Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ExoticTurtle3
Cupid
Level 124
God Stats
1W - 0L
1,665 SR
Queue Stats
28W - 9L
1,693 Elo+
Party 2
Tiamat
Tiamat
JayWrite
Tiamat
Level 137
God Stats
1W - 0L
1,616 SR
Queue Stats
44W - 7L
1,821 Elo+
Party 2
Sun Wukong
Sun Wukong
TriggyDiggy
Sun Wukong
Level 102
God Stats
1W - 0L
1,598 SR
Queue Stats
31W - 15L
1,613 Elo+
Party 2
Cerberus
Cerberus
storme1234
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 3L
1,642 Elo+
Party 2
Team Averages
Level 100
1,576 SR
1,654 Elo+

VS

Team Averages
Level 43
1,462 SR
1,578 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Cheseni
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,783 Elo+
Party 1
Scylla
Scylla
Dragonzeng123
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,783 Elo+
Party 1
Baron Samedi
Baron Samedi
Reagz_31
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,341 Elo+
Solo
Zeus
Zeus
inomorethanu
Zeus
Level 23
God Stats
5W - 4L
1,308 SR
Queue Stats
232W - 277L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 2 / 14
10,151
1,015
23,360
10,906
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 20
10,063
1,006
8,903
11,245
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
JayWrite
Tiamat
16
7 / 0 / 19
9,490
949
11,660
9,026
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TriggyDiggy
Sun Wukong
16
6 / 2 / 19
9,520
952
7,201
13,540
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
storme1234
Cerberus
14
3 / 3 / 16
8,785
879
4,008
13,684
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 8 / 4
6,945
695
5,607
12,047
3,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Cheseni
Thor
12
2 / 8 / 4
7,282
728
4,266
11,612
4,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 7 / 2
7,310
731
5,403
9,664
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Reagz_31
Baron Samedi
13
1 / 7 / 6
7,525
753
7,271
14,641
6,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 1
8,416
842
19,998
9,054
3,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
37
Kills
9
9
Deaths
37
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
2
14
10
L
Jing Wei
 
Jing Wei
1
8
4
0.38
L
Thor
Cheseni
Thor
2
8
4
0.5
L
2
7
2
0.43
W
8
2
20
9
W
Tiamat
JayWrite
Tiamat
7
0
19
16.5
L
Baron Samedi
Reagz_31
Baron Samedi
1
7
6
0.57
W
Sun Wukong
TriggyDiggy
Sun Wukong
6
2
19
7.75
L
3
7
1
0.5
W
Cerberus
storme1234
Cerberus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
42,545
58,401
Taken
57,018
39,332
Mitigated
20,829
31,866
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,360
1,181
3,390
3,634
10,906
4,448
897
7,402
3,504
36,684
0
L
Jing Wei
 
Jing Wei
5,607
4,853
442
1,411
12,047
3,855
0
8,097
3,748
0
10,631
L
Thor
Cheseni
Thor
4,266
689
568
468
11,612
4,086
0
7,692
3,756
0
7,637
L
5,403
88
0
404
9,664
3,405
0
6,295
3,255
13,570
0
W
8,903
4,107
3,184
5,010
11,245
5,131
1,170
5,842
5,403
0
23,775
W
Tiamat
JayWrite
Tiamat
11,660
858
2,412
4,900
9,026
5,609
364
4,576
4,450
20,709
0
L
Baron Samedi
Reagz_31
Baron Samedi
7,271
378
2,276
3,630
14,641
6,180
0
10,517
4,088
15,801
0
W
Sun Wukong
TriggyDiggy
Sun Wukong
7,201
556
1,294
3,927
13,540
10,203
180
7,384
6,156
0
16,870
L
19,998
547
71
213
9,054
3,303
0
6,427
2,513
33,786
0
W
Cerberus
storme1234
Cerberus
4,008
0
1,412
2,703
13,684
13,941
114
7,468
6,216
6,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
37,478
122
Minions Killed
87
0
Camps Cleared
0
1,114,397
Distance Traveled
819,574
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,151
1,015
33
3
0
211,991
4
L
Jing Wei
6,945
695
9
1
0
161,801
0
L
Thor
7,282
728
7
1
0
162,165
0
L
Scylla
7,310
731
18
2
0
167,505
0
W
Cupid
10,063
1,006
46
5
0
218,171
2
W
Tiamat
9,490
949
22
2
0
234,467
2
L
Baron Samedi
7,525
753
16
2
0
159,179
0
W
Sun Wukong
9,520
952
14
1
0
236,115
5
L
Zeus
8,416
842
37
4
0
168,924
1
W
Cerberus
8,785
879
7
1
0
213,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role