang'e
Level 99
God Stats
3W - 1L
1,819 SR
Queue Stats
114W - 107L
1,659 Elo+
Party 3
Sun Wukong
Sun Wukong
advanced_teacup2
Sun Wukong
Level 63
God Stats
9W - 4L
1,758 SR
Queue Stats
172W - 91L
1,671 Elo+
Party 3
Cerberus
Cerberus
hiaimlana
Cerberus
Level 152
God Stats
6W - 7L
1,635 SR
Queue Stats
805W - 680L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 5 / 11
11,333
630
14,064
10,965
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
G0Iiath
Ah Muzen Cab
20
10 / 1 / 6
12,566
698
20,286
15,077
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
IBadNinjaI
Mercury
20
6 / 5 / 7
12,452
692
10,900
13,621
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
SoON-Of-DarK2
Sylvanus
16
2 / 5 / 14
10,423
579
9,088
17,543
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 9
10,098
561
10,473
16,049
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 7 / 2
9,897
550
9,408
17,289
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
ThreeDog76
Susano
15
5 / 3 / 7
9,428
524
11,963
12,613
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
7 / 4 / 5
9,618
534
13,228
15,820
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
advanced_teacup2
Sun Wukong
16
3 / 5 / 4
9,755
542
10,201
19,575
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
hiaimlana
Cerberus
12
0 / 5 / 5
8,071
448
8,568
19,457
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
24
Kills
20
20
Deaths
24
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
7
2
0.86
W
Merlin
6
5
11
2.3
W
Ah Muzen Cab
G0Iiath
Ah Muzen Cab
10
1
6
13
W
Mercury
IBadNinjaI
Mercury
6
5
7
1.9
W
Sylvanus
SoON-Of-DarK2
Sylvanus
2
5
14
1.8
L
Susano
ThreeDog76
Susano
5
3
7
2.83
L
Chang'e
7
4
5
2.38
L
Sun Wukong
advanced_teacup2
Sun Wukong
3
5
4
1
W
0
4
9
1.13
L
Cerberus
hiaimlana
Cerberus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,811
Damage
53,368
73,255
Taken
84,754
43,083
Mitigated
43,567
23,092
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,408
5,817
0
4,363
17,289
6,204
535
1,386
15,722
0
78,969
W
Merlin
14,064
1,223
0
1,712
10,965
4,367
0
4,352
6,314
81,548
0
W
Ah Muzen Cab
G0Iiath
Ah Muzen Cab
20,286
10,126
0
7,259
15,077
5,904
3,331
4,165
10,797
0
118,759
W
Mercury
IBadNinjaI
Mercury
10,900
5,754
0
2,953
13,621
5,655
2,331
2,664
10,704
0
113,121
W
Sylvanus
SoON-Of-DarK2
Sylvanus
9,088
1,652
3,961
5,178
17,543
15,182
140
9,172
7,908
21,807
0
L
Susano
ThreeDog76
Susano
11,963
2,772
0
3,904
12,613
4,700
0
3,524
9,047
0
58,409
L
Chang'e
13,228
791
2,926
7,300
15,820
4,268
464
6,771
8,967
52,003
0
L
Sun Wukong
advanced_teacup2
Sun Wukong
10,201
2,109
0
6,578
19,575
10,473
0
4,302
14,720
0
62,208
W
10,473
1,010
0
2,029
16,049
11,975
986
2,353
12,988
0
65,607
L
Cerberus
hiaimlana
Cerberus
8,568
489
734
4,404
19,457
17,922
0
7,662
11,753
27,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
46,769
638
Minions Killed
549
0
Camps Cleared
0
1,849,542
Distance Traveled
1,714,361
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,897
550
146
8
0
314,417
5
W
Merlin
11,333
630
137
8
0
321,942
4
W
Ah Muzen Cab
12,566
698
184
10
0
371,966
8
W
Mercury
12,452
692
163
9
0
443,131
7
W
Sylvanus
10,423
579
37
2
0
329,497
5
L
Susano
9,428
524
107
6
0
396,083
3
L
Chang'e
9,618
534
109
6
0
336,335
4
L
Sun Wukong
9,755
542
133
7
0
352,393
6
W
Nike
10,098
561
117
7
0
383,006
4
L
Cerberus
8,071
448
54
3
0
315,133
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role