Player Matchup

Bacchus
Bacchus
JTrec
Bacchus
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 60L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
MultiFaceJester
Ah Puch
Level 121
God Stats
34W - 20L
1,644 SR
Queue Stats
220W - 214L
1,611 Elo+
Solo
Bastet
Bastet
getrektho
Bastet
Level 13
God Stats
8W - 3L
1,722 SR
Queue Stats
14W - 19L
1,280 Elo+
Party 1
Team Averages
Level 70
1,622 SR
1,420 Elo+

VS

Team Averages
Level 100
1,460 SR
1,535 Elo+
Horus
Horus
BLACKHAMER12341
Horus
Level 93
God Stats
0W - 3L
1,323 SR
Queue Stats
178W - 176L
1,498 Elo+
Party 2
Merlin
Merlin
BukuBukuMocci
Merlin
Level 81
God Stats
70W - 65L
1,596 SR
Queue Stats
557W - 559L
1,616 Elo+
Solo
Ullr
Ullr
xAkiraxSan
Ullr
Level 126
God Stats
10W - 10L
1,460 SR
Queue Stats
281W - 266L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JTrec
Bacchus
14
3 / 1 / 8
10,484
699
11,942
14,715
16,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 1 / 5
10,670
711
10,929
10,939
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
getrektho
Bastet
15
5 / 4 / 5
10,053
670
12,022
14,202
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,284
552
5,647
17,923
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 4
9,412
627
15,179
7,868
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 7 / 1
9,943
663
11,569
13,240
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
1
4
3
W
Bacchus
JTrec
Bacchus
3
1
8
7
W
5
1
5
7.5
W
Bastet
getrektho
Bastet
5
4
5
1.88
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
32,395
39,856
Taken
39,031
24,556
Mitigated
19,144
13,083
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
2,188
2,752
5,394
17,923
11,702
0
7,932
9,991
1,609
10,669
L
15,179
573
0
875
7,868
2,690
0
5,267
2,601
50,875
0
W
Bacchus
JTrec
Bacchus
11,942
964
0
2,511
14,715
16,113
254
4,692
9,654
23,502
0
W
10,929
548
691
6,430
10,939
3,662
743
5,367
5,468
76,187
0
W
Bastet
getrektho
Bastet
12,022
3,128
0
3,451
14,202
4,781
33
6,298
7,654
0
17,532
L
11,569
3,161
0
97
13,240
4,752
0
10,117
3,123
0
28,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
27,639
194
Minions Killed
186
11
Camps Cleared
4
935,553
Distance Traveled
816,352
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,284
552
29
2
2
283,052
5
L
Merlin
9,412
627
96
6
2
278,338
3
W
Bacchus
10,484
699
30
2
2
300,637
3
W
Ah Puch
10,670
711
152
10
8
306,017
7
W
Bastet
10,053
670
12
1
1
328,899
5
L
Ullr
9,943
663
61
4
0
254,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role