Player Matchup

Yemoja
Yemoja
Gargoosh
Yemoja
Level 137
God Stats
1W - 0L
1,587 SR
Queue Stats
19W - 6L
1,814 Elo+
Party 2
Zeus
Zeus
YungsterSonic
Zeus
Level 145
God Stats
1W - 0L
1,448 SR
Queue Stats
12W - 11L
1,593 Elo+
Party 2
Medusa
Medusa
eggrelated
Medusa
Level 121
God Stats
2W - 1L
1,596 SR
Queue Stats
23W - 18L
1,435 Elo+
Party 2
Team Averages
Level 134
1,544 SR
1,614 Elo+

VS

Team Averages
Level 89
1,500 SR
1,392 Elo+
Ganesha
Ganesha
EzwinPoggers
Ganesha
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 39L
1,266 Elo+
Party 1
Thor
Thor
callmenic
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,418 Elo+
Party 1
Merlin
Merlin
yeaboiiiiiiiiii
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gargoosh
Yemoja
14
1 / 3 / 14
10,243
683
7,031
16,668
15,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 1 / 7
11,940
796
22,950
8,739
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
eggrelated
Medusa
14
6 / 6 / 11
11,169
745
11,522
11,979
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EzwinPoggers
Ganesha
12
0 / 7 / 9
9,632
642
7,167
21,746
28,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
13
5 / 5 / 4
9,595
640
8,240
13,937
16,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 2
9,908
661
13,712
11,672
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
10
10
Deaths
17
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EzwinPoggers
Ganesha
0
7
9
0.64
W
Yemoja
Gargoosh
Yemoja
1
3
14
2.67
W
10
1
7
13.5
L
Thor
5
5
4
1.4
W
Medusa
eggrelated
Medusa
6
6
11
1.92
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,503
Damage
29,119
37,386
Taken
47,355
23,504
Mitigated
49,955
11,772
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EzwinPoggers
Ganesha
7,167
427
0
2,122
21,746
28,564
0
14,640
7,106
18,499
0
W
Yemoja
Gargoosh
Yemoja
7,031
1,462
2,314
5,780
16,668
15,999
20
10,581
6,087
16,415
0
W
22,950
3,063
266
2,368
8,739
3,115
653
4,302
4,437
61,911
0
L
Thor
8,240
2,159
0
1,491
13,937
16,848
0
6,725
7,212
0
22,585
W
Medusa
eggrelated
Medusa
11,522
5,432
0
1,044
11,979
4,390
1,714
6,320
5,659
0
38,218
L
13,712
1,061
0
330
11,672
4,543
0
8,941
2,731
49,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
29,135
177
Minions Killed
140
5
Camps Cleared
7
761,833
Distance Traveled
747,520
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,632
642
5
0
0
252,530
1
W
Yemoja
10,243
683
26
2
0
255,402
0
W
Zeus
11,940
796
98
7
3
258,328
1
L
Thor
9,595
640
45
3
2
262,676
2
W
Medusa
11,169
745
53
4
2
248,103
2
L
Merlin
9,908
661
90
6
5
232,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role