Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Trav_Boss24
Hercules
Level 89
God Stats
0W - 2L
1,269 SR
Queue Stats
16W - 25L
1,391 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tousi003tryagain
Cu Chulainn
Level 101
God Stats
0W - 2L
1,471 SR
Queue Stats
15W - 21L
1,403 Elo+
Party 2
Team Averages
Level 103
1,413 SR
1,431 Elo+

VS

Team Averages
Level 74
1,536 SR
1,421 Elo+
Atlas
Atlas
BubblegumDreamz
Atlas
Level 62
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo
Ra
Ra
MoonManJK
Ra
Level 63
God Stats
4W - 6L
1,344 SR
Queue Stats
46W - 75L
1,362 Elo+
Party 1
Fenrir
Fenrir
YeshSirrrrrrrr
Fenrir
Level 97
God Stats
24W - 25L
1,569 SR
Queue Stats
123W - 132L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 3 / 2
11,098
617
12,217
12,583
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Trav_Boss24
Hercules
15
1 / 4 / 3
10,671
593
10,551
14,621
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
tousi003tryagain
Cu Chulainn
14
3 / 9 / 4
10,962
609
7,797
15,790
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
11,980
666
14,542
18,795
24,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 7 / 11
10,374
576
9,751
11,997
8,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
16 / 1 / 0
13,648
758
12,772
9,835
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
16
16
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
3
2
2
W
0
1
14
7
W
0
7
11
0.79
L
Hercules
Trav_Boss24
Hercules
1
4
3
0.63
W
16
1
0
16
L
Cu Chulainn
tousi003tryagain
Cu Chulainn
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,565
Damage
37,065
42,994
Taken
40,627
20,194
Mitigated
42,431
10,748
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,217
1,302
2,557
5,216
12,583
7,399
0
7,424
5,075
46,317
0
W
14,542
6,180
0
2,896
18,795
24,849
667
5,574
13,221
38,402
0
W
9,751
1,021
1,697
1,389
11,997
8,260
583
3,540
8,457
40,779
0
L
Hercules
Trav_Boss24
Hercules
10,551
1,333
0
2,169
14,621
6,903
0
8,369
6,184
0
28,592
W
12,772
2,799
439
2,786
9,835
9,322
1,173
3,479
6,356
0
30,544
L
Cu Chulainn
tousi003tryagain
Cu Chulainn
7,797
2,738
0
806
15,790
5,892
0
9,134
6,562
0
41,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
36,002
194
Minions Killed
178
10
Camps Cleared
5
934,806
Distance Traveled
970,244
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,098
617
93
5
1
328,143
1
W
Atlas
11,980
666
51
3
0
315,452
7
W
Ra
10,374
576
86
5
3
312,325
0
L
Hercules
10,671
593
40
2
3
318,120
2
W
Fenrir
13,648
758
41
2
2
342,467
0
L
Cu Chulainn
10,962
609
61
3
6
288,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role