Player Matchup

Ymir
Ymir
Platinum III
Ambitions xo
Ymir
Platinum III
Level 129
God Stats
13W - 7L
1,677 SR
Queue Stats
171W - 153L
1,575 MMR
Party 2
Thoth
Thoth
Platinum I
Divin3Madm4n
Thoth
Platinum I
Level 137
God Stats
0W - 3L
1,332 SR
Queue Stats
81W - 68L
1,914 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Ftvb
Ah Muzen Cab
Diamond V
Level 105
God Stats
81W - 48L
1,638 SR
Queue Stats
464W - 446L
1,767 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,549 SR
1,752 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,707 SR
2,124 MMR
Bellona
Bellona
Masters
Burglаr
Bellona
Masters
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 35L
2,761 MMR
Party 1
Persephone
Persephone
Masters
Thudskii
Persephone
Masters
Level 157
God Stats
43W - 36L
1,646 SR
Queue Stats
1,437W - 1,073L
2,123 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
iTi Optimize
Cthulhu
Gold IV
Level 123
God Stats
1W - 0L
1,976 SR
Queue Stats
25W - 34L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
10,154
635
7,672
21,542
29,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 2
8,819
551
8,777
9,336
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ftvb
Ah Muzen Cab
13
0 / 4 / 2
9,153
572
14,096
13,259
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
MerlinGebGilgameshBastetTiamat

VS

Bans
FenrirBacchusSobekArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burglаr
Bellona
17
12 / 1 / 0
12,100
756
17,733
17,415
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Thudskii
Persephone
15
0 / 0 / 10
11,135
696
14,625
8,911
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iTi Optimize
Cthulhu
13
0 / 2 / 8
10,766
673
7,689
16,931
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Bellona
Burglаr
Bellona
12
1
0
12
L
0
3
2
0.33
L
Ah Muzen Cab
Ftvb
Ah Muzen Cab
0
4
2
0.25
W
Persephone
Thudskii
Persephone
0
0
10
5
W
Cthulhu
iTi Optimize
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
40,047
44,137
Taken
43,257
40,363
Mitigated
40,244
11,763
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,672
1,204
356
6,036
21,542
29,260
0
12,279
8,479
22,061
0
W
Bellona
Burglаr
Bellona
17,733
5,920
0
4,117
17,415
17,229
1,968
5,889
10,936
0
45,371
L
8,777
399
87
1,750
9,336
3,985
0
5,250
3,829
33,773
0
L
Ah Muzen Cab
Ftvb
Ah Muzen Cab
14,096
4,282
0
3,534
13,259
7,118
0
5,374
7,566
0
51,035
W
Persephone
Thudskii
Persephone
14,625
1,048
0
2,084
8,911
3,905
1,117
4,127
4,633
61,391
0
W
Cthulhu
iTi Optimize
Cthulhu
7,689
919
1,110
4,668
16,931
19,110
461
7,413
8,963
27,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
34,001
175
Minions Killed
232
5
Camps Cleared
9
875,770
Distance Traveled
971,317
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,154
635
26
2
0
257,294
5
W
Bellona
12,100
756
56
4
6
337,711
2
L
Thoth
8,819
551
67
4
2
302,130
4
L
Ah Muzen Cab
9,153
572
82
5
3
316,346
1
W
Persephone
11,135
696
131
8
2
313,986
1
W
Cthulhu
10,766
673
45
3
1
319,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role