Player Matchup

Aphrodite
Aphrodite
FlamingZeus
Aphrodite
Level 104
God Stats
0W - 2L
1,266 SR
Queue Stats
214W - 192L
1,585 Elo+
Party 3
Bellona
Bellona
NeatoGuides
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,595 Elo+
Party 1
Ymir
Ymir
PlzDontPentaMe
Ymir
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 1L
1,907 Elo+
Party 1
Izanami
Izanami
Tropicalia
Izanami
Level 85
God Stats
5W - 5L
1,576 SR
Queue Stats
20W - 11L
1,602 Elo+
Party 1
Atlas
Atlas
ZRudolf
Atlas
Level 27
God Stats
0W - 5L
1,147 SR
Queue Stats
85W - 87L
1,548 Elo+
Party 3
Team Averages
Level 46
1,446 SR
1,647 Elo+

VS

Team Averages
Level 69
1,496 SR
1,733 Elo+
Charybdis
Charybdis
ChinoDelRay
Charybdis
Level 88
God Stats
5W - 5L
1,431 SR
Queue Stats
242W - 127L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
INIMIBEAR
Cthulhu
Level 14
God Stats
3W - 0L
1,767 SR
Queue Stats
133W - 20L
2,053 Elo+
Party 2
Nemesis
Nemesis
InimiGod
Nemesis
Level 148
God Stats
15W - 9L
1,666 SR
Queue Stats
541W - 332L
1,778 Elo+
Party 2
Bellona
Bellona
frostyhole
Bellona
Level 48
God Stats
1W - 1L
1,305 SR
Queue Stats
16W - 7L
1,678 Elo+
Solo
Zeus
Zeus
lpDragunovlp
Zeus
Level 49
God Stats
1W - 5L
1,309 SR
Queue Stats
137W - 173L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FlamingZeus
Aphrodite
15
1 / 7 / 6
8,939
389
6,338
18,044
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NeatoGuides
Bellona
18
3 / 5 / 3
11,116
483
14,702
26,151
28,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 11 / 5
9,035
393
6,750
20,855
11,500
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Tropicalia
Izanami
16
4 / 10 / 2
10,930
475
12,686
19,254
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ZRudolf
Atlas
16
4 / 6 / 1
10,023
436
9,460
20,260
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChinoDelRay
Charybdis
20
8 / 1 / 9
14,364
625
14,760
14,351
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
INIMIBEAR
Cthulhu
19
4 / 2 / 20
13,674
595
16,216
20,850
24,839
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
InimiGod
Nemesis
20
20 / 2 / 4
15,781
686
24,726
19,281
8,783
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
frostyhole
Bellona
19
4 / 2 / 9
13,264
577
16,278
19,168
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 6 / 8
12,573
547
11,480
10,470
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
13
Kills
39
39
Deaths
13
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChinoDelRay
Charybdis
8
1
9
12.5
L
Aphrodite
FlamingZeus
Aphrodite
1
7
6
0.57
W
Cthulhu
INIMIBEAR
Cthulhu
4
2
20
7
W
Nemesis
InimiGod
Nemesis
20
2
4
11
L
Bellona
NeatoGuides
Bellona
3
5
3
0.9
L
1
11
5
0.32
L
Izanami
Tropicalia
Izanami
4
10
2
0.5
L
Atlas
ZRudolf
Atlas
4
6
1
0.75
W
Bellona
frostyhole
Bellona
4
2
9
4.25
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
83,460
104,564
Taken
84,120
58,308
Mitigated
65,649
24,015
Healing
30,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChinoDelRay
Charybdis
14,760
8,776
0
8,997
14,351
5,735
8,757
3,527
10,786
0
131,238
L
Aphrodite
FlamingZeus
Aphrodite
6,338
711
2,674
8,086
18,044
5,979
0
8,315
9,677
48,125
0
W
Cthulhu
INIMIBEAR
Cthulhu
16,216
835
1,935
5,766
20,850
24,839
189
6,449
14,109
46,727
0
W
Nemesis
InimiGod
Nemesis
24,726
12,130
0
4,871
19,281
8,783
0
5,707
13,574
0
155,157
L
Bellona
NeatoGuides
Bellona
14,702
2,738
0
5,695
26,151
28,253
0
6,113
18,793
16,656
62,932
L
6,750
188
0
1,288
20,855
11,500
0
6,262
14,357
48,103
0
L
Izanami
Tropicalia
Izanami
12,686
7,474
0
2,615
19,254
4,418
865
5,447
13,807
0
67,678
L
Atlas
ZRudolf
Atlas
9,460
2,519
438
3,219
20,260
8,158
0
4,823
15,353
54,602
0
W
Bellona
frostyhole
Bellona
16,278
2,993
0
6,927
19,168
22,829
1,626
6,889
12,195
13,968
57,808
W
11,480
1,830
0
1,654
10,470
3,463
1,696
4,191
6,163
72,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
69,656
544
Minions Killed
672
0
Camps Cleared
0
1,974,534
Distance Traveled
2,253,989
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,364
625
181
8
0
425,594
4
L
Aphrodite
8,939
389
117
5
0
386,255
4
W
Cthulhu
13,674
595
47
2
0
468,738
6
W
Nemesis
15,781
686
172
7
0
523,560
7
L
Bellona
11,116
483
149
6
0
457,538
2
L
Ymir
9,035
393
52
2
0
360,351
7
L
Izanami
10,930
475
127
6
0
363,242
2
L
Atlas
10,023
436
99
4
0
407,148
1
W
Bellona
13,264
577
136
6
0
428,168
3
W
Zeus
12,573
547
136
6
0
407,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role