Player Matchup

Cerberus
Cerberus
ASAP_J69
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Charybdis
Charybdis
SpecialCox
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Odin
Odin
Zombie_broski
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ŔUSS
Aphrodite
Level 23
God Stats
0W - 3L
1,150 SR
Queue Stats
4W - 11L
1,231 Elo+
Party 2
Team Averages
Level 20
1,413 SR
1,370 Elo+

VS

Team Averages
Level 54
1,390 SR
1,235 Elo+
Gilgamesh
Gilgamesh
BusterBigNut
Gilgamesh
Level 16
God Stats
1W - 3L
1,044 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Neith
Neith
Mere Mors
Neith
Level 26
God Stats
2W - 4L
1,402 SR
Queue Stats
2W - 5L
1,129 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorsOmni
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,464 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 1
Nox
Nox
TheRealRoasted
Nox
Level 146
God Stats
1W - 0L
1,648 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASAP_J69
Cerberus
15
2 / 6 / 0
8,956
689
3,847
16,437
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SpecialCox
Charybdis
15
2 / 7 / 1
9,318
717
8,692
11,682
3,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 2
8,524
656
5,927
15,167
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
ŔUSS
Aphrodite
14
0 / 5 / 3
8,449
650
3,297
9,264
6,810
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BusterBigNut
Gilgamesh
16
4 / 0 / 7
10,131
779
8,532
11,926
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Mere Mors
Neith
17
7 / 1 / 8
11,394
876
11,861
7,725
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
MorsOmni
Morgan Le Fay
16
3 / 2 / 9
10,122
779
12,248
7,614
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 2 / 6
11,122
856
11,177
10,072
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASAP_J69
Cerberus
2
6
0
0.33
W
Gilgamesh
BusterBigNut
Gilgamesh
4
0
7
7.5
W
Neith
Mere Mors
Neith
7
1
8
11
W
Morgan Le Fay
MorsOmni
Morgan Le Fay
3
2
9
3.75
L
Charybdis
SpecialCox
Charybdis
2
7
1
0.36
W
9
2
6
6
L
1
5
2
0.4
L
Aphrodite
ŔUSS
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
43,818
52,550
Taken
37,337
28,897
Mitigated
18,409
13,191
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASAP_J69
Cerberus
3,847
239
534
4,250
16,437
8,410
395
8,614
7,405
25,037
0
W
Gilgamesh
BusterBigNut
Gilgamesh
8,532
2,144
0
894
11,926
8,217
364
2,009
9,587
2,636
23,198
W
Neith
Mere Mors
Neith
11,861
8,029
0
4,785
7,725
3,350
2,493
1,216
6,427
0
51,885
W
Morgan Le Fay
MorsOmni
Morgan Le Fay
12,248
719
0
1,783
7,614
2,720
1,106
2,881
4,443
34,902
0
L
Charybdis
SpecialCox
Charybdis
8,692
4,652
0
1,432
11,682
3,630
821
4,793
6,614
0
30,602
W
11,177
1,605
229
2,715
10,072
4,122
1,258
2,027
7,891
32,273
0
L
5,927
1,688
0
2,795
15,167
10,047
0
6,470
8,368
821
18,781
L
Aphrodite
ŔUSS
Aphrodite
3,297
687
1,863
2,317
9,264
6,810
217
4,126
4,994
16,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
42,769
178
Minions Killed
222
5
Camps Cleared
9
774,188
Distance Traveled
978,528
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,956
689
62
5
0
202,579
0
W
Gilgamesh
10,131
779
37
3
3
287,146
2
W
Neith
11,394
876
78
6
2
217,084
1
W
Morgan Le Fay
10,122
779
56
4
0
222,021
1
L
Charybdis
9,318
717
56
4
3
166,529
0
W
Nox
11,122
856
51
4
4
252,277
2
L
Odin
8,524
656
29
2
1
221,486
0
L
Aphrodite
8,449
650
31
2
1
183,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role