Player Matchup

Tiamat
Tiamat
Noahthkill
Tiamat
Level 155
God Stats
7W - 4L
1,817 SR
Queue Stats
69W - 34L
1,806 Elo+
Party 1
Horus
Horus
Tweenr
Horus
Level 13
God Stats
8W - 3L
1,810 SR
Queue Stats
33W - 5L
1,863 Elo+
Party 1
Izanami
Izanami
micahkill
Izanami
Level 124
God Stats
2W - 0L
1,733 SR
Queue Stats
40W - 15L
1,739 Elo+
Party 1
Team Averages
Level 97
1,787 SR
1,803 Elo+

VS

Team Averages
Level 119
1,556 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
G Driv
Danzaburou
Level 108
God Stats
1W - 2L
1,577 SR
Queue Stats
125W - 98L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Jigglypuff-_-98
Cthulhu
Level 125
God Stats
13W - 14L
1,592 SR
Queue Stats
158W - 169L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Noahthkill
Tiamat
14
8 / 0 / 5
9,279
773
12,935
7,359
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Tweenr
Horus
11
0 / 0 / 10
7,783
649
3,841
8,307
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
micahkill
Izanami
14
5 / 0 / 8
9,437
786
12,105
8,223
3,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 6 / 0
6,963
580
8,082
9,344
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
G Driv
Danzaburou
10
0 / 6 / 0
7,067
589
4,368
11,849
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,975
581
6,929
12,201
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
L
Danzaburou
G Driv
Danzaburou
0
6
0
0
L
0
1
0
0
W
Tiamat
Noahthkill
Tiamat
8
0
5
10.5
W
Horus
Tweenr
Horus
0
0
10
5
W
Izanami
micahkill
Izanami
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
19,379
23,889
Taken
33,394
13,921
Mitigated
16,992
12,978
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,082
1,617
0
1,606
9,344
3,506
0
4,207
5,068
21,427
1,363
L
Danzaburou
G Driv
Danzaburou
4,368
1,573
0
1,807
11,849
3,751
0
5,057
6,602
0
25,684
L
6,929
0
364
1,655
12,201
9,735
0
4,067
7,865
22,137
0
W
Tiamat
Noahthkill
Tiamat
12,935
2,272
0
4,050
7,359
3,922
182
3,790
3,382
26,553
0
W
Horus
Tweenr
Horus
3,841
1,279
2,678
3,388
8,307
6,953
29
5,157
2,837
0
8,750
W
Izanami
micahkill
Izanami
12,105
7,839
0
2,862
8,223
3,046
2,880
4,981
2,845
0
57,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
21,005
170
Minions Killed
128
6
Camps Cleared
5
746,240
Distance Traveled
699,417
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,963
580
45
4
1
208,592
1
L
Danzaburou
7,067
589
40
3
4
221,581
2
L
Cthulhu
6,975
581
43
4
0
269,244
1
W
Tiamat
9,279
773
32
3
4
253,517
6
W
Horus
7,783
649
11
1
0
272,327
1
W
Izanami
9,437
786
127
11
2
220,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role