Player Matchup

Merlin
Merlin
MokaChan
Merlin
Level 159
God Stats
1W - 2L
1,384 SR
Queue Stats
18W - 23L
1,493 Elo+
Party 2
Khepri
Khepri
Nilidien
Khepri
Level 17
God Stats
3W - 3L
1,589 SR
Queue Stats
7W - 6L
1,259 Elo+
Party 2
Sun Wukong
Sun Wukong
SatakaGin
Sun Wukong
Level 14
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,395 SR
1,418 Elo+

VS

Team Averages
Level 54
1,522 SR
1,373 Elo+
Yemoja
Yemoja
BossAsriel2244
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demiwar
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,352 Elo+
Solo
Skadi
Skadi
R3dSan
Skadi
Level 103
God Stats
0W - 2L
1,565 SR
Queue Stats
60W - 110L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MokaChan
Merlin
18
14 / 1 / 9
14,519
726
35,214
14,755
10,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Nilidien
Khepri
17
5 / 2 / 13
14,028
701
7,925
16,637
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
SatakaGin
Sun Wukong
17
5 / 3 / 17
13,340
667
12,898
17,342
12,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
11,226
561
5,736
21,118
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Demiwar
Ah Muzen Cab
15
2 / 10 / 4
12,647
632
15,221
19,563
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
R3dSan
Skadi
16
3 / 9 / 2
12,764
638
14,144
22,271
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
6
6
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Ah Muzen Cab
Demiwar
Ah Muzen Cab
2
10
4
0.4
W
Merlin
MokaChan
Merlin
14
1
9
18.5
W
Khepri
Nilidien
Khepri
5
2
13
5.75
L
Skadi
R3dSan
Skadi
3
9
2
0.44
W
Sun Wukong
SatakaGin
Sun Wukong
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
35,101
48,734
Taken
62,952
52,159
Mitigated
38,245
7,438
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
1,176
1,345
1,282
21,118
22,731
0
14,733
6,385
20,201
0
L
Ah Muzen Cab
Demiwar
Ah Muzen Cab
15,221
6,439
584
2,935
19,563
7,285
1,221
12,957
6,606
0
39,494
W
Merlin
MokaChan
Merlin
35,214
2,755
0
2,397
14,755
10,307
2,539
2,134
12,621
99,843
0
W
Khepri
Nilidien
Khepri
7,925
786
0
3,548
16,637
29,660
412
2,129
14,508
24,491
0
L
Skadi
R3dSan
Skadi
14,144
6,403
0
1,043
22,271
8,229
1,772
15,559
6,712
0
66,479
W
Sun Wukong
SatakaGin
Sun Wukong
12,898
2,616
0
1,493
17,342
12,192
0
2,218
15,124
0
35,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
36,637
239
Minions Killed
188
10
Camps Cleared
2
1,011,968
Distance Traveled
887,607
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,226
561
29
1
0
292,607
0
L
Ah Muzen Cab
12,647
632
49
2
0
306,725
5
W
Merlin
14,519
726
171
9
6
329,506
5
W
Khepri
14,028
701
23
1
1
331,680
0
L
Skadi
12,764
638
110
6
2
288,275
0
W
Sun Wukong
13,340
667
45
2
3
350,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role