Player Matchup

Medusa
Medusa
Jrock8293
Medusa
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 2
Rama
Rama
Kryptic_3Freeze
Rama
Level 106
God Stats
1W - 1L
1,533 SR
Queue Stats
20W - 21L
1,468 Elo+
Party 2
Sol
Sol
starlord196
Sol
Level 127
God Stats
1W - 0L
1,447 SR
Queue Stats
21W - 23L
1,479 Elo+
Party 2
Team Averages
Level 101
1,493 SR
1,454 Elo+

VS

Team Averages
Level 75
1,545 SR
1,385 Elo+
Jing Wei
Jing Wei
MessiSux
Jing Wei
Level 105
God Stats
4W - 6L
1,527 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
MikandMorty30
Baron Samedi
Level 108
God Stats
10W - 11L
1,607 SR
Queue Stats
38W - 49L
1,398 Elo+
Party 1
Khepri
Khepri
Zlatkii
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jrock8293
Medusa
12
4 / 2 / 5
8,630
719
5,967
6,769
2,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 9
8,980
748
9,941
9,516
3,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 3 / 8
9,172
764
12,810
10,027
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MessiSux
Jing Wei
10
3 / 5 / 3
7,615
635
9,350
11,556
4,768
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MikandMorty30
Baron Samedi
11
3 / 5 / 0
7,689
641
6,856
11,578
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Zlatkii
Khepri
11
0 / 4 / 5
7,766
647
3,476
11,068
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jrock8293
Medusa
4
2
5
3.25
W
5
2
9
4.75
L
Jing Wei
MessiSux
Jing Wei
3
5
3
0.9
L
Baron Samedi
MikandMorty30
Baron Samedi
3
5
0
0.6
L
Khepri
Zlatkii
Khepri
0
4
5
0.63
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
19,682
26,312
Taken
34,202
10,147
Mitigated
22,172
10,303
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jrock8293
Medusa
5,967
1,802
0
815
6,769
2,483
406
2,706
4,063
0
19,787
W
9,941
8,067
0
4,675
9,516
3,570
912
3,285
6,231
0
28,767
L
Jing Wei
MessiSux
Jing Wei
9,350
7,763
0
0
11,556
4,768
58
5,061
6,495
0
26,530
L
Baron Samedi
MikandMorty30
Baron Samedi
6,856
433
1,066
2,799
11,578
6,770
50
3,689
7,889
26,237
0
L
Khepri
Zlatkii
Khepri
3,476
167
162
1,666
11,068
10,634
0
3,300
7,768
16,080
0
W
12,810
5,271
0
4,813
10,027
4,094
1,990
4,683
5,344
34,668
4,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
23,070
135
Minions Killed
100
5
Camps Cleared
5
618,649
Distance Traveled
606,419
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,630
719
37
3
0
217,018
0
W
Rama
8,980
748
35
3
1
203,782
2
L
Jing Wei
7,615
635
43
4
3
221,964
5
L
Baron Samedi
7,689
641
36
3
1
178,332
0
L
Khepri
7,766
647
21
2
1
206,123
3
W
Sol
9,172
764
63
5
4
197,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role