Player Matchup

Mercury
Mercury
Kakashisenpai35
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,510 Elo+
Party 4
Anubis
Anubis
ManDownEn4cer21
Anubis
Level 82
God Stats
6W - 2L
1,558 SR
Queue Stats
60W - 67L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
ManDownGunz
Cthulhu
Level 99
God Stats
3W - 2L
1,526 SR
Queue Stats
226W - 222L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
MrsBubbIez
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,529 Elo+
Party 4
Mulan
Mulan
shobanakhatrisho
Mulan
Level 128
God Stats
10W - 23L
1,209 SR
Queue Stats
803W - 805L
1,430 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,470 Elo+

VS

Team Averages
Level 60
1,508 SR
1,397 Elo+
Hades
Hades
DeathDemon6804
Hades
Level 22
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 10L
1,330 Elo+
Party 3
Chang'e
Chang'e
JayPhenomenal
Chang'e
Level 123
God Stats
3W - 5L
1,436 SR
Queue Stats
132W - 132L
1,412 Elo+
Party 3
Arachne
Arachne
Malvandra
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,425 Elo+
Party 2
Merlin
Merlin
MoonFitz
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,507 Elo+
Party 2
Athena
Athena
Zerelia_Rose
Athena
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
20W - 32L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 14
11,874
660
9,029
17,089
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 4 / 18
12,823
712
27,225
18,879
13,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ManDownGunz
Cthulhu
20
10 / 2 / 17
13,766
765
30,526
28,372
25,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
MrsBubbIez
Sylvanus
19
0 / 1 / 27
12,466
693
5,469
17,754
21,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 19
12,853
714
21,295
25,338
21,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
12,625
701
20,286
24,137
15,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
19
5 / 2 / 7
11,504
639
20,551
19,059
7,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Malvandra
Arachne
18
2 / 9 / 10
11,066
615
16,080
22,741
9,113
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
MoonFitz
Merlin
19
1 / 6 / 9
11,016
612
22,546
15,490
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
1 / 5 / 8
10,316
573
4,257
22,026
21,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
30
Kills
16
17
Deaths
30
95
Assists
42
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Chang'e
5
2
7
4.25
W
5
6
14
2
L
Arachne
Malvandra
Arachne
2
9
10
0.78
W
8
4
18
4.25
W
Cthulhu
ManDownGunz
Cthulhu
10
2
17
9.25
L
Merlin
MoonFitz
Merlin
1
6
9
0.92
W
Sylvanus
MrsBubbIez
Sylvanus
0
1
27
13.5
L
Athena
1
5
8
1
W
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,544
Damage
83,720
107,432
Taken
103,453
90,261
Mitigated
60,602
56,446
Healing
31,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,286
2,091
1,752
4,288
24,137
15,788
510
14,651
9,486
33,107
0
L
Chang'e
20,551
3,182
8,727
9,025
19,059
7,434
662
13,626
5,433
42,348
0
W
9,029
1,951
0
3,236
17,089
8,795
1,406
10,735
6,354
0
19,989
L
Arachne
Malvandra
Arachne
16,080
10,702
1,084
3,790
22,741
9,113
10
12,140
10,601
0
19,922
W
27,225
938
1,671
8,097
18,879
13,252
1,507
12,159
6,720
48,917
0
W
Cthulhu
ManDownGunz
Cthulhu
30,526
1,624
4,741
12,202
28,372
25,437
477
17,057
11,315
60,939
0
L
Merlin
MoonFitz
Merlin
22,546
1,772
311
737
15,490
6,467
431
8,919
6,571
58,302
0
W
Sylvanus
MrsBubbIez
Sylvanus
5,469
1,383
10,100
7,393
17,754
21,023
553
13,931
3,823
9,624
0
L
Athena
4,257
1,278
1,160
1,003
22,026
21,800
310
13,884
8,142
9,672
0
W
21,295
3,279
2,178
6,828
25,338
21,754
965
13,758
11,580
0
58,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
56,527
205
Minions Killed
166
0
Camps Cleared
0
1,553,135
Distance Traveled
1,435,053
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,625
701
26
1
0
251,383
0
L
Chang'e
11,504
639
56
3
0
362,358
0
W
Mercury
11,874
660
26
1
0
364,815
0
L
Arachne
11,066
615
16
1
0
242,389
0
W
Anubis
12,823
712
43
2
0
270,010
0
W
Cthulhu
13,766
765
50
3
0
335,551
0
L
Merlin
11,016
612
52
3
0
263,097
0
W
Sylvanus
12,466
693
3
0
0
304,583
0
L
Athena
10,316
573
16
1
0
315,826
0
W
Mulan
12,853
714
83
5
0
278,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role