Player Matchup

Thanatos
Thanatos
Blaine897
Thanatos
Level 89
God Stats
1W - 2L
1,251 SR
Queue Stats
103W - 70L
1,556 Elo+
Solo
Izanami
Izanami
FollowTomB
Izanami
Level 127
God Stats
6W - 5L
1,568 SR
Queue Stats
110W - 102L
1,529 Elo+
Party 3
Olorun
Olorun
KomaRho
Olorun
Level 126
God Stats
2W - 2L
1,404 SR
Queue Stats
47W - 51L
1,467 Elo+
Solo
Guan Yu
Guan Yu
LordSAlTAMA
Guan Yu
Level 105
God Stats
2W - 4L
1,297 SR
Queue Stats
384W - 380L
1,488 Elo+
Solo
Sylvanus
Sylvanus
TTVDirtyy_Dan__
Sylvanus
Level 149
God Stats
62W - 53L
1,587 SR
Queue Stats
419W - 421L
1,572 Elo+
Party 3
Team Averages
Level 119
1,421 SR
1,522 Elo+

VS

Team Averages
Level 112
1,661 SR
1,513 Elo+
Bastet
Bastet
Choobaca Bites
Bastet
Level 87
God Stats
29W - 21L
1,610 SR
Queue Stats
78W - 85L
1,533 Elo+
Party 2
Yemoja
Yemoja
Xelgot
Yemoja
Level 151
God Stats
65W - 57L
1,577 SR
Queue Stats
82W - 76L
1,542 Elo+
Solo
Neith
Neith
alvakill
Neith
Level 109
God Stats
21W - 16L
1,640 SR
Queue Stats
80W - 56L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
jhelk
Ne Zha
Level 126
God Stats
4W - 4L
1,820 SR
Queue Stats
83W - 67L
1,461 Elo+
Party 1
Zeus
Zeus
zaack2010
Zeus
Level 85
God Stats
3W - 7L
1,659 SR
Queue Stats
67W - 63L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blaine897
Thanatos
20
8 / 6 / 9
13,564
543
15,266
20,700
11,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
FollowTomB
Izanami
20
3 / 4 / 7
13,997
560
13,260
20,344
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
KomaRho
Olorun
20
10 / 4 / 5
15,406
616
15,126
19,512
10,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
LordSAlTAMA
Guan Yu
20
5 / 3 / 9
14,229
569
17,232
24,877
25,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
18
1 / 3 / 11
11,666
467
11,846
24,400
39,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
12,621
505
11,585
17,479
5,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Xelgot
Yemoja
18
2 / 6 / 4
12,379
495
15,177
27,665
20,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
alvakill
Neith
19
2 / 4 / 9
11,710
468
19,243
16,063
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
jhelk
Ne Zha
18
3 / 8 / 5
11,583
463
8,844
26,267
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
20
7 / 5 / 5
13,112
524
21,230
13,106
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
27
Kills
20
20
Deaths
28
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blaine897
Thanatos
8
6
9
2.08
L
6
5
9
2.1
W
Izanami
FollowTomB
Izanami
3
4
7
1.63
W
Olorun
KomaRho
Olorun
10
4
5
3.13
W
Guan Yu
LordSAlTAMA
Guan Yu
5
3
9
3.17
W
Sylvanus
1
3
11
2.17
L
Yemoja
Xelgot
Yemoja
2
6
4
0.67
L
Neith
alvakill
Neith
2
4
9
1.63
L
Ne Zha
jhelk
Ne Zha
3
8
5
0.69
L
Zeus
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,730
Damage
76,079
109,833
Taken
100,580
95,522
Mitigated
52,779
55,287
Healing
28,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blaine897
Thanatos
15,266
4,875
0
13,645
20,700
11,216
124
5,193
15,507
0
89,821
L
11,585
1,767
0
3,958
17,479
5,860
0
6,054
11,284
0
80,400
W
Izanami
FollowTomB
Izanami
13,260
8,964
0
7,759
20,344
8,999
1,186
2,102
18,242
0
127,621
W
Olorun
KomaRho
Olorun
15,126
8,516
971
9,655
19,512
10,714
2,368
9,016
10,496
129,421
11,987
W
Guan Yu
LordSAlTAMA
Guan Yu
17,232
3,161
1,690
12,426
24,877
25,568
906
14,624
10,253
0
88,439
W
Sylvanus
11,846
3,870
2,748
6,393
24,400
39,025
334
5,772
18,628
52,684
14,263
L
Yemoja
Xelgot
Yemoja
15,177
2,880
1,262
6,397
27,665
20,462
503
5,543
20,419
79,575
0
L
Neith
alvakill
Neith
19,243
8,100
0
5,349
16,063
4,213
0
4,199
11,760
0
92,491
L
Ne Zha
jhelk
Ne Zha
8,844
3,532
0
7,683
26,267
17,497
0
6,504
19,653
0
70,401
L
Zeus
21,230
3,576
0
4,237
13,106
4,747
0
5,537
7,349
93,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,862
Gold Earned
61,405
786
Minions Killed
651
0
Camps Cleared
0
2,295,423
Distance Traveled
2,234,767
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,564
543
115
5
0
504,201
1
L
Bastet
12,621
505
120
5
0
535,872
5
W
Izanami
13,997
560
205
8
0
412,348
5
W
Olorun
15,406
616
197
8
0
450,261
8
W
Guan Yu
14,229
569
180
7
0
515,170
3
W
Sylvanus
11,666
467
89
4
0
413,443
6
L
Yemoja
12,379
495
141
6
0
376,111
9
L
Neith
11,710
468
177
7
0
432,740
6
L
Ne Zha
11,583
463
75
3
0
452,592
3
L
Zeus
13,112
524
138
6
0
437,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role