Player Matchup

Rama
Rama
LordSunburn
Rama
Level 65
God Stats
0W - 2L
1,407 SR
Queue Stats
22W - 44L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockEmSockEm429
Tsukuyomi
Level 27
God Stats
0W - 3L
1,248 SR
Queue Stats
51W - 164L
1,173 Elo+
Party 1
Janus
Janus
SadGoatsEvil
Janus
Level 123
God Stats
17W - 39L
1,280 SR
Queue Stats
203W - 357L
1,292 Elo+
Party 1
Team Averages
Level 72
1,312 SR
1,270 Elo+

VS

Team Averages
Level 32
1,531 SR
1,379 Elo+
Yemoja
Yemoja
Aliendizzy
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
NamiUltedJapan
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Chaac
Chaac
wrizd
Chaac
Level 67
God Stats
7W - 3L
1,592 SR
Queue Stats
25W - 21L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
6,636
553
2,423
5,061
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
RockEmSockEm429
Tsukuyomi
12
3 / 4 / 1
8,378
698
5,266
11,618
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 0
8,173
681
5,459
10,676
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aliendizzy
Yemoja
13
1 / 0 / 11
9,350
779
5,248
5,098
3,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
12
4 / 3 / 6
9,051
754
5,787
6,987
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
wrizd
Chaac
14
8 / 1 / 5
9,689
807
12,463
14,429
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
13
13
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aliendizzy
Yemoja
1
0
11
6.5
L
0
2
1
0.25
W
Kukulkan
4
3
6
2.33
L
Tsukuyomi
RockEmSockEm429
Tsukuyomi
3
4
1
0.88
L
1
7
0
0.14
W
Chaac
wrizd
Chaac
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
23,498
27,355
Taken
26,514
9,543
Mitigated
20,404
3,782
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aliendizzy
Yemoja
5,248
751
1,048
2,723
5,098
3,604
720
2,261
2,837
14,713
0
L
2,423
1,748
0
360
5,061
1,480
50
1,857
2,938
0
3,580
W
Kukulkan
5,787
1,274
144
698
6,987
2,497
1,027
1,445
5,542
25,648
0
L
Tsukuyomi
RockEmSockEm429
Tsukuyomi
5,266
558
0
1,715
11,618
4,458
0
5,154
6,092
0
17,763
L
5,459
300
0
1,707
10,676
3,605
0
4,404
5,961
33,516
0
W
Chaac
wrizd
Chaac
12,463
2,684
352
6,480
14,429
14,303
174
2,038
12,391
392
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
28,090
108
Minions Killed
106
5
Camps Cleared
3
483,724
Distance Traveled
633,132
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,350
779
18
2
1
195,165
0
L
Rama
6,636
553
2
0
0
102,061
0
W
Kukulkan
9,051
754
45
4
1
175,757
0
L
Tsukuyomi
8,378
698
34
3
2
210,850
0
L
Janus
8,173
681
72
6
3
170,813
5
W
Chaac
9,689
807
43
4
1
262,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role