Player Matchup

Baron Samedi
Baron Samedi
BCN Kali
Baron Samedi
Level 68
God Stats
5W - 10L
1,712 SR
Queue Stats
281W - 282L
1,527 Elo+
Party 1
Bellona
Bellona
MrLimpWaffle
Bellona
Level 51
God Stats
10W - 8L
1,509 SR
Queue Stats
130W - 134L
1,497 Elo+
Party 3
Neith
Neith
Profbiggielil
Neith
Level 23
God Stats
5W - 4L
1,607 SR
Queue Stats
76W - 47L
1,612 Elo+
Party 3
Bastet
Bastet
Tls on Pluto
Bastet
Level 46
God Stats
6W - 4L
1,636 SR
Queue Stats
113W - 127L
1,468 Elo+
Party 1
Ymir
Ymir
ktajm
Ymir
Level 23
God Stats
11W - 8L
1,589 SR
Queue Stats
39W - 41L
1,415 Elo+
Party 1
Team Averages
Level 42
1,611 SR
1,504 Elo+

VS

Team Averages
Level 87
1,606 SR
1,481 Elo+
Guan Yu
Guan Yu
Bahiron14
Guan Yu
Level 126
God Stats
1W - 3L
1,655 SR
Queue Stats
84W - 99L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
FallenAngel9612
Xbalanque
Level 85
God Stats
1W - 3L
1,383 SR
Queue Stats
63W - 63L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Hollow_Ghost-X
Cthulhu
Level 143
God Stats
0W - 1L
1,726 SR
Queue Stats
68W - 73L
1,490 Elo+
Party 2
The Morrigan
The Morrigan
NanigansFx
The Morrigan
Level 31
God Stats
1W - 1L
1,792 SR
Queue Stats
136W - 108L
1,606 Elo+
Party 2
Freya
Freya
fartmother755
Freya
Level 51
God Stats
3W - 9L
1,474 SR
Queue Stats
76W - 98L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BCN Kali
Baron Samedi
16
6 / 2 / 10
9,705
607
9,669
8,788
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MrLimpWaffle
Bellona
15
4 / 1 / 8
9,615
601
10,219
14,274
12,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 8
8,504
532
7,779
8,466
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
14
8 / 1 / 8
9,134
571
5,926
10,721
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
ktajm
Ymir
12
3 / 2 / 10
8,610
538
4,554
12,364
8,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bahiron14
Guan Yu
13
0 / 4 / 3
7,312
457
4,576
9,914
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
FallenAngel9612
Xbalanque
11
1 / 4 / 3
6,868
429
7,027
9,052
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 2
6,864
429
6,937
11,355
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
NanigansFx
The Morrigan
13
4 / 7 / 0
8,166
510
8,786
9,877
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 0
7,110
444
3,326
11,392
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
7
7
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BCN Kali
Baron Samedi
6
2
10
5.5
L
Guan Yu
Bahiron14
Guan Yu
0
4
3
0.38
L
Xbalanque
FallenAngel9612
Xbalanque
1
4
3
0.63
L
1
2
2
1
W
Bellona
MrLimpWaffle
Bellona
4
1
8
8
L
The Morrigan
NanigansFx
The Morrigan
4
7
0
0.57
W
4
1
8
8
W
Bastet
8
1
8
12
L
1
8
0
0.13
W
Ymir
ktajm
Ymir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
30,652
54,613
Taken
51,590
32,571
Mitigated
23,553
22,127
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BCN Kali
Baron Samedi
9,669
690
1,974
2,664
8,788
4,329
142
2,958
5,713
65,414
0
L
Guan Yu
Bahiron14
Guan Yu
4,576
911
50
1,879
9,914
6,464
0
1,515
8,399
0
36,951
L
Xbalanque
FallenAngel9612
Xbalanque
7,027
4,005
0
2,353
9,052
2,396
0
2,358
6,694
0
36,354
L
6,937
592
290
1,578
11,355
8,442
0
2,550
8,805
29,770
0
W
Bellona
MrLimpWaffle
Bellona
10,219
3,867
0
4,960
14,274
12,393
575
2,780
11,230
0
62,997
L
The Morrigan
NanigansFx
The Morrigan
8,786
507
0
2,238
9,877
3,072
0
3,781
5,956
40,269
3,120
W
7,779
3,157
0
3,447
8,466
2,926
2,269
2,407
6,059
0
56,508
W
Bastet
5,926
1,876
0
4,605
10,721
4,020
94
4,673
6,014
0
39,133
L
3,326
1,054
0
2,239
11,392
3,179
1,172
3,879
7,513
31,986
0
W
Ymir
ktajm
Ymir
4,554
453
2,144
2,333
12,364
8,903
0
4,169
8,078
20,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
36,320
410
Minions Killed
324
0
Camps Cleared
0
1,572,125
Distance Traveled
1,434,687
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,705
607
99
6
0
302,059
2
L
Guan Yu
7,312
457
80
5
0
305,507
2
L
Xbalanque
6,868
429
60
4
0
280,688
5
L
Cthulhu
6,864
429
49
3
0
303,009
4
W
Bellona
9,615
601
102
6
0
322,369
4
L
The Morrigan
8,166
510
79
5
0
282,764
1
W
Neith
8,504
532
98
6
0
291,538
4
W
Bastet
9,134
571
72
5
0
367,031
0
L
Freya
7,110
444
56
4
0
262,719
4
W
Ymir
8,610
538
39
2
0
289,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role