Player Matchup

Cthulhu
Cthulhu
Poulmavinger
Cthulhu
Level 69
God Stats
2W - 5L
1,325 SR
Queue Stats
282W - 263L
1,493 Elo+
Party 3
Chang'e
Chang'e
SlapYaBackFat
Chang'e
Level 144
God Stats
0W - 2L
1,290 SR
Queue Stats
168W - 165L
1,540 Elo+
Party 1
Nike
Nike
Under_the_Cowl
Nike
Level 132
God Stats
0W - 1L
1,802 SR
Queue Stats
32W - 24L
1,648 Elo+
Party 1
Bastet
Bastet
Zwasi
Bastet
Level 76
God Stats
4W - 4L
1,487 SR
Queue Stats
564W - 516L
1,519 Elo+
Party 3
Neith
Neith
geralhorror
Neith
Level 90
God Stats
1W - 4L
1,382 SR
Queue Stats
237W - 221L
1,546 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,549 Elo+

VS

Team Averages
Level 131
1,592 SR
1,562 Elo+
Ganesha
Ganesha
IIAPPLESII
Ganesha
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 135L
1,565 Elo+
Party 2
Pele
Pele
Jaykidd99
Pele
Level 145
God Stats
3W - 1L
1,610 SR
Queue Stats
227W - 214L
1,529 Elo+
Solo
Jing Wei
Jing Wei
MySeoul
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 2
Atlas
Atlas
WolfOfWisconsin
Atlas
Level 149
God Stats
11W - 3L
1,762 SR
Queue Stats
309W - 298L
1,573 Elo+
Party 2
Ra
Ra
zachyoungblood
Ra
Level 127
God Stats
2W - 1L
1,590 SR
Queue Stats
68W - 62L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poulmavinger
Cthulhu
20
8 / 7 / 13
12,992
684
31,499
30,791
35,762
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
19
2 / 8 / 18
12,194
642
23,078
25,544
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 20
12,431
654
22,808
29,034
26,517
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Zwasi
Bastet
20
8 / 6 / 13
13,681
720
23,444
23,329
9,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 15
13,158
693
28,443
21,718
9,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IIAPPLESII
Ganesha
20
0 / 4 / 28
13,753
724
13,273
38,270
40,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
20
13 / 6 / 12
14,846
781
32,914
29,864
22,549
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
MySeoul
Jing Wei
20
9 / 7 / 13
14,412
759
33,044
24,710
12,448
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 7 / 19
14,382
757
19,886
31,105
38,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 7 / 20
13,304
700
16,012
18,948
14,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
123
31
Kills
31
31
Deaths
31
79
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ganesha
IIAPPLESII
Ganesha
0
4
28
3.5
W
Pele
13
6
12
3.17
W
Jing Wei
MySeoul
Jing Wei
9
7
13
2.21
L
Cthulhu
Poulmavinger
Cthulhu
8
7
13
2.07
L
Chang'e
2
8
18
1.38
L
4
5
20
2.8
W
7
7
19
2.36
L
Bastet
Zwasi
Bastet
8
6
13
2.42
L
9
5
15
3.3
W
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,272
Damage
115,129
130,416
Taken
142,897
88,768
Mitigated
128,385
58,693
Healing
60,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
IIAPPLESII
Ganesha
13,273
604
2,248
11,465
38,270
40,823
431
16,635
20,630
25,867
0
W
Pele
32,914
4,298
1,432
10,412
29,864
22,549
322
11,902
17,071
0
53,590
W
Jing Wei
MySeoul
Jing Wei
33,044
28,169
7,051
4,016
24,710
12,448
2,431
9,718
14,350
0
52,652
L
Cthulhu
Poulmavinger
Cthulhu
31,499
500
4,988
3,646
30,791
35,762
124
11,205
18,316
52,822
0
L
Chang'e
23,078
1,163
11,636
9,738
25,544
8,198
542
10,843
13,791
44,135
0
L
22,808
1,349
3,560
7,700
29,034
26,517
370
10,644
17,922
6,321
27,844
W
19,886
6,156
2,413
4,500
31,105
38,497
673
8,419
21,837
35,502
0
L
Bastet
Zwasi
Bastet
23,444
3,970
2,927
8,414
23,329
9,110
40
6,476
16,285
0
37,781
L
28,443
6,596
420
5,664
21,718
9,181
708
8,667
12,564
0
51,406
W
16,012
1,632
11,951
4,837
18,948
14,068
1,262
9,393
9,046
49,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,456
Gold Earned
70,697
208
Minions Killed
230
0
Camps Cleared
0
1,831,297
Distance Traveled
1,673,337
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,753
724
0
0
0
335,529
1
W
Pele
14,846
781
72
4
0
355,938
0
W
Jing Wei
14,412
759
49
3
0
323,964
0
L
Cthulhu
12,992
684
55
3
0
377,019
0
L
Chang'e
12,194
642
51
3
0
343,753
0
L
Nike
12,431
654
26
1
0
369,595
1
W
Atlas
14,382
757
22
1
0
348,028
0
L
Bastet
13,681
720
30
2
0
393,816
3
L
Neith
13,158
693
46
2
0
347,114
0
W
Ra
13,304
700
87
5
0
309,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role