Player Matchup

Bacchus
Bacchus
Bronze III
boatsofoat
Bacchus
Bronze III
Level 122
God Stats
2W - 0L
1,625 SR
Queue Stats
2W - 0L
1,516 MMR
Party 1
Anubis
Anubis
Silver II
lilGunnerySTG
Anubis
Silver II
Level 65
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 4L
1,490 MMR
Party 1
Ullr
Ullr
Silver II
oSHOcKED
Ullr
Silver II
Level 101
God Stats
2W - 1L
1,588 SR
Queue Stats
10W - 4L
1,490 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,596 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,665 SR
1,307 MMR
Chiron
Chiron
Gold IV
MythiCarl
Chiron
Gold IV
Level 137
God Stats
0W - 1L
1,765 SR
Queue Stats
75W - 74L
1,387 MMR
Party 2
Ah Puch
Ah Puch
Silver I
NickTroll6087
Ah Puch
Silver I
Level 88
God Stats
8W - 9L
1,621 SR
Queue Stats
71W - 76L
1,197 MMR
Party 2
Chaac
Chaac
Gold V
Relax9
Chaac
Gold V
Level 118
God Stats
1W - 3L
1,609 SR
Queue Stats
109W - 102L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
boatsofoat
Bacchus
16
0 / 2 / 11
13,699
652
8,649
20,145
33,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 4
14,261
679
19,416
12,489
6,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
17
4 / 4 / 6
13,254
631
12,129
12,094
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusGilgameshBastetCthulhuAh Muzen Cab

VS

Bans
PersephoneHeimdallrGebMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MythiCarl
Chiron
17
2 / 4 / 5
12,644
602
11,664
15,853
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
14
1 / 6 / 3
11,606
553
11,960
14,645
3,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Relax9
Chaac
17
5 / 4 / 2
12,852
612
13,539
20,075
20,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
MythiCarl
Chiron
2
4
5
1.13
L
Ah Puch
1
6
3
0.42
L
Chaac
Relax9
Chaac
5
4
2
1.5
W
Bacchus
boatsofoat
Bacchus
0
2
11
2.75
W
10
2
4
6
W
Ullr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
37,163
44,728
Taken
50,573
46,091
Mitigated
28,496
8,476
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
MythiCarl
Chiron
11,664
1,882
1,071
4,037
15,853
4,702
336
9,422
6,418
0
62,129
L
Ah Puch
11,960
95
108
2,313
14,645
3,706
188
10,371
4,274
47,127
0
L
Chaac
Relax9
Chaac
13,539
2,772
0
6,403
20,075
20,088
462
8,717
11,358
0
42,273
W
Bacchus
boatsofoat
Bacchus
8,649
972
0
1,788
20,145
33,661
202
5,182
14,963
17,966
0
W
19,416
1,453
0
5,659
12,489
6,944
1,141
5,250
7,239
69,237
0
W
Ullr
12,129
3,403
0
1,029
12,094
5,486
1,708
2,279
9,815
0
63,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
37,102
277
Minions Killed
233
8
Camps Cleared
10
1,128,623
Distance Traveled
1,143,766
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,644
602
86
4
4
382,821
3
L
Ah Puch
11,606
553
78
4
4
357,349
5
L
Chaac
12,852
612
69
3
2
403,596
2
W
Bacchus
13,699
652
11
1
0
417,095
4
W
Anubis
14,261
679
118
6
5
346,430
4
W
Ullr
13,254
631
148
7
3
365,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role