Player Matchup

Fafnir
Fafnir
GrimTwixS
Fafnir
Level 61
God Stats
2W - 4L
1,427 SR
Queue Stats
193W - 265L
1,408 Elo+
Solo
Chaac
Chaac
KumDropBoi
Chaac
Level 14
God Stats
2W - 3L
1,484 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 1
Cerberus
Cerberus
versacejaquiz
Cerberus
Level 105
God Stats
2W - 3L
1,565 SR
Queue Stats
276W - 300L
1,449 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,445 Elo+

VS

Team Averages
Level 83
1,495 SR
1,452 Elo+
Jing Wei
Jing Wei
Buutyy_Bandit007
Jing Wei
Level 136
God Stats
13W - 13L
1,394 SR
Queue Stats
209W - 257L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
CeramicZebra903
Cthulhu
Level 107
God Stats
25W - 15L
1,590 SR
Queue Stats
225W - 249L
1,433 Elo+
Solo
Aphrodite
Aphrodite
W34KEND
Aphrodite
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 70L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GrimTwixS
Fafnir
10
1 / 5 / 1
7,937
567
5,109
13,951
16,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
0 / 7 / 1
7,768
555
11,025
16,201
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
versacejaquiz
Cerberus
10
1 / 8 / 0
7,814
558
7,205
21,173
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 8
10,520
751
19,214
12,018
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 19
10,011
715
12,839
13,687
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
W34KEND
Aphrodite
15
9 / 0 / 10
10,425
745
11,783
9,839
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
19
20
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
0
2
19
4.75
L
Fafnir
GrimTwixS
Fafnir
1
5
1
0.3
L
Chaac
0
7
1
0.07
W
Aphrodite
W34KEND
Aphrodite
9
0
10
14
L
Cerberus
versacejaquiz
Cerberus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
43,836
51,325
Taken
35,544
38,016
Mitigated
21,520
15,540
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,214
16,615
0
1,958
12,018
4,306
1,345
4,070
7,739
0
53,038
W
12,839
865
493
2,465
13,687
12,901
417
4,323
8,917
31,692
0
L
Fafnir
GrimTwixS
Fafnir
5,109
1,564
682
2,647
13,951
16,285
0
7,025
6,622
7,940
0
L
Chaac
11,025
1,557
879
4,807
16,201
13,350
0
8,257
7,604
0
34,034
W
Aphrodite
W34KEND
Aphrodite
11,783
2,118
6,355
7,635
9,839
4,313
1,146
4,359
5,229
32,059
0
L
Cerberus
versacejaquiz
Cerberus
7,205
367
986
5,539
21,173
8,381
0
9,076
11,803
26,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
30,956
119
Minions Killed
161
3
Camps Cleared
8
638,378
Distance Traveled
807,211
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,520
751
68
5
3
266,799
3
W
Cthulhu
10,011
715
41
3
1
268,543
1
L
Fafnir
7,937
567
3
0
0
225,833
1
L
Chaac
7,768
555
63
5
0
207,667
0
W
Aphrodite
10,425
745
52
4
4
271,869
2
L
Cerberus
7,814
558
53
4
3
204,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role