Player Matchup

Sol
Sol
Masters
VillaÌn
Sol
Masters
Level 58
God Stats
10W - 2L
1,964 SR
Queue Stats
113W - 10L
3,061 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 58
1,964 SR
3,061 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,939 SR
2,633 MMR
Anubis
Anubis
Diamond I
ICasko
Anubis
Diamond I
Level 139
God Stats
1W - 1L
1,939 SR
Queue Stats
48W - 17L
2,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 0
14,095
940
15,225
16,825
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetBakasuraKaliSkadiBellona

VS

Bans
Ah Muzen CabHadesPoseidonUllrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICasko
Anubis
15
0 / 8 / 0
10,444
696
8,749
18,293
16,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
ICasko
Anubis
0
8
0
0
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
8,749
16,825
Taken
18,293
11,510
Mitigated
16,580
11,154
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ICasko
Anubis
8,749
393
0
5,719
18,293
16,580
0
15,557
2,736
71,199
0
W
15,225
7,873
0
11,154
16,825
11,510
3,087
8,995
7,830
104,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,095
Gold Earned
10,444
197
Minions Killed
144
12
Camps Cleared
2
268,778
Distance Traveled
254,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,444
696
144
10
2
254,843
4
W
Sol
14,095
940
197
13
12
268,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role