Player Matchup

Baron Samedi
Baron Samedi
Putridsack
Baron Samedi
Level 40
God Stats
12W - 7L
1,745 SR
Queue Stats
54W - 46L
1,530 Elo+
Solo
Ganesha
Ganesha
Starlit Fox5883
Ganesha
Level 43
God Stats
1W - 1L
1,568 SR
Queue Stats
28W - 13L
1,602 Elo+
Party 1
Awilix
Awilix
ToxTheDraco
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 388L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
alex1pie
Ao Kuang
Level 123
God Stats
12W - 2L
1,830 SR
Queue Stats
161W - 178L
1,521 Elo+
Party 1
Loki
Loki
sharon2480
Loki
Level 129
God Stats
84W - 72L
1,565 SR
Queue Stats
290W - 323L
1,541 Elo+
Party 1
Team Averages
Level 99
1,642 SR
1,557 Elo+

VS

Team Averages
Level 86
1,567 SR
1,590 Elo+
Atlas
Atlas
MaliciousStrike
Atlas
Level 50
God Stats
17W - 8L
1,579 SR
Queue Stats
128W - 91L
1,577 Elo+
Party 3
Horus
Horus
MyShiningDiamond
Horus
Level 125
God Stats
22W - 13L
1,631 SR
Queue Stats
535W - 454L
1,555 Elo+
Party 3
Mercury
Mercury
NariyukiSama
Mercury
Level 129
God Stats
1W - 1L
1,450 SR
Queue Stats
47W - 32L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
OK_W_-
Danzaburou
Level 102
God Stats
27W - 13L
1,676 SR
Queue Stats
472W - 404L
1,598 Elo+
Party 3
Hera
Hera
VarsalMark
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Putridsack
Baron Samedi
14
1 / 6 / 4
9,075
454
12,008
12,200
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 6 / 8
8,746
437
11,829
25,976
23,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
12
1 / 11 / 1
8,077
404
5,494
17,147
9,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
alex1pie
Ao Kuang
17
4 / 6 / 4
10,276
514
10,691
17,960
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 2
10,811
541
6,220
8,847
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,462
473
6,373
16,186
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 1 / 15
12,176
609
16,942
19,490
17,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
NariyukiSama
Mercury
17
9 / 2 / 11
10,999
550
14,605
13,062
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OK_W_-
Danzaburou
17
6 / 3 / 6
11,223
561
13,573
14,072
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 9
11,367
568
12,119
8,176
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
10
Kills
31
31
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
7
1
15
14.5
W
Mercury
NariyukiSama
Mercury
9
2
11
7.25
W
Danzaburou
OK_W_-
Danzaburou
6
3
6
3
L
Baron Samedi
Putridsack
Baron Samedi
1
6
4
0.5
L
0
6
8
0.67
L
Awilix
1
11
1
0.14
W
7
3
9
3.83
L
Ao Kuang
alex1pie
Ao Kuang
4
6
4
1
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
63,612
82,130
Taken
70,986
50,440
Mitigated
47,156
21,519
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
2,618
889
3,891
16,186
15,521
121
8,338
7,848
21,040
0
W
16,942
6,567
2,304
8,706
19,490
17,653
182
7,882
11,608
19,643
58,046
W
Mercury
NariyukiSama
Mercury
14,605
7,216
0
540
13,062
5,247
0
7,816
5,246
0
85,417
W
Danzaburou
OK_W_-
Danzaburou
13,573
6,521
0
5,979
14,072
5,272
740
7,446
6,626
0
91,976
L
Baron Samedi
Putridsack
Baron Samedi
12,008
318
1,086
3,518
12,200
6,218
0
4,309
7,672
69,423
0
L
11,829
612
898
5,230
25,976
23,747
0
9,435
16,110
33,202
0
L
Awilix
5,494
1,934
0
2,993
17,147
9,932
224
2,917
13,513
4,753
33,640
W
12,119
3,904
90
1,382
8,176
3,463
524
5,874
2,302
72,884
0
L
Ao Kuang
alex1pie
Ao Kuang
10,691
2,416
0
6,573
17,960
7,866
0
3,446
14,218
65,339
9,665
L
6,220
623
0
1,221
8,847
2,677
594
721
8,086
0
75,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
55,227
475
Minions Killed
559
0
Camps Cleared
0
1,840,238
Distance Traveled
1,972,079
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,462
473
34
2
0
396,594
0
W
Horus
12,176
609
147
7
0
369,411
4
W
Mercury
10,999
550
108
5
0
481,437
4
W
Danzaburou
11,223
561
134
7
0
359,102
6
L
Baron Samedi
9,075
454
127
6
0
357,085
0
L
Ganesha
8,746
437
18
1
0
395,217
13
L
Awilix
8,077
404
61
3
0
299,823
0
W
Hera
11,367
568
136
7
0
365,535
6
L
Ao Kuang
10,276
514
110
6
0
376,558
1
L
Loki
10,811
541
159
8
0
411,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role