Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
RickySpanish192
Da Ji
Level 69
God Stats
0W - 6L
1,322 SR
Queue Stats
154W - 174L
1,561 Elo+
Solo
Osiris
Osiris
TRLocke
Osiris
Level 121
God Stats
3W - 4L
1,506 SR
Queue Stats
184W - 164L
1,580 Elo+
Party 2
Mercury
Mercury
oPorygon
Mercury
Level 154
God Stats
2W - 4L
1,548 SR
Queue Stats
353W - 313L
1,570 Elo+
Party 2
Raijin
Raijin
oTurtwig
Raijin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 55L
1,501 Elo+
Party 2
Team Averages
Level 109
1,475 SR
1,542 Elo+

VS

Team Averages
Level 76
1,693 SR
1,633 Elo+
Ah Puch
Ah Puch
Aphroki
Ah Puch
Level 66
God Stats
11W - 12L
1,528 SR
Queue Stats
302W - 274L
1,543 Elo+
Party 1
Thoth
Thoth
CerpinX
Thoth
Level 149
God Stats
2W - 0L
1,744 SR
Queue Stats
41W - 49L
1,533 Elo+
Party 1
Neith
Neith
Cutietkxo
Neith
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
17W - 8L
1,802 Elo+
Party 3
Artio
Artio
JetRicky
Artio
Level 117
God Stats
7W - 0L
1,929 SR
Queue Stats
308W - 270L
1,550 Elo+
Party 1
Da Ji
Da Ji
Moonybabs
Da Ji
Level 28
God Stats
2W - 0L
1,546 SR
Queue Stats
98W - 33L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 4 / 2
8,902
809
17,114
11,192
4,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 3
7,219
656
7,131
10,060
4,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
TRLocke
Osiris
15
2 / 6 / 5
8,700
791
5,608
16,884
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
oPorygon
Mercury
15
4 / 5 / 1
8,313
756
5,337
10,051
4,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
oTurtwig
Raijin
14
0 / 7 / 3
7,662
697
3,382
12,246
5,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aphroki
Ah Puch
18
4 / 0 / 19
10,187
926
16,781
9,343
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
CerpinX
Thoth
15
3 / 4 / 15
9,663
878
6,570
8,519
2,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Cutietkxo
Neith
17
9 / 2 / 16
10,374
943
14,876
9,710
4,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artio
JetRicky
Artio
15
3 / 4 / 18
9,109
828
4,408
12,647
16,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Moonybabs
Da Ji
17
10 / 3 / 14
10,939
994
14,093
13,781
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
13
Kills
29
29
Deaths
13
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
2
1.5
W
Ah Puch
Aphroki
Ah Puch
4
0
19
13.5
W
Thoth
CerpinX
Thoth
3
4
15
2.63
W
Neith
Cutietkxo
Neith
9
2
16
8.5
W
Artio
JetRicky
Artio
3
4
18
3
W
Da Ji
Moonybabs
Da Ji
10
3
14
5.67
L
2
7
3
0.5
L
Osiris
TRLocke
Osiris
2
6
5
0.75
L
Mercury
oPorygon
Mercury
4
5
1
0.9
L
Raijin
oTurtwig
Raijin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
56,728
60,433
Taken
54,000
41,257
Mitigated
36,974
15,432
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,114
1,505
1,325
3,785
11,192
4,417
0
4,738
6,454
28,268
0
W
Ah Puch
Aphroki
Ah Puch
16,781
649
2,065
5,495
9,343
4,066
816
4,336
5,007
38,910
0
W
Thoth
CerpinX
Thoth
6,570
761
954
1,745
8,519
2,973
1,934
3,360
5,159
24,314
0
W
Neith
Cutietkxo
Neith
14,876
5,352
3,740
3,440
9,710
4,318
2,917
4,169
5,541
0
27,442
W
Artio
JetRicky
Artio
4,408
449
3,212
3,657
12,647
16,424
29
4,178
8,469
7,846
0
W
Da Ji
Moonybabs
Da Ji
14,093
3,435
68
2,309
13,781
9,193
131
5,052
8,729
0
17,494
L
7,131
1,008
1,066
1,092
10,060
4,513
0
5,721
4,339
0
8,730
L
Osiris
TRLocke
Osiris
5,608
669
1,069
3,217
16,884
22,581
0
7,100
9,784
665
8,556
L
Mercury
oPorygon
Mercury
5,337
1,573
1,107
794
10,051
4,239
0
5,316
4,735
0
13,473
L
Raijin
oTurtwig
Raijin
3,382
0
705
1,272
12,246
5,507
0
4,884
7,362
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
50,272
101
Minions Killed
128
0
Camps Cleared
0
953,940
Distance Traveled
1,124,246
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,902
809
27
2
0
203,539
1
W
Ah Puch
10,187
926
45
4
0
248,534
0
W
Thoth
9,663
878
45
4
0
195,058
2
W
Neith
10,374
943
23
2
0
222,163
3
W
Artio
9,109
828
8
1
0
209,457
1
W
Da Ji
10,939
994
7
1
0
249,034
1
L
Da Ji
7,219
656
3
0
0
173,506
0
L
Osiris
8,700
791
5
0
0
186,194
0
L
Mercury
8,313
756
26
2
0
219,509
0
L
Raijin
7,662
697
40
4
0
171,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role