Player Matchup

Hades
Hades
Aeondyne
Hades
Level 112
God Stats
19W - 24L
1,533 SR
Queue Stats
517W - 586L
1,327 Elo+
Party 1
Vulcan
Vulcan
Duckbuhduh
Vulcan
Level 24
God Stats
2W - 7L
1,676 SR
Queue Stats
43W - 65L
1,320 Elo+
Party 1
Atlas
Atlas
Procon-
Atlas
Level 58
God Stats
2W - 2L
1,591 SR
Queue Stats
154W - 235L
1,356 Elo+
Party 1
King Arthur
King Arthur
RatedMC21
King Arthur
Level 21
God Stats
2W - 5L
1,416 SR
Queue Stats
2W - 6L
1,407 Elo+
Party 3
Charybdis
Charybdis
Vigilxnt
Charybdis
Level 41
God Stats
2W - 6L
1,361 SR
Queue Stats
64W - 92L
1,368 Elo+
Party 3
Team Averages
Level 51
1,515 SR
1,355 Elo+

VS

Team Averages
Level 54
1,440 SR
1,446 Elo+
The Morrigan
The Morrigan
LaikaQc
The Morrigan
Level 109
God Stats
3W - 3L
1,311 SR
Queue Stats
123W - 168L
1,401 Elo+
Party 2
Kuzenbo
Kuzenbo
Mobstermonkey5
Kuzenbo
Level 59
God Stats
37W - 39L
1,479 SR
Queue Stats
108W - 130L
1,435 Elo+
Party 4
Serqet
Serqet
MonkeyBoy420
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,485 Elo+
Solo
Neith
Neith
QcSuRviVoR420
Neith
Level 25
God Stats
4W - 6L
1,452 SR
Queue Stats
39W - 37L
1,476 Elo+
Party 2
Bacchus
Bacchus
SelectingKnight
Bacchus
Level 29
God Stats
77W - 97L
1,457 SR
Queue Stats
77W - 97L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aeondyne
Hades
16
2 / 6 / 2
10,251
932
12,718
18,289
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Duckbuhduh
Vulcan
16
1 / 5 / 4
9,997
909
6,513
10,414
3,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Procon-
Atlas
16
0 / 8 / 5
9,720
884
8,795
21,442
17,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
RatedMC21
King Arthur
16
1 / 10 / 2
9,853
896
10,327
26,341
18,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Vigilxnt
Charybdis
16
2 / 8 / 2
10,487
953
14,006
15,375
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

77

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LaikaQc
The Morrigan
18
13 / 1 / 11
12,103
1,100
13,324
3,319
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 1 / 22
12,636
1,149
22,556
17,231
25,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
18
9 / 4 / 20
12,134
1,103
14,694
11,418
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 0 / 19
11,989
1,090
17,938
9,396
4,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 0 / 32
11,759
1,069
16,293
15,798
21,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
141
6
Kills
37
37
Deaths
6
15
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hades
Aeondyne
Hades
2
6
2
0.5
L
Vulcan
Duckbuhduh
Vulcan
1
5
4
0.6
W
The Morrigan
LaikaQc
The Morrigan
13
1
11
18.5
W
11
1
22
22
W
Serqet
9
4
20
4.75
L
Atlas
Procon-
Atlas
0
8
5
0.31
W
2
0
19
11.5
L
King Arthur
RatedMC21
King Arthur
1
10
2
0.2
W
2
0
32
18
L
Charybdis
Vigilxnt
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,359
Damage
84,805
91,861
Taken
57,162
55,208
Mitigated
58,689
4,915
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aeondyne
Hades
12,718
183
369
2,961
18,289
11,017
0
10,452
7,722
32,709
0
L
Vulcan
Duckbuhduh
Vulcan
6,513
1,629
0
30
10,414
3,627
0
5,585
4,707
23,114
0
W
The Morrigan
LaikaQc
The Morrigan
13,324
918
201
104
3,319
1,290
0
1,626
1,693
20,455
0
W
22,556
6,002
819
1,151
17,231
25,789
0
7,774
9,457
32,334
0
W
Serqet
14,694
3,617
0
982
11,418
5,730
0
6,229
5,189
0
21,518
L
Atlas
Procon-
Atlas
8,795
2,414
312
774
21,442
17,602
0
13,029
7,331
21,322
0
W
17,938
10,686
0
4,885
9,396
4,004
0
3,827
5,569
0
52,863
L
King Arthur
RatedMC21
King Arthur
10,327
1,886
0
0
26,341
18,144
0
14,949
10,544
0
25,812
W
16,293
920
1,177
1,143
15,798
21,876
0
8,570
7,228
34,283
0
L
Charybdis
Vigilxnt
Charybdis
14,006
6,575
0
469
15,375
4,818
0
9,234
5,646
0
47,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
60,621
204
Minions Killed
186
7
Camps Cleared
10
1,031,873
Distance Traveled
1,084,792
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,251
932
50
5
2
202,379
0
L
Vulcan
9,997
909
41
4
0
199,250
0
W
The Morrigan
12,103
1,100
19
2
2
207,122
0
W
Kuzenbo
12,636
1,149
19
2
0
235,061
0
W
Serqet
12,134
1,103
27
2
1
210,175
0
L
Atlas
9,720
884
27
2
0
211,798
0
W
Neith
11,989
1,090
83
8
7
186,723
3
L
King Arthur
9,853
896
29
3
0
211,167
1
W
Bacchus
11,759
1,069
38
3
0
245,711
0
L
Charybdis
10,487
953
57
5
5
207,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role