Player Matchup

Nox
Nox
Doidokong
Nox
Level 122
God Stats
3W - 8L
1,384 SR
Queue Stats
96W - 100L
1,461 Elo+
Solo
Fenrir
Fenrir
NewMarkus
Fenrir
Level 143
God Stats
4W - 1L
1,684 SR
Queue Stats
30W - 22L
1,580 Elo+
Party 2
King Arthur
King Arthur
R1KALV3S
King Arthur
Level 42
God Stats
8W - 13L
1,372 SR
Queue Stats
180W - 202L
1,406 Elo+
Solo
Chernobog
Chernobog
SanRubenColo155
Chernobog
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
47W - 53L
1,512 Elo+
Solo
Neith
Neith
XPIEROPOPX
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 2
Team Averages
Level 84
1,488 SR
1,503 Elo+

VS

Team Averages
Level 57
1,377 SR
1,256 Elo+
Heimdallr
Heimdallr
ART3MISAX76
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 1
Zeus
Zeus
H1ORYX
Zeus
Level 5
God Stats
0W - 4L
1,137 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 1
Neith
Neith
NickBono
Neith
Level 6
God Stats
0W - 4L
1,138 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Thanatos
Thanatos
ZagonARG
Thanatos
Level 129
God Stats
1W - 3L
1,326 SR
Queue Stats
25W - 27L
1,446 Elo+
Party 1
Scylla
Scylla
aricia96
Scylla
Level 129
God Stats
14W - 5L
1,785 SR
Queue Stats
224W - 252L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 30
11,164
1,240
12,445
4,587
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NewMarkus
Fenrir
18
21 / 4 / 16
12,889
1,432
25,180
13,433
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
R1KALV3S
King Arthur
19
9 / 0 / 25
11,613
1,290
13,686
12,407
8,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SanRubenColo155
Chernobog
19
13 / 2 / 25
11,850
1,317
21,648
13,000
4,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
17
1 / 6 / 16
9,192
1,021
7,482
8,968
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ART3MISAX76
Heimdallr
16
1 / 14 / 8
9,188
1,021
6,575
22,018
7,891
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
H1ORYX
Zeus
16
2 / 10 / 5
10,203
1,134
8,354
16,621
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NickBono
Neith
16
0 / 14 / 6
8,689
965
5,106
18,781
6,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ZagonARG
Thanatos
16
5 / 10 / 6
10,981
1,220
14,570
21,107
11,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
aricia96
Scylla
17
5 / 2 / 7
10,431
1,159
12,910
10,049
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
45
49
Kills
13
13
Deaths
50
112
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ART3MISAX76
Heimdallr
1
14
8
0.36
W
5
1
30
20
L
Zeus
H1ORYX
Zeus
2
10
5
0.45
W
Fenrir
NewMarkus
Fenrir
21
4
16
7.25
L
Neith
NickBono
Neith
0
14
6
0.21
W
King Arthur
R1KALV3S
King Arthur
9
0
25
21.5
W
Chernobog
SanRubenColo155
Chernobog
13
2
25
12.75
W
Neith
1
6
16
1.5
L
Thanatos
ZagonARG
Thanatos
5
10
6
0.8
L
Scylla
aricia96
Scylla
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,441
Damage
47,515
52,395
Taken
88,576
23,589
Mitigated
32,332
13,216
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ART3MISAX76
Heimdallr
6,575
4,488
0
580
22,018
7,891
0
2,695
19,149
0
13,929
W
12,445
565
0
139
4,587
1,488
0
2,662
1,893
23,569
0
L
Zeus
H1ORYX
Zeus
8,354
957
29
387
16,621
3,717
0
1,045
15,532
34,627
0
W
Fenrir
NewMarkus
Fenrir
25,180
8,244
0
2,938
13,433
5,266
0
5,443
7,900
0
32,276
L
Neith
NickBono
Neith
5,106
3,430
0
172
18,781
6,696
0
4,827
13,710
0
13,786
W
King Arthur
R1KALV3S
King Arthur
13,686
1,393
177
3,753
12,407
8,619
0
4,748
7,501
716
34,846
W
Chernobog
SanRubenColo155
Chernobog
21,648
13,122
0
5,344
13,000
4,994
0
5,537
7,251
0
49,602
W
Neith
7,482
2,304
0
865
8,968
3,222
0
2,294
6,586
0
16,288
L
Thanatos
ZagonARG
Thanatos
14,570
4,875
0
5,980
21,107
11,390
0
2,454
18,459
0
27,829
L
Scylla
aricia96
Scylla
12,910
1,178
0
0
10,049
2,638
0
912
9,035
32,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,708
Gold Earned
49,492
172
Minions Killed
149
8
Camps Cleared
5
895,082
Distance Traveled
829,930
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,188
1,021
6
1
1
115,354
1
W
Nox
11,164
1,240
32
4
0
185,492
0
L
Zeus
10,203
1,134
53
6
4
179,526
0
W
Fenrir
12,889
1,432
16
2
3
181,959
2
L
Neith
8,689
965
19
2
0
138,893
0
W
King Arthur
11,613
1,290
41
5
1
209,072
0
W
Chernobog
11,850
1,317
68
8
3
177,630
2
W
Neith
9,192
1,021
15
2
1
140,929
0
L
Thanatos
10,981
1,220
25
3
0
204,506
3
L
Scylla
10,431
1,159
46
5
0
191,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role