Player Matchup

Aphrodite
Aphrodite
Pipokawaii
Aphrodite
Level 146
God Stats
7W - 3L
1,470 SR
Queue Stats
240W - 272L
1,401 Elo+
Solo
King Arthur
King Arthur
Seacheart
King Arthur
Level 17
God Stats
10W - 13L
1,478 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 2
Hades
Hades
TheSenintai
Hades
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 92L
1,463 Elo+
Party 2
Team Averages
Level 97
1,555 SR
1,443 Elo+

VS

Team Averages
Level 71
1,622 SR
1,724 Elo+
Cerberus
Cerberus
CdIZZyDIZ
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 117L
1,728 Elo+
Party 1
Scylla
Scylla
P1GB3N1S
Scylla
Level 27
God Stats
6W - 5L
1,545 SR
Queue Stats
116W - 55L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
ghunism
Danzaburou
Level 58
God Stats
33W - 11L
1,820 SR
Queue Stats
294W - 147L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pipokawaii
Aphrodite
12
2 / 7 / 1
9,147
610
12,683
17,789
6,678
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Seacheart
King Arthur
13
1 / 6 / 5
9,820
655
5,845
24,177
19,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 10 / 3
10,470
698
14,355
24,028
13,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CdIZZyDIZ
Cerberus
15
3 / 0 / 18
10,752
717
13,343
20,024
20,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
P1GB3N1S
Scylla
16
7 / 1 / 13
11,472
765
14,590
9,694
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ghunism
Danzaburou
17
13 / 5 / 9
12,636
842
30,043
15,839
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
6
Kills
23
23
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CdIZZyDIZ
Cerberus
3
0
18
12
W
Scylla
P1GB3N1S
Scylla
7
1
13
13.5
L
Aphrodite
Pipokawaii
Aphrodite
2
7
1
0.36
L
King Arthur
Seacheart
King Arthur
1
6
5
0.58
L
3
10
3
0.45
W
Danzaburou
ghunism
Danzaburou
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
57,976
65,994
Taken
45,557
39,278
Mitigated
30,306
18,215
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CdIZZyDIZ
Cerberus
13,343
1,682
0
7,955
20,024
20,291
68
10,232
9,040
31,671
0
W
Scylla
P1GB3N1S
Scylla
14,590
1,606
222
3,640
9,694
3,580
623
6,002
3,505
43,613
0
L
Aphrodite
Pipokawaii
Aphrodite
12,683
830
2,766
8,045
17,789
6,678
0
8,534
9,255
36,798
0
L
King Arthur
Seacheart
King Arthur
5,845
1,443
0
2,038
24,177
19,061
0
9,253
14,807
0
13,527
L
14,355
496
736
4,630
24,028
13,539
0
10,374
13,625
48,323
0
W
Danzaburou
ghunism
Danzaburou
30,043
16,080
0
5,095
15,839
6,435
2,664
10,237
5,205
0
74,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
34,860
153
Minions Killed
214
4
Camps Cleared
9
722,839
Distance Traveled
843,757
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,752
717
58
4
3
300,380
1
W
Scylla
11,472
765
66
4
2
307,964
1
L
Aphrodite
9,147
610
61
4
2
222,398
2
L
King Arthur
9,820
655
20
1
1
272,365
2
L
Hades
10,470
698
72
5
1
228,076
1
W
Danzaburou
12,636
842
90
6
4
235,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role