Player Matchup

Gilgamesh
Gilgamesh
CarryWhoEver
Gilgamesh
Level 29
God Stats
1W - 3L
1,320 SR
Queue Stats
58W - 51L
1,447 Elo+
Party 2
Poseidon
Poseidon
DipIomatics
Poseidon
Level 64
God Stats
13W - 9L
1,580 SR
Queue Stats
127W - 143L
1,451 Elo+
Party 2
Neith
Neith
TREYZER0
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Party 2
Team Averages
Level 33
1,467 SR
1,339 Elo+

VS

Team Averages
Level 52
1,490 SR
1,299 Elo+
Fafnir
Fafnir
AngelP1010
Fafnir
Level 42
God Stats
1W - 2L
1,428 SR
Queue Stats
23W - 32L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Drippy_dumbo
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 64L
1,177 Elo+
Party 1
Zeus
Zeus
me-chris8
Zeus
Level 109
God Stats
29W - 28L
1,543 SR
Queue Stats
152W - 198L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarryWhoEver
Gilgamesh
18
8 / 2 / 6
15,223
725
12,072
18,986
16,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DipIomatics
Poseidon
18
6 / 5 / 6
13,994
666
13,373
12,707
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TREYZER0
Neith
15
0 / 7 / 5
11,513
548
4,841
12,986
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AngelP1010
Fafnir
18
1 / 0 / 10
12,885
614
4,477
12,642
18,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Drippy_dumbo
Guan Yu
13
1 / 8 / 7
11,339
540
2,366
14,830
6,364
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
18
11 / 6 / 3
14,082
671
29,693
13,000
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
13
14
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AngelP1010
Fafnir
1
0
10
6
W
Gilgamesh
CarryWhoEver
Gilgamesh
8
2
6
5.5
W
Poseidon
DipIomatics
Poseidon
6
5
6
1.8
L
Guan Yu
Drippy_dumbo
Guan Yu
1
8
7
0.56
W
Neith
TREYZER0
Neith
0
7
5
0.36
L
Zeus
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
36,536
44,679
Taken
40,472
23,701
Mitigated
30,096
6,248
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AngelP1010
Fafnir
4,477
1,020
28
4,214
12,642
18,748
261
4,796
7,846
47,513
0
W
Gilgamesh
CarryWhoEver
Gilgamesh
12,072
2,431
284
2,561
18,986
16,070
522
13,714
5,272
0
44,958
W
Poseidon
DipIomatics
Poseidon
13,373
1,666
0
2,864
12,707
3,799
523
10,256
2,451
65,504
0
L
Guan Yu
Drippy_dumbo
Guan Yu
2,366
551
272
948
14,830
6,364
0
5,510
9,320
293
9,112
W
Neith
TREYZER0
Neith
4,841
1,967
0
539
12,986
3,832
0
11,362
1,624
0
22,808
L
Zeus
29,693
1,189
24
956
13,000
4,984
497
3,693
9,307
72,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
38,306
238
Minions Killed
214
10
Camps Cleared
6
1,069,966
Distance Traveled
1,028,810
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,885
614
74
4
3
351,717
0
W
Gilgamesh
15,223
725
56
3
4
422,444
3
W
Poseidon
13,994
666
132
6
4
336,420
0
L
Guan Yu
11,339
540
19
1
0
323,015
4
W
Neith
11,513
548
50
2
2
311,102
0
L
Zeus
14,082
671
121
6
3
354,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role