Player Matchup

Khepri
Khepri
HPYHaggiie
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,545 Elo+
Party 2
Charybdis
Charybdis
HeavenBurnsRed
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
1,629 Elo+
Solo
Achilles
Achilles
Soldier764
Achilles
Level 78
God Stats
0W - 1L
1,438 SR
Queue Stats
86W - 68L
1,590 Elo+
Party 2
Arachne
Arachne
V3LO91
Arachne
Level 88
God Stats
5W - 7L
1,574 SR
Queue Stats
125W - 110L
1,564 Elo+
Party 2
Thoth
Thoth
uncommmon
Thoth
Level 105
God Stats
2W - 4L
1,562 SR
Queue Stats
35W - 43L
1,469 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,559 Elo+

VS

Team Averages
Level 91
1,592 SR
1,585 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RecklessRegicide
Danzaburou
Level 30
God Stats
19W - 1L
2,008 SR
Queue Stats
170W - 56L
1,776 Elo+
Solo
Gilgamesh
Gilgamesh
TheToughJelly
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,613 Elo+
Party 1
Chaac
Chaac
reykierPOOL
Chaac
Level 159
God Stats
1W - 0L
1,454 SR
Queue Stats
33W - 35L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HPYHaggiie
Khepri
6
0 / 5 / 1
4,419
442
2,120
8,312
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
HeavenBurnsRed
Charybdis
8
0 / 4 / 0
4,854
485
1,872
6,348
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Soldier764
Achilles
8
0 / 2 / 2
4,901
490
5,067
10,981
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
V3LO91
Arachne
9
2 / 4 / 2
5,285
529
5,247
9,454
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
uncommmon
Thoth
9
2 / 2 / 2
5,675
568
4,584
4,713
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 2 / 3
5,893
589
7,079
7,158
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
9
4 / 1 / 1
5,799
580
4,463
5,054
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RecklessRegicide
Danzaburou
12
8 / 0 / 1
7,504
750
7,985
3,677
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheToughJelly
Gilgamesh
9
1 / 0 / 12
5,999
600
4,712
8,032
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 2
6,361
636
6,528
7,166
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
17
17
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
3
2.75
W
Ra
 
Ra
4
1
1
4.5
L
Khepri
HPYHaggiie
Khepri
0
5
1
0.1
L
Charybdis
HeavenBurnsRed
Charybdis
0
4
0
0
W
Danzaburou
RecklessRegicide
Danzaburou
8
0
1
8.5
L
Achilles
Soldier764
Achilles
0
2
2
0.5
W
Gilgamesh
TheToughJelly
Gilgamesh
1
0
12
7
L
Arachne
V3LO91
Arachne
2
4
2
0.75
W
0
1
2
1
L
Thoth
uncommmon
Thoth
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
30,767
39,808
Taken
31,087
13,789
Mitigated
13,994
11,859
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,079
1,907
0
1,972
7,158
1,920
0
1,056
5,902
0
27,596
W
Ra
 
Ra
4,463
1,106
640
1,630
5,054
1,375
0
2,561
2,189
29,585
0
L
Khepri
HPYHaggiie
Khepri
2,120
496
173
1,465
8,312
2,984
0
927
7,299
10,562
0
L
Charybdis
HeavenBurnsRed
Charybdis
1,872
961
0
2,230
6,348
689
0
0
6,348
0
22,608
W
Danzaburou
RecklessRegicide
Danzaburou
7,985
3,671
0
2,438
3,677
1,037
0
415
3,262
0
49,865
L
Achilles
Soldier764
Achilles
5,067
1,568
10
3,224
10,981
6,244
0
372
9,943
0
22,748
W
Gilgamesh
TheToughJelly
Gilgamesh
4,712
1,144
0
1,645
8,032
5,934
0
1,421
6,571
0
15,710
L
Arachne
V3LO91
Arachne
5,247
3,520
0
3,902
9,454
2,628
0
1,392
7,932
0
20,348
W
6,528
1,566
0
3,626
7,166
3,728
0
789
5,895
0
41,034
L
Thoth
uncommmon
Thoth
4,584
339
0
855
4,713
1,244
0
1,414
3,157
24,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
31,556
220
Minions Killed
329
0
Camps Cleared
0
1,003,015
Distance Traveled
1,029,537
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,893
589
57
6
0
214,996
0
W
Ra
5,799
580
64
6
0
203,225
7
L
Khepri
4,419
442
18
2
0
195,104
1
L
Charybdis
4,854
485
57
6
0
186,261
1
W
Danzaburou
7,504
750
93
9
0
187,467
1
L
Achilles
4,901
490
49
5
0
204,785
1
W
Gilgamesh
5,999
600
25
3
0
209,347
6
L
Arachne
5,285
529
41
4
0
218,017
0
W
Chaac
6,361
636
90
9
0
214,502
1
L
Thoth
5,675
568
55
6
0
198,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role