Player Matchup

Camazotz
Camazotz
ElSucioDan8189
Camazotz
Level 127
God Stats
3W - 1L
1,631 SR
Queue Stats
58W - 62L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
SPacekiko10
Kuzenbo
Level 120
God Stats
2W - 1L
1,325 SR
Queue Stats
214W - 190L
1,549 Elo+
Solo
Heimdallr
Heimdallr
TronTrinity
Heimdallr
Level 128
God Stats
15W - 7L
1,755 SR
Queue Stats
178W - 164L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
Ubiquitylation
Zhong Kui
Level 142
God Stats
22W - 20L
1,568 SR
Queue Stats
353W - 329L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YouShallNotPass1
Tsukuyomi
Level 99
God Stats
16W - 18L
1,587 SR
Queue Stats
241W - 211L
1,588 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,584 Elo+

VS

Team Averages
Level 120
1,557 SR
1,545 Elo+
Hades
Hades
Natblida8616
Hades
Level 97
God Stats
15W - 9L
1,606 SR
Queue Stats
128W - 132L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Shorties4days
Cthulhu
Level 106
God Stats
15W - 16L
1,518 SR
Queue Stats
134W - 139L
1,550 Elo+
Party 3
Fenrir
Fenrir
SqualidMonkey2
Fenrir
Level 141
God Stats
1W - 3L
1,527 SR
Queue Stats
541W - 504L
1,584 Elo+
Party 1
Izanami
Izanami
SubparGandalf
Izanami
Level 129
God Stats
6W - 4L
1,656 SR
Queue Stats
166W - 159L
1,591 Elo+
Party 3
Ares
Ares
popocatep1999
Ares
Level 125
God Stats
3W - 8L
1,481 SR
Queue Stats
201W - 210L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
3 / 0 / 2
7,614
544
5,944
10,730
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SPacekiko10
Kuzenbo
12
2 / 0 / 9
7,531
538
7,394
13,818
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TronTrinity
Heimdallr
14
3 / 3 / 2
8,408
601
8,677
8,608
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ubiquitylation
Zhong Kui
14
4 / 5 / 3
7,967
569
14,839
14,535
9,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
15
6 / 1 / 0
8,949
639
10,014
9,284
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,741
553
13,519
11,719
7,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
13
0 / 2 / 1
6,925
495
3,468
9,120
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 4 / 1
7,695
550
6,479
13,906
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
14
3 / 3 / 0
7,967
569
6,358
10,778
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 2
5,866
419
5,431
16,258
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
9
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
3
0
2
4
L
2
2
3
1.75
W
Kuzenbo
SPacekiko10
Kuzenbo
2
0
9
6.5
L
Cthulhu
0
2
1
0.25
L
4
4
1
1.13
L
Izanami
3
3
0
1
W
Heimdallr
TronTrinity
Heimdallr
3
3
2
1.33
W
Zhong Kui
Ubiquitylation
Zhong Kui
4
5
3
1.1
W
Tsukuyomi
6
1
0
6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
35,255
56,975
Taken
61,781
27,771
Mitigated
34,495
25,091
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
5,944
1,931
0
8,862
10,730
3,366
0
2,745
7,985
0
50,130
L
13,519
1,106
835
5,132
11,719
7,152
0
8,474
3,212
55,932
0
W
Kuzenbo
SPacekiko10
Kuzenbo
7,394
2,214
0
2,342
13,818
9,134
56
6,854
6,964
24,430
0
L
Cthulhu
3,468
37
0
2,988
9,120
8,454
0
0
8,292
38,961
0
L
6,479
1,909
0
5,468
13,906
5,004
0
4,056
9,734
0
41,472
L
Izanami
6,358
3,551
0
3,066
10,778
2,277
0
878
9,900
0
65,687
W
Heimdallr
TronTrinity
Heimdallr
8,677
2,815
0
3,281
8,608
1,902
0
853
7,755
0
56,957
W
Zhong Kui
Ubiquitylation
Zhong Kui
14,839
3,300
0
6,163
14,535
9,216
0
8,498
6,037
62,782
0
W
Tsukuyomi
10,014
2,501
0
4,443
9,284
4,153
94
2,902
5,816
0
56,089
L
5,431
335
392
2,067
16,258
11,608
0
8,892
7,366
13,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
36,194
486
Minions Killed
417
0
Camps Cleared
0
1,418,593
Distance Traveled
1,366,981
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,614
544
101
7
0
305,226
4
L
Hades
7,741
553
118
8
0
256,818
1
W
Kuzenbo
7,531
538
35
3
0
308,952
4
L
Cthulhu
6,925
495
80
6
0
256,745
0
L
Fenrir
7,695
550
71
5
0
277,652
1
L
Izanami
7,967
569
138
10
0
308,602
7
W
Heimdallr
8,408
601
114
8
0
264,112
7
W
Zhong Kui
7,967
569
114
8
0
246,797
3
W
Tsukuyomi
8,949
639
122
9
0
293,506
3
L
Ares
5,866
419
10
1
0
267,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role