Player Matchup

Tiamat
Tiamat
GingerJesus1405
Tiamat
Level 26
God Stats
0W - 3L
1,413 SR
Queue Stats
10W - 16L
1,357 Elo+
Party 2
Neith
Neith
bignfluffy85
Neith
Level 7
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 5L
1,177 Elo+
Party 2
Scylla
Scylla
lolkiller6127
Scylla
Level 69
God Stats
2W - 3L
1,317 SR
Queue Stats
23W - 32L
1,347 Elo+
Party 2
Team Averages
Level 34
1,312 SR
1,294 Elo+

VS

Team Averages
Level 54
1,593 SR
1,308 Elo+
Neith
Neith
Carlosmarques007
Neith
Level 57
God Stats
4W - 2L
1,706 SR
Queue Stats
8W - 18L
1,254 Elo+
Solo
Mulan
Mulan
Snavas_603
Mulan
Level 76
God Stats
2W - 4L
1,452 SR
Queue Stats
69W - 71L
1,344 Elo+
Party 1
Sol
Sol
YT_Heptic
Sol
Level 30
God Stats
6W - 5L
1,621 SR
Queue Stats
56W - 58L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
9,833
615
11,197
18,781
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 8
10,759
672
8,086
12,608
4,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 7 / 6
11,576
724
12,745
14,281
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
11,628
727
15,779
13,482
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
15
7 / 5 / 8
12,073
755
12,285
18,191
18,044
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 5 / 7
12,300
769
12,001
12,791
3,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
14
Kills
18
18
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
3
5
7
1.3
W
Mulan
7
5
8
2.2
W
6
5
7
1.9
L
4
6
8
1.33
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
40,065
45,670
Taken
44,464
16,555
Mitigated
26,506
4,137
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,779
1,681
0
1,330
13,482
4,773
1,563
8,357
4,572
0
48,480
L
11,197
166
0
2,252
18,781
8,191
0
5,134
13,647
23,426
0
W
Mulan
12,285
641
786
4,136
18,191
18,044
477
8,302
8,994
0
20,643
W
12,001
2,647
0
1,778
12,791
3,689
1,405
5,672
6,615
51,174
0
L
8,086
4,561
0
1,465
12,608
4,089
0
2,822
9,786
0
23,819
L
12,745
950
0
420
14,281
4,275
72
4,450
9,831
36,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
36,001
118
Minions Killed
165
4
Camps Cleared
8
791,376
Distance Traveled
843,929
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,628
727
76
5
3
284,976
0
L
Tiamat
9,833
615
28
2
1
290,394
0
W
Mulan
12,073
755
20
1
0
295,144
0
W
Sol
12,300
769
69
4
5
263,809
0
L
Neith
10,759
672
39
2
0
259,428
0
L
Scylla
11,576
724
51
3
3
241,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role