Player Matchup

Bastet
Bastet
Catman02
Bastet
Level 93
God Stats
1W - 4L
1,378 SR
Queue Stats
78W - 69L
1,475 Elo+
Party 2
Olorun
Olorun
J1ngles18
Olorun
Level 105
God Stats
0W - 5L
1,214 SR
Queue Stats
205W - 197L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
Palomino0101
Jormungandr
Level 125
God Stats
6W - 3L
1,707 SR
Queue Stats
178W - 183L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrafalgarDWL
Cu Chulainn
Level 127
God Stats
1W - 2L
1,403 SR
Queue Stats
194W - 192L
1,477 Elo+
Solo
Raijin
Raijin
Wolziel_Alucard
Raijin
Level 145
God Stats
10W - 7L
1,555 SR
Queue Stats
387W - 410L
1,436 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,452 Elo+

VS

Team Averages
Level 120
1,549 SR
1,489 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cruisin Coffee3
Geb
Level 124
God Stats
10W - 2L
1,430 SR
Queue Stats
251W - 224L
1,449 Elo+
Party 1
Tiamat
Tiamat
SuppaHotFire30
Tiamat
Level 130
God Stats
1W - 0L
1,566 SR
Queue Stats
144W - 129L
1,517 Elo+
Party 1
Bastet
Bastet
Waly96x
Bastet
Level 155
God Stats
2W - 0L
1,747 SR
Queue Stats
60W - 65L
1,469 Elo+
Solo
Nu Wa
Nu Wa
thinishcorgi43
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Catman02
Bastet
13
2 / 6 / 5
7,954
663
9,416
11,472
5,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
J1ngles18
Olorun
17
5 / 3 / 4
9,233
769
10,725
12,735
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Palomino0101
Jormungandr
16
2 / 6 / 8
9,466
789
9,858
19,876
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
TrafalgarDWL
Cu Chulainn
13
0 / 2 / 4
7,768
647
4,286
10,560
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 6 / 5
8,951
746
12,877
15,887
5,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 4 / 14
8,574
715
12,668
14,329
5,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 3 / 14
8,705
725
9,380
14,800
10,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 14
9,126
761
22,544
9,367
7,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Waly96x
Bastet
18
10 / 3 / 8
11,088
924
9,349
9,370
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 8
9,040
753
8,198
6,787
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
13
Kills
23
23
Deaths
13
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
4
14
2
L
Bastet
Catman02
Bastet
2
6
5
0.75
W
3
3
14
3.33
L
Olorun
J1ngles18
Olorun
5
3
4
2.33
L
Jormungandr
Palomino0101
Jormungandr
2
6
8
1
W
4
3
14
3.67
L
Cu Chulainn
TrafalgarDWL
Cu Chulainn
0
2
4
1
W
Bastet
Waly96x
Bastet
10
3
8
4.67
L
4
6
5
1.08
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
62,139
70,530
Taken
54,653
43,686
Mitigated
30,159
25,531
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,668
7,466
802
4,134
14,329
5,780
647
9,333
4,996
0
22,384
L
Bastet
Catman02
Bastet
9,416
1,813
1,096
2,732
11,472
5,023
0
6,623
4,714
0
14,141
W
9,380
509
1,112
1,960
14,800
10,582
100
9,956
4,844
14,198
0
L
Olorun
J1ngles18
Olorun
10,725
3,483
2,330
5,676
12,735
5,017
0
8,062
4,514
33,843
0
L
Jormungandr
Palomino0101
Jormungandr
9,858
2,231
377
1,695
19,876
21,579
0
9,177
10,138
25,341
0
W
22,544
1,466
1,151
2,202
9,367
7,254
37
5,079
4,288
36,976
0
L
Cu Chulainn
TrafalgarDWL
Cu Chulainn
4,286
699
2,090
4,081
10,560
6,867
0
4,817
5,700
0
14,733
W
Bastet
Waly96x
Bastet
9,349
2,205
1,981
1,572
9,370
3,820
0
5,619
3,751
0
16,205
L
12,877
688
1,221
4,233
15,887
5,200
0
10,353
5,342
28,342
0
W
8,198
3,142
481
1,046
6,787
2,723
60
3,473
3,314
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
46,533
150
Minions Killed
129
0
Camps Cleared
0
1,029,848
Distance Traveled
1,135,900
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,574
715
29
2
0
209,906
0
L
Bastet
7,954
663
13
1
0
202,547
1
W
Geb
8,705
725
12
1
0
226,579
1
L
Olorun
9,233
769
49
4
0
215,173
0
L
Jormungandr
9,466
789
48
4
0
212,648
0
W
Tiamat
9,126
761
23
2
0
230,895
0
L
Cu Chulainn
7,768
647
11
1
0
180,432
2
W
Bastet
11,088
924
23
2
0
260,962
3
L
Raijin
8,951
746
29
2
0
219,048
1
W
Nu Wa
9,040
753
42
4
0
207,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role