Player Matchup

Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
KunaisuWu
Anhur
Level 89
God Stats
2W - 3L
1,553 SR
Queue Stats
103W - 92L
1,554 Elo+
Party 2
Chang'e
Chang'e
MacNChris
Chang'e
Level 103
God Stats
110W - 84L
1,640 SR
Queue Stats
202W - 179L
1,619 Elo+
Party 1
Athena
Athena
drew9902175
Athena
Level 80
God Stats
2W - 4L
1,346 SR
Queue Stats
253W - 257L
1,540 Elo+
Party 2
Serqet
Serqet
locenator
Serqet
Level 66
God Stats
1W - 1L
1,481 SR
Queue Stats
80W - 84L
1,527 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,548 Elo+

VS

Team Averages
Level 118
1,472 SR
1,549 Elo+
Thanatos
Thanatos
BL4ZINGAnGeLxX
Thanatos
Level 149
God Stats
35W - 23L
1,578 SR
Queue Stats
447W - 383L
1,515 Elo+
Party 3
Cernunnos
Cernunnos
GNRLHolmes
Cernunnos
Level 75
God Stats
19W - 13L
1,689 SR
Queue Stats
218W - 187L
1,609 Elo+
Party 3
Scylla
Scylla
RzaShaolin
Scylla
Level 156
God Stats
2W - 5L
1,142 SR
Queue Stats
209W - 223L
1,556 Elo+
Solo
Khepri
Khepri
WhaleSalesman
Khepri
Level 126
God Stats
3W - 4L
1,325 SR
Queue Stats
317W - 282L
1,517 Elo+
Party 3
Bellona
Bellona
notafilthycasual
Bellona
Level 83
God Stats
44W - 22L
1,627 SR
Queue Stats
170W - 150L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 4 / 2
9,667
537
10,938
16,494
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
KunaisuWu
Anhur
15
1 / 5 / 2
8,795
489
12,222
16,667
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MacNChris
Chang'e
15
1 / 2 / 2
9,343
519
5,592
10,526
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
12
0 / 1 / 3
7,830
435
4,405
16,663
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
locenator
Serqet
14
3 / 5 / 1
8,759
487
6,124
13,621
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 2 / 4
10,015
556
15,965
14,946
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
GNRLHolmes
Cernunnos
15
3 / 2 / 4
9,714
540
12,079
12,777
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
RzaShaolin
Scylla
16
2 / 0 / 0
9,888
549
6,821
3,605
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,451
470
5,520
10,482
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 4 / 1
9,484
527
10,946
15,480
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
2
1
W
Thanatos
8
2
4
5
W
Cernunnos
GNRLHolmes
Cernunnos
3
2
4
2.5
L
Anhur
KunaisuWu
Anhur
1
5
2
0.4
L
Chang'e
MacNChris
Chang'e
1
2
2
1
W
Scylla
RzaShaolin
Scylla
2
0
0
2
W
0
0
6
3
L
Athena
0
1
3
1.5
L
Serqet
locenator
Serqet
3
5
1
0.7
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,281
Damage
51,331
73,971
Taken
57,290
31,087
Mitigated
33,390
30,489
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,938
650
0
6,784
16,494
10,318
652
2,862
13,604
6,926
56,827
W
Thanatos
15,965
4,005
0
11,919
14,946
7,184
0
3,305
11,482
0
65,564
W
Cernunnos
GNRLHolmes
Cernunnos
12,079
5,740
0
3,640
12,777
2,575
1,194
1,128
11,429
0
73,500
L
Anhur
KunaisuWu
Anhur
12,222
5,054
0
6,287
16,667
4,145
120
1,993
14,634
0
65,441
L
Chang'e
MacNChris
Chang'e
5,592
298
2,399
5,072
10,526
2,845
0
3,617
6,701
65,248
0
W
Scylla
RzaShaolin
Scylla
6,821
304
0
360
3,605
1,232
884
435
3,170
72,909
0
W
5,520
1,012
0
3,509
10,482
8,995
0
3,443
6,652
28,063
0
L
Athena
4,405
1,138
503
4,328
16,663
9,667
0
3,167
13,408
19,775
0
L
Serqet
locenator
Serqet
6,124
1,085
0
5,116
13,621
4,112
514
1,381
12,188
0
48,686
W
10,946
2,772
0
4,477
15,480
13,404
620
3,463
10,346
5,334
60,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
47,552
486
Minions Killed
524
0
Camps Cleared
0
1,756,671
Distance Traveled
1,802,065
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,667
537
126
7
0
354,807
5
W
Thanatos
10,015
556
100
6
0
376,753
2
W
Cernunnos
9,714
540
119
7
0
346,114
1
L
Anhur
8,795
489
108
6
0
307,147
3
L
Chang'e
9,343
519
140
8
0
361,701
7
W
Scylla
9,888
549
154
9
0
371,447
4
W
Khepri
8,451
470
33
2
0
389,089
5
L
Athena
7,830
435
23
1
0
374,828
2
L
Serqet
8,759
487
89
5
0
358,188
1
W
Bellona
9,484
527
118
7
0
318,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role