Player Matchup

Merlin
Merlin
Adhe276
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 283L
1,488 Elo+
Party 3
Pele
Pele
DarkFalcon_xBrO
Pele
Level 64
God Stats
17W - 8L
1,572 SR
Queue Stats
100W - 89L
1,480 Elo+
Party 3
Kumbhakarna
Kumbhakarna
McMelon20
Kumbhakarna
Level 42
God Stats
6W - 8L
1,527 SR
Queue Stats
34W - 38L
1,448 Elo+
Party 2
Medusa
Medusa
TNNY__
Medusa
Level 22
God Stats
0W - 3L
1,298 SR
Queue Stats
9W - 13L
1,175 Elo+
Party 3
Loki
Loki
TweedyWall4
Loki
Level 85
God Stats
31W - 26L
1,545 SR
Queue Stats
125W - 127L
1,446 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,408 Elo+

VS

Team Averages
Level 95
1,487 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Harlem2kBoss
Zeus
Level 109
God Stats
7W - 10L
1,429 SR
Queue Stats
543W - 594L
1,450 Elo+
Party 1
Achilles
Achilles
IzanagiHD
Achilles
Level 109
God Stats
6W - 5L
1,557 SR
Queue Stats
192W - 225L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
YaStepDad22
Cliodhna
Level 83
God Stats
11W - 16L
1,317 SR
Queue Stats
270W - 346L
1,383 Elo+
Party 1
Geb
Geb
xKingOfGehennax
Geb
Level 46
God Stats
2W - 1L
1,631 SR
Queue Stats
11W - 5L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adhe276
Merlin
18
1 / 6 / 4
10,661
464
15,323
17,407
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 12 / 2
10,751
467
13,616
24,508
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
McMelon20
Kumbhakarna
13
0 / 8 / 4
9,705
422
4,385
27,301
27,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TNNY__
Medusa
16
2 / 12 / 3
10,171
442
8,443
19,367
6,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 2
11,701
509
12,493
20,774
17,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
13 / 4 / 11
13,341
580
19,312
14,164
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 3 / 3
12,957
563
19,622
16,909
7,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
IzanagiHD
Achilles
18
9 / 1 / 14
12,392
539
22,930
21,555
25,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
YaStepDad22
Cliodhna
17
8 / 3 / 13
11,952
520
14,013
14,025
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 26
11,037
480
8,120
18,751
24,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
12
Kills
44
44
Deaths
12
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
4
11
4.63
L
Merlin
Adhe276
Merlin
1
6
4
0.5
L
5
12
2
0.5
W
14
3
3
5.17
W
Achilles
IzanagiHD
Achilles
9
1
14
16
L
Kumbhakarna
McMelon20
Kumbhakarna
0
8
4
0.25
L
Medusa
TNNY__
Medusa
2
12
3
0.29
L
4
6
2
0.83
W
Cliodhna
YaStepDad22
Cliodhna
8
3
13
4.83
W
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
83,997
109,357
Taken
85,404
66,587
Mitigated
68,361
18,497
Healing
26,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,312
9,681
0
3,938
14,164
5,254
5,627
4,258
9,716
0
92,145
L
Merlin
Adhe276
Merlin
15,323
784
0
2,898
17,407
7,016
316
4,595
12,534
88,093
0
L
13,616
3,960
0
5,131
24,508
7,729
0
7,568
16,516
0
59,456
W
19,622
4,814
0
7,195
16,909
7,135
1,064
2,574
14,201
79,955
0
W
Achilles
IzanagiHD
Achilles
22,930
5,684
0
7,190
21,555
25,899
979
4,010
17,305
10,092
58,205
L
Kumbhakarna
McMelon20
Kumbhakarna
4,385
997
2,199
2,938
27,301
27,972
77
10,292
16,448
23,940
0
L
Medusa
TNNY__
Medusa
8,443
3,048
0
2,239
19,367
6,521
449
3,037
16,278
0
55,366
L
12,493
3,200
0
3,092
20,774
17,349
95
6,128
13,946
0
70,534
W
Cliodhna
YaStepDad22
Cliodhna
14,013
3,429
0
5,724
14,025
5,949
1,727
2,503
11,360
0
70,596
W
8,120
1,360
0
2,215
18,751
24,124
823
5,313
13,114
27,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
61,679
476
Minions Killed
526
0
Camps Cleared
0
2,048,872
Distance Traveled
2,201,804
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,341
580
170
7
0
427,795
6
L
Merlin
10,661
464
152
7
0
401,318
2
L
Pele
10,751
467
94
4
0
414,081
1
W
Zeus
12,957
563
113
5
0
387,388
6
W
Achilles
12,392
539
112
5
0
438,991
6
L
Kumbhakarna
9,705
422
23
1
0
391,221
1
L
Medusa
10,171
442
88
4
0
389,496
0
L
Loki
11,701
509
119
5
0
452,756
2
W
Cliodhna
11,952
520
96
4
0
465,771
0
W
Geb
11,037
480
35
2
0
481,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role