Player Matchup

Scylla
Scylla
Arodor2
Scylla
Level 108
God Stats
2W - 4L
1,386 SR
Queue Stats
156W - 168L
1,431 Elo+
Party 2
Bastet
Bastet
Shogunate7227
Bastet
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 58L
1,412 Elo+
Party 3
Vamana
Vamana
Smitty0327
Vamana
Level 80
God Stats
56W - 52L
1,525 SR
Queue Stats
201W - 201L
1,436 Elo+
Solo
Cthulhu
Cthulhu
That Guy Rocky1
Cthulhu
Level 65
God Stats
9W - 3L
1,818 SR
Queue Stats
36W - 45L
1,463 Elo+
Party 3
Rama
Rama
UncleRaahi
Rama
Level 5
God Stats
20W - 12L
1,477 SR
Queue Stats
20W - 17L
1,387 Elo+
Party 2
Team Averages
Level 56
1,541 SR
1,426 Elo+

VS

Team Averages
Level 34
1,370 SR
1,375 Elo+
Jing Wei
Jing Wei
BanditW0lf21
Jing Wei
Level 49
God Stats
0W - 1L
1,154 SR
Queue Stats
27W - 29L
1,424 Elo+
Party 1
Odin
Odin
Dylanelsabio
Odin
Level 48
God Stats
0W - 2L
1,225 SR
Queue Stats
37W - 60L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Jinx_Charm97
Kukulkan
Level 15
God Stats
2W - 4L
1,381 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Nike
Nike
MonsieurFluffy99
Nike
Level 31
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 7L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Rage2Wynn
Gilgamesh
Level 28
God Stats
2W - 2L
1,387 SR
Queue Stats
16W - 28L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arodor2
Scylla
20
18 / 3 / 19
15,852
1,132
34,073
13,978
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 1 / 17
14,526
1,038
24,324
18,232
8,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Smitty0327
Vamana
20
6 / 0 / 25
14,162
1,012
17,955
18,516
24,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 0 / 27
14,301
1,022
20,842
23,371
35,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 4 / 30
13,502
964
21,214
14,888
10,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BanditW0lf21
Jing Wei
19
0 / 7 / 5
12,003
857
14,856
25,128
8,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 8 / 4
12,527
895
14,736
22,116
24,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Jinx_Charm97
Kukulkan
19
0 / 7 / 4
11,918
851
16,305
14,148
5,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 12 / 5
12,254
875
19,550
31,358
28,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Rage2Wynn
Gilgamesh
19
4 / 14 / 3
13,136
938
16,054
34,964
16,991
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
29
48
Kills
8
8
Deaths
48
118
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arodor2
Scylla
18
3
19
9.17
L
Jing Wei
BanditW0lf21
Jing Wei
0
7
5
0.36
L
2
8
4
0.5
L
Kukulkan
Jinx_Charm97
Kukulkan
0
7
4
0.29
L
2
12
5
0.38
L
Gilgamesh
Rage2Wynn
Gilgamesh
4
14
3
0.39
W
12
1
17
20.5
W
Vamana
Smitty0327
Vamana
6
0
25
18.5
W
9
0
27
22.5
W
3
4
30
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,408
Damage
81,501
88,985
Taken
127,714
85,472
Mitigated
83,993
12,214
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arodor2
Scylla
34,073
3,062
0
370
13,978
6,104
0
4,383
9,225
49,529
0
L
Jing Wei
BanditW0lf21
Jing Wei
14,856
10,645
1,309
4,091
25,128
8,143
0
11,804
13,128
0
50,156
L
14,736
2,733
0
2,142
22,116
24,385
0
9,100
12,860
12,309
18,791
L
Kukulkan
Jinx_Charm97
Kukulkan
16,305
2,786
0
135
14,148
5,500
0
8,164
5,770
34,932
0
L
19,550
3,289
0
1,644
31,358
28,974
0
12,561
18,603
0
38,695
L
Gilgamesh
Rage2Wynn
Gilgamesh
16,054
4,917
0
2,423
34,964
16,991
0
15,190
19,508
0
40,468
W
24,324
9,663
0
3,244
18,232
8,503
0
4,163
13,375
0
46,407
W
Vamana
Smitty0327
Vamana
17,955
7,432
760
6,035
18,516
24,898
0
4,476
12,861
6,040
33,809
W
20,842
2,151
0
0
23,371
35,069
0
6,020
16,115
43,796
0
W
21,214
18,317
0
1,805
14,888
10,898
0
1,639
12,840
0
26,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,343
Gold Earned
61,838
232
Minions Killed
263
6
Camps Cleared
6
1,340,542
Distance Traveled
1,324,750
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,852
1,132
63
5
3
258,672
3
L
Jing Wei
12,003
857
74
5
3
283,161
0
L
Odin
12,527
895
36
3
0
281,350
0
L
Kukulkan
11,918
851
61
4
0
225,256
0
L
Nike
12,254
875
54
4
2
264,799
0
L
Gilgamesh
13,136
938
38
3
1
270,184
0
W
Bastet
14,526
1,038
61
4
1
309,343
0
W
Vamana
14,162
1,012
39
3
1
261,492
0
W
Cthulhu
14,301
1,022
50
4
0
289,174
0
W
Rama
13,502
964
19
1
1
221,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role