Player Matchup

Cernunnos
Cernunnos
DreDayy527
Cernunnos
Level 45
God Stats
3W - 1L
1,415 SR
Queue Stats
49W - 53L
1,368 Elo+
Party 1
Sol
Sol
HighImpac_Gaming
Sol
Level 87
God Stats
2W - 4L
1,539 SR
Queue Stats
128W - 154L
1,417 Elo+
Party 1
Fenrir
Fenrir
LioLoCleanPlate
Fenrir
Level 105
God Stats
4W - 4L
1,566 SR
Queue Stats
101W - 125L
1,421 Elo+
Party 1
Bellona
Bellona
LivingProof_23
Bellona
Level 127
God Stats
30W - 24L
1,408 SR
Queue Stats
57W - 59L
1,319 Elo+
Party 1
Ymir
Ymir
Soggy_Monster
Ymir
Level 40
God Stats
4W - 5L
1,558 SR
Queue Stats
63W - 77L
1,404 Elo+
Party 1
Team Averages
Level 81
1,497 SR
1,386 Elo+

VS

Team Averages
Level 50
1,502 SR
1,429 Elo+
Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Aizeen v
Ymir
Level 61
God Stats
9W - 6L
1,647 SR
Queue Stats
170W - 171L
1,462 Elo+
Party 2
Sol
Sol
ArdanGantlet
Sol
Level 30
God Stats
3W - 2L
1,425 SR
Queue Stats
79W - 97L
1,311 Elo+
Solo
Hou Yi
Hou Yi
iLeeik v
Hou Yi
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
84W - 87L
1,431 Elo+
Party 2
Odin
Odin
iNeear v
Odin
Level 47
God Stats
6W - 8L
1,471 SR
Queue Stats
111W - 109L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreDayy527
Cernunnos
5
0 / 1 / 1
3,419
570
911
1,892
364
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 2 / 1
3,714
619
2,017
3,074
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

4
0 / 1 / 0
3,172
529
1,178
2,500
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 2 / 0
4,694
782
3,155
4,336
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 1 / 0
3,065
511
131
1,884
610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 0 / 2
4,574
762
806
3,305
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 0 / 2
4,184
697
377
3,207
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 2 / 0
4,295
716
3,082
3,897
1,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
iLeeik v
Hou Yi
7
2 / 0 / 0
3,975
663
1,030
874
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
6
1 / 3 / 1
3,965
661
1,915
4,351
1,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
7
7
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
2
2
W
Ymir
0
0
2
1
W
3
2
0
1.5
L
Cernunnos
DreDayy527
Cernunnos
0
1
1
0.5
L
1
2
1
0.75
L
0
1
0
0
L
4
2
0
2
L
0
1
0
0
W
Hou Yi
iLeeik v
Hou Yi
2
0
0
2
W
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,392
Damage
7,210
13,686
Taken
15,634
5,377
Mitigated
4,888
4,166
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
806
364
0
2,310
3,305
829
240
27
3,278
0
18,914
W
Ymir
377
136
0
1,606
3,207
1,341
305
131
3,076
9,968
0
W
3,082
1,748
0
1,455
3,897
1,024
679
1,673
2,224
14,976
0
L
Cernunnos
DreDayy527
Cernunnos
911
698
0
432
1,892
364
0
111
1,781
0
11,276
L
2,017
907
0
763
3,074
1,008
0
2,439
635
10,329
982
L
1,178
234
0
477
2,500
800
0
643
1,857
0
7,221
L
3,155
1,437
0
2,000
4,336
2,595
693
0
4,046
0
14,813
L
131
62
90
404
1,884
610
0
266
1,618
1,526
0
W
Hou Yi
iLeeik v
Hou Yi
1,030
487
0
638
874
171
615
0
874
0
19,084
W
Odin
1,915
620
0
1,428
4,351
1,523
0
0
4,351
0
10,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
20,993
99
Minions Killed
164
0
Camps Cleared
0
472,659
Distance Traveled
599,101
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,574
762
49
8
0
139,363
2
W
Ymir
4,184
697
24
4
0
122,609
2
W
Sol
4,295
716
31
5
0
103,907
0
L
Cernunnos
3,419
570
25
4
0
99,870
0
L
Sol
3,714
619
25
4
0
103,558
0
L
Fenrir
3,172
529
17
3
0
100,261
0
L
Bellona
4,694
782
24
4
0
113,621
0
L
Ymir
3,065
511
8
1
0
55,349
0
W
Hou Yi
3,975
663
40
7
0
107,772
0
W
Odin
3,965
661
20
3
0
125,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role