Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Headshott244
Scylla
Level 149
God Stats
16W - 15L
1,591 SR
Queue Stats
333W - 281L
1,466 Elo+
Party 1
Nemesis
Nemesis
Hypebeast-_-Gods
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Khepri
Khepri
X_DaGoat7
Khepri
Level 119
God Stats
21W - 19L
1,396 SR
Queue Stats
220W - 210L
1,473 Elo+
Party 1
Bellona
Bellona
hh3llifino
Bellona
Level 103
God Stats
7W - 9L
1,523 SR
Queue Stats
135W - 137L
1,461 Elo+
Party 1
Team Averages
Level 97
1,502 SR
1,432 Elo+

VS

Team Averages
Level 67
1,525 SR
1,504 Elo+
Bellona
Bellona
BigMac_ImLovinIt
Bellona
Level 88
God Stats
4W - 2L
1,550 SR
Queue Stats
355W - 370L
1,410 Elo+
Party 2
Neith
Neith
DezNutzzz5750
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SmurphaY
Sylvanus
Level 160
God Stats
9W - 6L
1,559 SR
Queue Stats
714W - 679L
1,538 Elo+
Party 3
Scylla
Scylla
dinklesauce
Scylla
Level 78
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 1L
1,613 Elo+
Solo
Pele
Pele
omehc
Pele
Level 8
God Stats
9W - 6L
1,745 SR
Queue Stats
80W - 67L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 3 / 6
7,011
501
7,990
9,554
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
15
7 / 3 / 1
8,872
634
7,622
7,265
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 8 / 0
5,573
398
1,121
6,132
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
X_DaGoat7
Khepri
11
4 / 2 / 5
7,584
542
3,403
8,874
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
hh3llifino
Bellona
14
4 / 3 / 6
8,177
584
8,189
11,469
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 5
9,729
695
12,304
8,885
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 5 / 4
5,613
401
2,464
5,985
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SmurphaY
Sylvanus
11
0 / 3 / 9
6,684
477
7,199
10,363
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 6 / 7
6,413
458
2,840
7,222
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
omehc
Pele
15
8 / 3 / 3
9,055
647
7,747
10,605
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
17
Kills
19
19
Deaths
17
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
6
1.67
W
11
0
5
13.5
W
0
5
4
0.4
L
Scylla
7
3
1
2.5
L
0
8
0
0
W
Sylvanus
SmurphaY
Sylvanus
0
3
9
1.5
L
Khepri
X_DaGoat7
Khepri
4
2
5
3.25
W
Scylla
0
6
7
0.58
L
Bellona
hh3llifino
Bellona
4
3
6
2.33
W
Pele
omehc
Pele
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
32,554
43,294
Taken
43,060
21,135
Mitigated
19,079
8,864
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,990
3,561
0
3,707
9,554
2,682
0
3,306
6,037
0
44,839
W
12,304
2,346
0
3,719
8,885
7,755
286
1,455
7,384
7,501
41,532
W
2,464
1,169
0
262
5,985
1,684
530
2,469
3,482
0
13,754
L
Scylla
7,622
638
0
1,225
7,265
2,449
0
3,128
3,777
60,134
0
L
1,121
590
0
100
6,132
1,625
0
385
5,447
0
6,050
W
Sylvanus
SmurphaY
Sylvanus
7,199
2,557
1,708
2,313
10,363
4,504
0
2,405
7,928
24,206
6,508
L
Khepri
X_DaGoat7
Khepri
3,403
554
0
2,498
8,874
7,091
39
2,737
5,993
18,335
0
W
Scylla
2,840
486
0
910
7,222
1,901
514
2,650
4,428
21,940
0
L
Bellona
hh3llifino
Bellona
8,189
4,063
0
1,334
11,469
7,288
0
1,176
10,183
0
57,213
W
Pele
omehc
Pele
7,747
2,517
0
4,285
10,605
3,235
0
1,722
8,813
0
51,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
37,494
359
Minions Killed
322
0
Camps Cleared
0
1,298,665
Distance Traveled
1,329,381
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,011
501
96
7
0
242,867
0
W
Bellona
9,729
695
91
7
0
290,919
4
W
Neith
5,613
401
26
2
0
250,874
0
L
Scylla
8,872
634
142
10
0
260,955
0
L
Nemesis
5,573
398
14
1
0
267,937
3
W
Sylvanus
6,684
477
57
4
0
231,737
1
L
Khepri
7,584
542
15
1
0
264,425
0
W
Scylla
6,413
458
50
4
0
253,941
3
L
Bellona
8,177
584
92
7
0
262,481
0
W
Pele
9,055
647
98
7
0
301,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role